From 13d907bb2548c75d19a6a3c85bcd2014e184f936 Mon Sep 17 00:00:00 2001 From: aleos Date: Mon, 8 Apr 2013 22:30:12 +0000 Subject: * Adjusted @speed so it is no longer reset when a player's status is recalculated. Log out or use @speed -1 to reset to default. (bugreport:7306) > Follow up to r17220: * Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index 809822e78..2ebd5ad22 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -165,6 +165,7 @@ struct map_session_data { struct guild *gmaster_flag; unsigned int prevend : 1;//used to flag wheather you've spent 40sp to open the vending or not. unsigned int warping : 1;//states whether you're in the middle of a warp processing + unsigned int permanent_speed : 1; // When 1, speed cannot be changed through status_calc_pc(). } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; -- cgit v1.2.3-70-g09d2