From 797464b89910c4a04d0381a831001f4a7591ad28 Mon Sep 17 00:00:00 2001 From: AnnieRuru Date: Thu, 11 Apr 2019 00:50:28 +0800 Subject: Add 3 pc variables just for the input limit ... sd->npc_amount_min and sd->npc_amount_max to limit input range and sd->npc_input_capped_range because the documentation ask for it --- src/map/pc.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index b2069d4df..41384b484 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -273,6 +273,9 @@ struct map_session_data { int npc_item_flag; //Marks the npc_id with which you can change equipments during interactions with said npc (see script command enable_itemuse) int npc_menu; // internal variable, used in npc menu handling int npc_amount; + int npc_amount_min; + int npc_amount_max; + int npc_input_capped_range; struct script_state *st; char npc_str[CHATBOX_SIZE]; // for passing npc input box text to script engine int npc_timer_id; //For player attached npc timers. [Skotlex] -- cgit v1.2.3-60-g2f50