From c11390cbffc983b01ac9ee4af3b16ccb533dd94c Mon Sep 17 00:00:00 2001 From: malufett Date: Fri, 30 Aug 2013 00:57:14 +0800 Subject: Follow up @ cccc5bc9256b196b1f4e9ad881838ad32c8b3424 -Bonus 'bLongAtkRate' is not working properly. RE Updates -Added missing atk bonus of BS_HILTBINDING and removed unnecessary hit bonus of BS_WEAPONRESEARCH. Signed-off-by: malufett --- src/map/status.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 2d68bf28e..014bcabf7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2900,8 +2900,10 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // ----- HIT CALCULATION ----- // Absolute modifiers from passive skills - if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) +#ifndef RENEWAL + if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) // is this correct in pre? there is already hitrate bonus in battle.c status->hit += skill*2; +#endif if((skill=pc->checkskill(sd,AC_VULTURE))>0){ #ifndef RENEWAL status->hit += skill; -- cgit v1.2.3-60-g2f50