From fa26ed23b8bb0ae3eeca8a916930d0a8053d3a41 Mon Sep 17 00:00:00 2001 From: ultramage Date: Sun, 9 Dec 2007 20:39:06 +0000 Subject: Changed Cloaking to not show an animation when it fails (thanks to Harbin for pointing it out). And while at it, also tweaked skill_check_cloaking() to use a more readable boolean logic instead of the previous zero-nonzero. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11877 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 9bff96961..b571be6c2 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -246,7 +246,7 @@ int skill_autospell(struct map_session_data *md,int skillid); int skill_calc_heal(struct block_list *src, struct block_list *target, int skill_lv); -int skill_check_cloaking(struct block_list *bl, struct status_change_entry *sce); +bool skill_check_cloaking(struct block_list *bl, struct status_change_entry *sce); // ステ?タス異常 int skill_enchant_elemental_end(struct block_list *bl, int type); -- cgit v1.2.3-60-g2f50