From a2a9d9d23a168313d6eab7efbc084ca9770f1ff5 Mon Sep 17 00:00:00 2001 From: Kevin Date: Mon, 7 Apr 2008 22:25:22 +0000 Subject: Immunity to magic now makes you immune to the SC effect as well. (bugreport:1277) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12527 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index cd2b5fc4d..5b0a21154 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2197,6 +2197,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int if (skillid && skill_get_type(skillid) == BF_MAGIC && status_isimmune(bl) == 100) { //GTB makes all targetted magic display miss with a single bolt. + sc_type sct = status_skill2sc(skillid); + if(sct != SC_NONE) + status_change_end(bl, sct, -1); clif_skill_damage(src, bl, tick, status_get_amotion(src), status_get_dmotion(bl), 0, 1, skillid, skilllv, skill_get_hit(skillid)); return 1; } -- cgit v1.2.3-60-g2f50