From 7b19af9f7c8ea99216f1a7f5c92a8122010b0631 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 15 Aug 2006 19:44:22 +0000 Subject: - Some cleanup of int_homun.c - Added homun saving/loading support to char-TXT. Note that this is completely untested, so it may be as good as broken. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8299 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 42762183d..5b3be336f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1867,12 +1867,11 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds if (attack_type&BF_MAGIC) { if(sc && sc->data[SC_KAITE].timer != -1 && (dmg.damage || dmg.damage2) - && !(sstatus->mode&MD_BOSS) && (src->type == BL_PC || status_get_lv(src) <= 80) ) + && !(sstatus->mode&MD_BOSS) && (sd || status_get_lv(src) <= 80) ) { //Works on players or mobs with level under 80. clif_specialeffect(bl, 438, AREA); if (--sc->data[SC_KAITE].val2 <= 0) status_change_end(bl, SC_KAITE, -1); - clif_skill_nodamage(bl,src,skillid,skilllv,1); bl = src; //Just make the skill attack yourself @.@ sc = status_get_sc(bl); tsd = (bl->type == BL_PC)?(TBL_PC*)bl:NULL; -- cgit v1.2.3-60-g2f50