From b19b2cd0e21bc0ce9d513469c4a575419aaf918e Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 9 Nov 2006 23:32:09 +0000 Subject: - Fixed status-change loading not working. - Fixed permanent mob-spawn script-events not working. - AL_CURE won't confuse undead players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9187 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index c27b187e8..c8365482a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4266,7 +4266,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in status_change_end(bl, SC_SILENCE , -1 ); status_change_end(bl, SC_BLIND , -1 ); status_change_end(bl, SC_CONFUSION, -1 ); - if(battle_check_undead(tstatus->race,tstatus->def_ele)) + //Confusion on undead won't trigger on undead players. + if(!dstsd && battle_check_undead(tstatus->race,tstatus->def_ele)) sc_start(bl, SC_CONFUSION,100,1,skill_get_time2(skillid, skilllv)); clif_skill_nodamage(src,bl,skillid,skilllv,1); break; -- cgit v1.2.3-60-g2f50