From f9ea7676708eebef5006466e8e108b863f7106d9 Mon Sep 17 00:00:00 2001 From: Kenpachi Developer Date: Sun, 17 May 2020 00:50:37 +0200 Subject: Make InterruptCast can be grouped by levels --- src/map/skill.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index af8f3774b..598917f2a 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -1764,7 +1764,8 @@ struct s_skill_db { int fixed_cast[MAX_SKILL_LEVEL]; #endif int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL],cooldown[MAX_SKILL_LEVEL]; - int castcancel,cast_def_rate; + int castcancel[MAX_SKILL_LEVEL]; + int cast_def_rate; int inf2; int maxcount[MAX_SKILL_LEVEL]; int skill_type[MAX_SKILL_LEVEL]; @@ -1997,7 +1998,7 @@ struct skill_interface { int (*get_ammo_qty) (int skill_id, int skill_lv); int (*get_unit_id) (int skill_id, int flag); int (*get_inf2) (int skill_id); - int (*get_castcancel) (int skill_id); + int (*get_castcancel) (int skill_id, int skill_lv); int (*get_maxcount) (int skill_id, int skill_lv); int (*get_blewcount) (int skill_id, int skill_lv); int (*get_unit_flag) (int skill_id); -- cgit v1.2.3-60-g2f50