From f77cbff9305f4d3c6dc49d870369bf0897864049 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Thu, 8 Nov 2007 17:39:40 +0000 Subject: - Added a new setting 'guild_skill_relog_delay' to activate the guild skills delay on Guild Master relog. - The official setting is 'No', but this is an option for game masters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11699 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/pc.c') diff --git a/src/map/pc.c b/src/map/pc.c index 448a82a4e..0163c21e7 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -885,8 +885,8 @@ int pc_reg_received(struct map_session_data *sd) { // set the Guild Master flag sd->state.gmaster_flag = g; - // (optionally) block Guild Skills to prevent logout/login reuse - //guild_block_skill(sd, 300000); + if( battle_config.guild_skill_relog_delay ) + guild_block_skill(sd, 300000); } status_calc_pc(sd,1); -- cgit v1.2.3-60-g2f50