From e5f6750c82eed8625bd6f69f9d973de3ccfde9bb Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 1 Jun 2006 17:44:41 +0000 Subject: - Fixed Autoblitz taking into account target's luck rather than attacker's git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6910 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index b6ed04147..9fea5bbee 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -988,7 +988,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int if(sd) { // Automatic trigger of Blitz Beat if (pc_isfalcon(sd) && sd->status.weapon == W_BOW && (skill=pc_checkskill(sd,HT_BLITZBEAT))>0 && - rand()%1000 <= tstatus->luk*10/3+1 ) { + rand()%1000 <= sstatus->luk*10/3+1 ) { int lv=(sd->status.job_level+9)/10; skill_castend_damage_id(src,bl,HT_BLITZBEAT,(skill