From 7ada5312d478e4f56e8829779eb8c977877c99c2 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 6 Mar 2006 14:37:44 +0000 Subject: - Fixed a debug message showing up on skill castend nodamage id when using a guild skill - Fixed #save not working on maps not in the current map server. - Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes. - Changed Magic Crasher's element to -1 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index 529b75cea..700b00e7f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -817,7 +817,8 @@ int mob_changestate(struct mob_data *md,int state,int type) clif_foreachclient(mob_stopattacked,md->bl.id); skill_unit_move(&md->bl,gettick(),4); status_change_clear(&md->bl,2); // ステータス異常を解除する - skill_clear_unitgroup(&md->bl); // 全てのスキルユニットグループを削除する + if (battle_config.clear_unit_ondeath) + skill_clear_unitgroup(&md->bl); skill_cleartimerskill(&md->bl); if(md->deletetimer!=-1) delete_timer(md->deletetimer,mob_timer_delete); -- cgit v1.2.3-70-g09d2