From 7ad5e84ef5c3c3d1192f07ee77a5a7d04a94c3bf Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 20 Jul 2006 21:05:12 +0000 Subject: - Added pc_check_weapontype to do a proper skill weapon check that takes into account dual-wielding. That is, if a skill can be used with daggers/axes, you'll be able to use the skill when dual-wielding them. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7779 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index ab0ccb0f0..8d24827ff 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4397,7 +4397,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val return 0; //Overthrust can't take effect if under Max Overthrust. [Skotlex] break; case SC_ADRENALINE: - if (sd && !(skill_get_weapontype(BS_ADRENALINE)&(1<status.weapon))) + if(sd && !pc_check_weapontype(sd,skill_get_weapontype(BS_ADRENALINE))) return 0; if (sc->data[SC_QUAGMIRE].timer!=-1 || sc->data[SC_DONTFORGETME].timer!=-1 || @@ -4406,7 +4406,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val return 0; break; case SC_ADRENALINE2: - if (sd && !(skill_get_weapontype(BS_ADRENALINE2)&(1<status.weapon))) + if(sd && !pc_check_weapontype(sd,skill_get_weapontype(BS_ADRENALINE2))) return 0; if (sc->data[SC_QUAGMIRE].timer!=-1 || sc->data[SC_DONTFORGETME].timer!=-1 || -- cgit v1.2.3-70-g09d2