From ed800c53cea74042b2666c9588f8e92787013d14 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 16 May 2006 14:42:54 +0000 Subject: - Fire Pillar will now do 200%MATK damage per hit when level is >10. - Blood Drain always hits now. - Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless) - Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6621 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 02194d081..6b36c631d 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -825,7 +825,7 @@ int skillnotok(int skillid, struct map_session_data *sd) if(!battle_config.pk_mode && skill_get_nocast (skillid) & 2) return 1; if(battle_config.pk_mode && skill_get_nocast (skillid) & 16) - return 1; + return 1; } if(map_flag_gvg(sd->bl.m) && skill_get_nocast (skillid) & 4) return 1; @@ -5793,6 +5793,15 @@ int skill_castend_pos( int tid, unsigned int tick, int id,int data ) if(sd && !skill_check_condition(sd,ud->skillid, ud->skilllv, 1)) /* 使用条件チェック */ break; + if(md) { + md->last_thinktime=tick + (tid==-1?status_get_adelay(src):status_get_amotion(src)); + if(md->skillidx >= 0) { + md->skilldelay[md->skillidx]=tick; + if (md->db->skill[md->skillidx].emotion >= 0) + clif_emotion(src, md->db->skill[md->skillidx].emotion); + } + } + if(battle_config.skill_log && battle_config.skill_log&src->type) ShowInfo("Type %d, ID %d skill castend pos [id =%d, lv=%d, (%d,%d)]\n", src->type, src->id, ud->skillid, ud->skilllv, ud->skillx, ud->skilly); -- cgit v1.2.3-70-g09d2