From 19e25a2d18164ede743c79aba0c92b20ac17bdca Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 30 Jun 2013 15:34:50 -0300 Subject: Fixed Skill Cooldowns Special Thanks to Vylow for bringing this to our attention. Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer) Made Possible Thanks to Yommy =3 Signed-off-by: shennetsind --- src/map/clif.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/map/clif.h') diff --git a/src/map/clif.h b/src/map/clif.h index 81376db15..c23db873e 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -38,6 +38,7 @@ struct quest; struct party_booking_ad_info; struct view_data; struct eri; +struct skill_cd; /** * Defines @@ -632,6 +633,7 @@ struct clif_interface { void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3); void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type); void (*initialstatus) (struct map_session_data *sd); + void (*cooldown_list) (int fd, struct skill_cd* cd); /* player-unit-specific-related */ void (*updatestatus) (struct map_session_data *sd,int type); void (*changestatus) (struct map_session_data* sd,int type,int val); -- cgit v1.2.3-60-g2f50