From 57286000fb15cc498f1bcd240afee63102eadf45 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 4 Aug 2006 13:43:44 +0000 Subject: - Hide/Chasewalk will again stop screaming skill name (I guess displaying the skill animation wasn't such a good idea afterall) - Soul Breaker will no longer receive Mastery damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8126 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index a3bf2b040..c52bb1729 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4193,7 +4193,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in i = status_change_end(bl, type, -1); else i = sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv)); - clif_skill_nodamage(src,bl,skillid,skilllv,i); + clif_skill_nodamage(src,bl,skillid,-1,i); //Hide skill-scream animation. break; case TK_RUN: if (tsc && tsc->data[type].timer != -1) -- cgit v1.2.3-60-g2f50