From 0318763bacdcd0f521ef61f837f50ddb9483a434 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 13 Jul 2006 17:05:48 +0000 Subject: - Changed the default save interval to 5 minutes. Added support for specifying fixed save-intervals by using negative values. EG: - Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online. - Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7657 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index f2faad936..75c6fe95a 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -155,7 +155,7 @@ enum { //Don't change this, as the client seems to always send/receive 80 characters as it currently is. [Skotlex] #define MESSAGE_SIZE 80 -#define DEFAULT_AUTOSAVE_INTERVAL 60*1000 +#define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000 //Specifies maps where players may hit each other #define map_flag_vs(m) (map[m].flag.pvp || map[m].flag.gvg_dungeon || map[m].flag.gvg || (agit_flag && map[m].flag.gvg_castle)) -- cgit v1.2.3-70-g09d2