From b232c0bc434dc9735b354fe86c40ee3a98271174 Mon Sep 17 00:00:00 2001 From: blackhole89 Date: Sat, 21 Oct 2006 16:18:55 +0000 Subject: clif_fixpos -> clif_slide in HAMI_CASTLE code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9039 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index d3bbb5617..de0f9518b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5466,11 +5466,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (unit_movepos(src,bl->x,bl->y,0,0)) { clif_skill_nodamage(src,src,skillid,skilllv,1); // Homunc - clif_fixpos(src) ; + clif_slide(src,bl->x,bl->y) ; if (unit_movepos(bl,x,y,0,0)) { clif_skill_nodamage(bl,bl,skillid,skilllv,1); // Master - clif_fixpos(bl) ; + clif_slide(bl,x,y) ; } //TODO: Shouldn't also players and the like switch targets? -- cgit v1.2.3-60-g2f50