From 73726c90a229856a88c55fe5121ea511ac2c228d Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 31 Aug 2006 01:10:36 +0000 Subject: - Skill required-state will now only be checked on cast-begin, not cast-end. - Added a check in status_calc_pc to prevent player rate adjustments from from going below 0. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8553 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 8f984019e..9d5f360f2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8376,6 +8376,7 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t } } + if(!type)//States are only checked on begin-casting. [Skotlex] switch(state) { case ST_HIDING: if(!(sc && sc->option&OPTION_HIDE)) { @@ -8420,7 +8421,7 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t } break; case ST_SIGHT: - if((!sc || sc->data[SC_SIGHT].timer == -1) && type&1) { + if(!sc || sc->data[SC_SIGHT].timer == -1) { clif_skill_fail(sd,skill,0,0); return 0; } @@ -8444,9 +8445,6 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t } break; case ST_MOVE_ENABLE: - if(type)//Check only on begin casting. [Skotlex] - break; - if (sc && sc->data[SC_COMBO].timer != -1 && sc->data[SC_COMBO].val1 == skill) sd->ud.canmove_tick = gettick(); //When using a combo, cancel the can't move delay to enable the skill. [Skotlex] -- cgit v1.2.3-70-g09d2