From 260c3e2fc442271410e96a89b924d54aa767d80d Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 11 Apr 2006 23:58:55 +0000 Subject: - Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay. - Changed battle_damage to accept the walk-delay as well. - Removed the walk-delay timers from unit.c, merged them to battle_delay_damage. - Traps will not be displayed when you walk within their range. - Added HT_DETECTING revealing traps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5997 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/clif.h') diff --git a/src/map/clif.h b/src/map/clif.h index 252a707f8..854cf74d4 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -100,6 +100,7 @@ int clif_clearchat(struct chat_data*,int); // area or fd int clif_leavechat(struct chat_data*,struct map_session_data*); // chat int clif_changechatstatus(struct chat_data*); // chat int clif_refresh(struct map_session_data*); // self +int clif_reveal_skillunit(struct skill_unit *unit); //Area int clif_fame_blacksmith(struct map_session_data *, int); int clif_fame_alchemist(struct map_session_data *, int); -- cgit v1.2.3-70-g09d2