From f1c4780376953eae3c5e38b7615c06e07b178431 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Tue, 1 Jun 2010 23:01:54 +0000 Subject: * Implemented the Manuk and Splendide item status effects, thanks to Epoque. * Implemented Manuk and Splendide consumable items. * Added Splendide and Manuk merchants. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14327 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/map/mob.h') diff --git a/src/map/mob.h b/src/map/mob.h index b7f193b5b..73efac73c 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -38,6 +38,10 @@ //Used to determine default enemy type of mobs (for use in eachinrange calls) #define DEFAULT_ENEMY_TYPE(md) (md->special_state.ai?BL_CHAR:BL_PC|BL_HOM|BL_MER) +//Externals for the status effects. [Epoque] +extern const int mob_manuk[]; +extern const int mob_splendide[]; + //Mob skill states. enum MobSkillState { MSS_ANY = -1, -- cgit v1.2.3-70-g09d2