From a98b2d93f3727d18d8add5cb5c35830cbb171114 Mon Sep 17 00:00:00 2001 From: Haru Date: Mon, 5 Sep 2016 00:07:08 +0200 Subject: Split 'View' in two different fields in the item database - The field was used both for sprite view IDs and for weapon or ammunition subtypes. Now the fields 'ViewSprite' and 'Subtype' are used respectively. Signed-off-by: Haru --- src/map/status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index c98857736..0d2171eac 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -10747,7 +10747,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } if (begin_spurt && sce->val1 >= 7 && DIFF_TICK(timer->gettick(), starttick) <= 1000 - && (!sd || (sd->weapontype1 == 0 && sd->weapontype2 == 0)) + && (!sd || (sd->weapontype1 == W_FIST && sd->weapontype2 == W_FIST)) ) sc_start(bl, bl,SC_STRUP,100,sce->val1,skill->get_time2(status->sc2skill(type), sce->val1)); } -- cgit v1.2.3-60-g2f50