From c10d6dd38c9fff3ea0ec335465b7f632d5b086db Mon Sep 17 00:00:00 2001 From: ultramage Date: Thu, 9 Aug 2007 11:02:44 +0000 Subject: The new functions now clear junk from the output buffer, this simplifies the code a bit. Added a TODO for one emblem loading problem/crash. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10969 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/script.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/map/script.c') diff --git a/src/map/script.c b/src/map/script.c index 8412d0019..a08d06466 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9650,10 +9650,11 @@ BUILDIN_FUNC(getcastledata) BUILDIN_FUNC(setcastledata) { - int index=script_getnum(st,3); - int value=script_getnum(st,4); + const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); + int index = script_getnum(st,3); + int value = script_getnum(st,4); - struct guild_castle* gc = guild_mapname2gc( mapindex_getmapname(script_getstr(st,2),NULL) ); + struct guild_castle* gc = guild_mapname2gc(mapname); if(gc) { // Save Data byself First -- cgit v1.2.3-60-g2f50