From 911ca1229c6651aec3d5f44c6558f3e60098bb2c Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 17 May 2012 06:57:05 +0000 Subject: Updated renewal's level modifier on damage formula. Made the formula into a set of macros for easy customization. Added a switch for this feature (due to popular demand) RENEWAL_LVDMG in renewal.h git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16118 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/config/renewal.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/map/config/renewal.h') diff --git a/src/map/config/renewal.h b/src/map/config/renewal.h index 790eab936..f692a197b 100644 --- a/src/map/config/renewal.h +++ b/src/map/config/renewal.h @@ -43,6 +43,12 @@ /// while enabled a special modified based on the difference between the player and monster level is applied #define RENEWAL_EXP +/// renewal level modifier on damage +/// (disable by commenting the line) +/// +// leave this line to enable renewal base level modifier on skill damage (selected skills only) +#define RENEWAL_LVDMG + /// renewal cast time variable cast requirement /// /// this is the value required for no variable cast-time with stats. -- cgit v1.2.3-70-g09d2