From ea001385e0b98e63cfde00158fd5b7739aaa659e Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 2 Mar 2013 20:16:51 -0300 Subject: Hercules Renewal: skill.c http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind --- src/map/homunculus.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/map/homunculus.c') diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 4dc30934d..096d595f8 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -269,7 +269,7 @@ int merc_skill_tree_get_max(int id, int b_class){ for(i=0;(skill_id=hskill_tree[b_class][i].id)>0;i++) if (id == skill_id) return hskill_tree[b_class][i].max; - return skill_get_max(id); + return skill->get_max(id); } void merc_hom_skillup(struct homun_data *hd,uint16 skill_id) @@ -424,7 +424,7 @@ int merc_hom_evolution(struct homun_data *hd) status_calc_homunculus(hd,1); if (!(battle_config.hom_setting&0x2)) - skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately + skill->unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately return 1 ; } @@ -471,7 +471,7 @@ int hom_mutate(struct homun_data *hd, int homun_id) status_calc_homunculus(hd,1); if (!(battle_config.hom_setting&0x2)) - skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately + skill->unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately return 1; } -- cgit v1.2.3-60-g2f50