From b19b2cd0e21bc0ce9d513469c4a575419aaf918e Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 9 Nov 2006 23:32:09 +0000 Subject: - Fixed status-change loading not working. - Fixed permanent mob-spawn script-events not working. - AL_CURE won't confuse undead players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9187 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/pc.c') diff --git a/src/map/pc.c b/src/map/pc.c index 492cd11f1..5c55c5c26 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -820,8 +820,8 @@ int pc_reg_received(struct map_session_data *sd) // The earliest I can get is here to prevent more failures of status_calc_pc // while making equipment scripts with global_regs possible. [Lance] status_calc_pc(sd,1); - //if (!sd->die_counter && (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) - // status_calc_pc(sd, 0); //Check +10 to all stats bonus. + chrif_scdata_request(sd->status.account_id, sd->status.char_id); + if (pc_checkskill(sd, TK_MISSION)) { sd->mission_mobid = pc_readglobalreg(sd,"TK_MISSION_ID"); sd->mission_count = pc_readglobalreg(sd,"TK_MISSION_COUNT"); -- cgit v1.2.3-60-g2f50