From 1382b22cd68bf90f2adc4ae13187416982f9a12f Mon Sep 17 00:00:00 2001 From: ultramage Date: Fri, 14 Dec 2007 23:38:11 +0000 Subject: Guardian hp handling code removal (see bugreport:342) - removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql) - removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full) - tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore The whole thing is experimental, use at your own risk (seems to work though...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/map/map.c') diff --git a/src/map/map.c b/src/map/map.c index 4383d1cd4..43b17daec 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1763,6 +1763,12 @@ struct map_session_data * map_id2sd(int id) return (struct map_session_data*)idb_get(pc_db,id); } +struct mob_data * map_id2md(int id) +{// just a id2bl lookup because there's no mob_db + if (id <= 0) return NULL; + return (struct mob_data*)map_id2bl(id); +} + struct npc_data * map_id2nd(int id) {// just a id2bl lookup because there's no npc_db if (id <= 0) return NULL; -- cgit v1.2.3-60-g2f50