From c3c5e31443c218fb7fbf42b2c48d158b01f37131 Mon Sep 17 00:00:00 2001 From: Haru Date: Mon, 9 Dec 2013 18:31:47 +0100 Subject: Fixed a crash when casting GN_SPORE_EXPLOSION on certain systems. - Follow-up to 44c33fda3614d588e6bf6cee1cf884e98f1531f0. - Also fixed some incorrect va_end calls that came up while debugging. - Special thanks to Ind for his help debugging the problem. Signed-off-by: Haru --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 1f9a8c15b..541e1b389 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3198,7 +3198,7 @@ int skill_timerskill(int tid, int64 tick, int id, intptr_t data) { break; case GN_SPORE_EXPLOSION: map->foreachinrange(skill->area_sub, target, skill->get_splash(skl->skill_id, skl->skill_lv), BL_CHAR, - src, skl->skill_id, skl->skill_lv, 0, skl->flag|1|BCT_ENEMY, skill->castend_damage_id); + src, skl->skill_id, skl->skill_lv, (int64)0, skl->flag|1|BCT_ENEMY, skill->castend_damage_id); break; case SR_FLASHCOMBO_ATK_STEP1: case SR_FLASHCOMBO_ATK_STEP2: -- cgit v1.2.3-60-g2f50