From ca3f103a32221eda0929927563e4f9961472afdf Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 18 Jan 2015 11:57:42 -0200 Subject: Replacing rand leftovers with the mt19937ar Signed-off-by: shennetsind --- src/map/skill.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 6b0c99522..05cb887f9 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1219,9 +1219,9 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case LG_HESPERUSLIT: if ( sc && sc->data[SC_BANDING] ) { if ( sc->data[SC_BANDING]->val2 == 4 ) // 4 banding RGs: Targets will be stunned at 100% chance for 4 ~ 8 seconds, irreducible by STAT. - status->change_start(src, bl, SC_STUN, 10000, skill_lv, 0, 0, 0, 1000*(4+rand()%4), SCFLAG_FIXEDTICK); + status->change_start(src, bl, SC_STUN, 10000, skill_lv, 0, 0, 0, 1000*(4+rnd()%4), SCFLAG_FIXEDTICK); else if ( sc->data[SC_BANDING]->val2 == 6 ) // 6 banding RGs: activate Pinpoint Attack Lv1-5 - skill->castend_damage_id(src,bl,LG_PINPOINTATTACK,1+rand()%5,tick,0); + skill->castend_damage_id(src,bl,LG_PINPOINTATTACK,1+rnd()%5,tick,0); } break; case LG_PINPOINTATTACK: @@ -2677,7 +2677,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr // This ensures the storm randomly pushes instead of exactly a cell backwards per official mechanics. case WZ_STORMGUST: if(!battle_config.stormgust_knockback) - dir = rand()%8; + dir = rnd()%8; break; case WL_CRIMSONROCK: dir = map->calc_dir(bl,skill->area_temp[4],skill->area_temp[5]); @@ -9663,7 +9663,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case KO_JYUSATSU: if( dstsd && tsc && !tsc->data[type] - && rand()%100 < (10 * (5 * skill_lv - status_get_int(bl) / 2 + 45 + 5 * skill_lv)) + && rnd()%100 < (10 * (5 * skill_lv - status_get_int(bl) / 2 + 45 + 5 * skill_lv)) ) { clif->skill_nodamage(src, bl, skill_id, skill_lv, status->change_start(src, bl, type, 10000, skill_lv, 0, 0, 0, skill->get_time(skill_id, skill_lv), SCFLAG_NOAVOID)); -- cgit v1.2.3-60-g2f50