From 424d353923933ea786ce682a811f700852af08d5 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 24 Apr 2007 18:41:39 +0000 Subject: - The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is defined (by default it is no longer defined) - Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted. - Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage. - Made the dmg structure of the damage log an unsigned int rather than signed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10343 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index 89393627a..235eb7dfd 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -923,7 +923,7 @@ struct mob_data { struct guardian_data* guardian_data; struct { int id; - int dmg; + unsigned int dmg; unsigned flag : 1; //0: Normal. 1: Homunc exp } dmglog[DAMAGELOG_SIZE]; struct spawn_data *spawn; //Spawn data. -- cgit v1.2.3-60-g2f50