From f4fb487fbd563ead914ebdc64ae8074650469375 Mon Sep 17 00:00:00 2001 From: shenhuyong Date: Sat, 5 Oct 2013 11:59:41 +0800 Subject: * Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4c -Update pre-re/skill_db.txt * Updated the const.txt to support the newest common status, as well as the latest NPC's. * Fixed a issue where the Dark Collector's assigned MAPID was incorrect. * Updated all Rebellion skills to have official ranges and SP requirements. -Also updated the skill_db entrys for these skills to have near official settings. --- src/map/skill.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index a55fb2937..de07cd599 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9805,6 +9805,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case MH_STEINWAND: case MH_XENO_SLASHER: case NC_MAGMA_ERUPTION: + case RL_B_TRAP: flag|=1;//Set flag to 1 to prevent deleting ammo (it will be deleted on group-delete). case GS_GROUNDDRIFT: //Ammo should be deleted right away. skill->unitsetting(src,skill_id,skill_lv,x,y,0); -- cgit v1.2.3-60-g2f50