From 4aea4bbffef37d1a28855ac8ba413098deaf6bce Mon Sep 17 00:00:00 2001 From: protimus Date: Tue, 20 Dec 2011 04:55:11 +0000 Subject: * Fixed Cracker (GS_CRACKER) not work the stun effect. * Correct the use of Snap (MO_BODYRELOCATION) in battlegrounds. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15175 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 97d9b9ab7..1bb733c44 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6349,17 +6349,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } break; - case GS_CRACKER: - if (!dstsd) // according to latest patch, should not work on players [Reddozen] - { - i =65 -5*distance_bl(src,bl); //Base rate - if (i < 30) i = 30; - clif_skill_nodamage(src,bl,skillid,skilllv,1); - sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv)); - } - else if (sd) - clif_skill_fail(sd,skillid,0,0); - break; + case GS_CRACKER: + i =65 -5*distance_bl(src,bl); //Base rate + if (i < 30) i = 30; + clif_skill_nodamage(src,bl,skillid,skilllv,1); + sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv)); + break; case AM_CALLHOMUN: //[orn] if (sd && !merc_call_homunculus(sd)) -- cgit v1.2.3-70-g09d2