From ae38fdb123c207515468e409cd553f1a185c02e0 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 14 Sep 2006 16:50:12 +0000 Subject: - Fixed warmth skills draining SP of the target, not the caster. - If val3 for a combo is set, then the combo will no longer delay attack/movement. - When TK_DODGE triggers, it will no longer delay your attack or movement. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8757 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index f974a7f80..51f3286e3 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7069,7 +7069,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns if(bl->type==BL_PC) //Only damage SP [Skotlex] status_zap(bl, 0, 60); - else if(status_charge(bl, 0, 2)) + else if(status_charge(ss, 0, 2)) //Otherwise, Knockback attack. skill_attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0); break; -- cgit v1.2.3-70-g09d2