From 317a8a43f8534647b664d143efc68f435da31d20 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Fri, 20 Aug 2010 20:54:10 +0000 Subject: * Commented out code from r14388, as this breaks NPCs that rely on running global events in duplicates. (IE: WoE scripts) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14390 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/npc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/npc.c') diff --git a/src/map/npc.c b/src/map/npc.c index a7f7c5b70..e33fab291 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -282,7 +282,7 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap) rid = va_arg(ap, int); p = strchr(p, ':'); // match only the event name - if( p && strcmpi(name, p) == 0 && !ev->nd->src_id ) // Do not run on duplicates. [Paradox924X] + if( p && strcmpi(name, p) == 0 /* && !ev->nd->src_id */ ) // Do not run on duplicates. [Paradox924X] { if(rid) // a player may only have 1 script running at the same time npc_event_sub(map_id2sd(rid),ev,key.str); -- cgit v1.2.3-70-g09d2