From 7c81bc0fb6817748ea38cd1bbd440a1c46811131 Mon Sep 17 00:00:00 2001 From: Matias Date: Tue, 25 Jun 2013 02:46:11 -0400 Subject: - Fixing an issue with Ensemble Songs buffing non-party members and not clearing once leaving party. (Allowing you to walk off the AoE and keep the buff) --- src/map/status.c | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index b7e906910..a6acaf874 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6514,6 +6514,15 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val undead_flag = battle->check_undead(status->race,status->def_ele); //Check for inmunities / sc fails switch (type) { + case SC_DRUMBATTLE: + case SC_NIBELUNGEN: + case SC_INTOABYSS: + case SC_SIEGFRIED: + if( bl->type == BL_PC) { + struct map_session_data *sd = BL_CAST(BL_PC,bl); + if (!sd->status.party_id) return 0; + } + break; case SC_ANGRIFFS_MODUS: case SC_GOLDENE_FERSE: if ((type==SC_GOLDENE_FERSE && sc->data[SC_ANGRIFFS_MODUS]) -- cgit v1.2.3-70-g09d2