From c1e1099c701de325a076172bcadf544e5b3000c9 Mon Sep 17 00:00:00 2001 From: Michieru Date: Sun, 9 Nov 2014 21:45:20 +0100 Subject: Follow git rev: cf18e5578f85bc6c368a2ad4d7c746af8687c7f0 This fix bug: 8430 Sorry for this I forgot this in my revert... Thanks to Playtester --- src/map/mob.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index e2cf765ee..466124928 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1616,6 +1616,7 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { { //Only attack if no more attack delay left if(tbl->type == BL_PC) mob->log_damage(md, tbl, 0); //Log interaction (counts as 'attacker' for the exp bonus) + unit->attack(&md->bl,tbl->id,1); } return true; } -- cgit v1.2.3-60-g2f50