From 453c3f1113bbeb874ce305ff3bd44cd1ba6ed520 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 6 Jun 2006 16:12:44 +0000 Subject: - The monsters can level up setting will not take effect when the mob's level is LESS than their db counter-part (should prevent under-leveling causing underflows and semi-immortal mobs) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7005 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index 85e50fdf0..1fc5fdd2c 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2240,7 +2240,6 @@ int mob_class_change (struct mob_data *md, int class_) hp_rate = md->status.hp*100/md->status.max_hp; md->db = mob_db(class_); - md->level = md->db->lv; //Also reset their level. if (battle_config.override_mob_names==1) memcpy(md->name,md->db->name,NAME_LENGTH-1); @@ -2377,7 +2376,8 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,int skill_id) amount+=k; //Increase final value by same amount to preserve total number to summon. } - if (!battle_config.monster_class_change_full_recover && (skill_id == NPC_TRANSFORMATION || skill_id == NPC_METAMORPHOSIS)) + if (!battle_config.monster_class_change_full_recover && + (skill_id == NPC_TRANSFORMATION || skill_id == NPC_METAMORPHOSIS)) hp_rate = 100*md2->status.hp/md2->status.max_hp; for(;k