From f4edc7e4431b929acc62e4c2427e815ba9d69779 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 6 Dec 2006 18:21:32 +0000 Subject: - Cleaned up the implementation of map_foreachinmovearea so that the number of arguments passed is less. - Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl. - Cleaned the change-target/cast-sensor code to account for the new mob modes. - Cleaned up a bit the mob ai sub hard function. - Made the monster_active_enable config setting take effect on mob load. - Updated the doc explaining mob modes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 6a2ef578f..397319d72 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1633,7 +1633,7 @@ int status_calc_pc(struct map_session_data* sd,int first) //FIXME: Most of these stuff should be calculated once, but how do I fix the malloc_set above to do that? [Skotlex] status->speed = DEFAULT_WALK_SPEED; - status->mode = MD_CANMOVE|MD_CANATTACK|MD_LOOTER|MD_ASSIST|MD_AGGRESSIVE|MD_CASTSENSOR; + status->mode = MD_CANMOVE|MD_CANATTACK|MD_LOOTER|MD_ASSIST|MD_AGGRESSIVE|MD_CASTSENSOR_MELEE|MD_CASTSENSOR_CHASE; status->size = (sd->class_&JOBL_BABY)?0:1; if (battle_config.character_size && pc_isriding(sd)) { //[Lupus] if (sd->class_&JOBL_BABY) { @@ -2373,7 +2373,7 @@ int status_calc_homunculus(struct homun_data *hd, int first) status->race = hd->homunculusDB->race ; status->size = hd->homunculusDB->size ; status->rhw.range = 1 + status->size; - status->mode = MD_CANMOVE|MD_CANATTACK|MD_ASSIST|MD_AGGRESSIVE|MD_CASTSENSOR; + status->mode = MD_CANMOVE|MD_CANATTACK; status->speed = DEFAULT_WALK_SPEED; if (battle_config.slaves_inherit_speed&1 && hd->master && hd->master->state.auth) //Master needs be authed to have valid speed. -- cgit v1.2.3-70-g09d2