From 2e7bb26c3929e79a1b8a5748f2413e6cb0b7dccf Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 3 Aug 2006 00:45:49 +0000 Subject: - Updated the way SC_SILENCE works. From what I remember (from previous forum discussions) it: 1- Always blocks skills from being used. 2- Will only block a skill when the cast-bar ends IF the skill is targetted. If anyone wants to debate to get this changed, make an appropiate forum topic in the svn development area to discuss. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8083 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index feb497d7a..b334275e8 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -964,9 +964,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int )) return 0; - if (flag != 2 && ( //Those that block begin/end casting. - sc->data[SC_SILENCE].timer != -1 - )) + //Silence is a special, but weird, case. It prevents skill begin, and skill end only when there's a target. [Skotlex] + if(sc->data[SC_SILENCE].timer != -1 && flag <= (target?1:0)) return 0; //Skill blocking. -- cgit v1.2.3-70-g09d2