From d9ef2dcf2cbc5fe59f8c22641760bada628f0810 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 1 Aug 2006 14:52:22 +0000 Subject: - Added the missing lines to enable script command "kickwaitingroomall" - Magic Rod's can-act delay will no longer be applied when you absorb a spell. - Fixed Don't Forget Me increase speed instead of decreasing it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8031 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index ed0c4358d..5e22f2624 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1841,7 +1841,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds } if(sc && sc->data[SC_MAGICROD].timer != -1 && src == dsrc) { - struct unit_data *ud; + //struct unit_data *ud; int sp = skill_get_sp(skillid,skilllv); dmg.damage = dmg.damage2 = 0; dmg.dmg_lv = ATK_FLEE; //This will prevent skill additional effect from taking effect. [Skotlex] @@ -1850,9 +1850,11 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds sp = sp/((skilllv|1)*(skilllv|1)); //Estimate SP cost of a single water-ball status_heal(bl, 0, sp, 2); clif_skill_nodamage(bl,bl,SA_MAGICROD,sc->data[SC_MAGICROD].val1,1); + /* It was reported you don't get an act delay once it triggers. ud = unit_bl2ud(bl); if (ud) ud->canact_tick = tick + skill_delayfix(bl, SA_MAGICROD, sc->data[SC_MAGICROD].val1); + */ } } @@ -6625,11 +6627,12 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid, break; case DC_DONTFORGETME: val1 = 30*skilllv+status->dex; // ASPD decrease - val2 = 100+2*skilllv+status->agi/10; // Movement speed adjustment. + val2 = 100 -2*skilllv -status->agi/10; // Movement speed adjustment. if(sd){ val1 += pc_checkskill(sd,DC_DANCINGLESSON); - val2 += pc_checkskill(sd,DC_DANCINGLESSON); + val2 -= pc_checkskill(sd,DC_DANCINGLESSON); } + if (val2 < 1) val2 = 1; break; case BA_APPLEIDUN: val1 = 5+2*skilllv+status->vit/10; // MaxHP percent increase -- cgit v1.2.3-60-g2f50