From 453c3f1113bbeb874ce305ff3bd44cd1ba6ed520 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 6 Jun 2006 16:12:44 +0000 Subject: - The monsters can level up setting will not take effect when the mob's level is LESS than their db counter-part (should prevent under-leveling causing underflows and semi-immortal mobs) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7005 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index cdf0d5b9a..7975f0a58 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1036,7 +1036,7 @@ int status_calc_mob(struct mob_data* md, int first) } //Check if we need custom base-status - if (battle_config.mobs_level_up && md->level != md->db->lv) + if (battle_config.mobs_level_up && md->level > md->db->lv) flag|=1; if (md->special_state.size) -- cgit v1.2.3-70-g09d2