From 195dffc20af1fb32c7e4119988911b72955aeabc Mon Sep 17 00:00:00 2001 From: "(no author)" <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> Date: Thu, 4 Nov 2004 23:25:09 +0000 Subject: git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 9712 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 9712 insertions(+) create mode 100644 src/map/clif.c (limited to 'src/map/clif.c') diff --git a/src/map/clif.c b/src/map/clif.c new file mode 100644 index 000000000..99ccbb8c0 --- /dev/null +++ b/src/map/clif.c @@ -0,0 +1,9712 @@ +// $Id: clif.c 164 2004-10-01 16:46:58Z $ + +#define DUMP_UNKNOWN_PACKET 1 + +#include +#include +#include +#include +#include +#include +#ifdef _WIN32 +#include +#else +#include +#include +#include +#include +#endif +#include + +#include "socket.h" +#include "timer.h" +#include "malloc.h" +#include "version.h" +#include "nullpo.h" + +#include "map.h" +#include "chrif.h" +#include "clif.h" +#include "pc.h" +#include "npc.h" +#include "itemdb.h" +#include "chat.h" +#include "trade.h" +#include "storage.h" +#include "script.h" +#include "skill.h" +#include "atcommand.h" +#include "intif.h" +#include "battle.h" +#include "mob.h" +#include "party.h" +#include "guild.h" +#include "vending.h" +#include "pet.h" +#include "mmo.h" + +#ifdef MEMWATCH +#include "memwatch.h" +#endif + +#define STATE_BLIND 0x10 + +/* Packet Database */ +struct packet_db packet_db[MAX_PACKET_DB]; + +// local define +enum { + ALL_CLIENT, + ALL_SAMEMAP, + AREA, + AREA_WOS, + AREA_WOC, + AREA_WOSC, + AREA_CHAT_WOC, + CHAT, + CHAT_WOS, + PARTY, + PARTY_WOS, + PARTY_SAMEMAP, + PARTY_SAMEMAP_WOS, + PARTY_AREA, + PARTY_AREA_WOS, + GUILD, + GUILD_WOS, + GUILD_SAMEMAP, // [Valaris] + GUILD_SAMEMAP_WOS, + GUILD_AREA, + GUILD_AREA_WOS, // end additions [Valaris] + SELF +}; + +#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; } +#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); } + +#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); } +#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); } + +static char map_ip_str[16]; +static in_addr_t map_ip; +static int map_port = 5121; +int map_fd; +char talkie_mes[80]; + +/*========================================== + * Clif Parsing Functions + *------------------------------------------ + */ +void clif_parse_WantToConnection(int fd,struct map_session_data *sd, int cmd); +void clif_parse_LoadEndAck(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TickSend(int fd,struct map_session_data *sd, int cmd); +void clif_parse_WalkToXY(int fd,struct map_session_data *sd, int cmd); +void clif_parse_QuitGame(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GetCharNameRequest(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GlobalMessage(int fd,struct map_session_data *sd, int cmd); +void clif_parse_MapMove(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChangeDir(int fd,struct map_session_data *sd, int cmd); +void clif_parse_Emotion(int fd,struct map_session_data *sd, int cmd); +void clif_parse_HowManyConnections(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ActionRequest(int fd,struct map_session_data *sd, int cmd); +void clif_parse_Restart(int fd,struct map_session_data *sd, int cmd); +void clif_parse_Wis(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMmessage(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TakeItem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_DropItem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_UseItem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_EquipItem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_UnequipItem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcClicked(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChatAddMember(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd, int cmd); +void clif_parse_KickFromChat(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChatLeave(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TradeRequest(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TradeAck(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TradeAddItem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TradeOk(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TradeCancel(int fd,struct map_session_data *sd, int cmd); +void clif_parse_TradeCommit(int fd,struct map_session_data *sd, int cmd); +void clif_parse_StopAttack(int fd,struct map_session_data *sd, int cmd); +void clif_parse_PutItemToCart(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd, int cmd); +void clif_parse_RemoveOption(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChangeCart(int fd,struct map_session_data *sd, int cmd); +void clif_parse_StatusUp(int fd,struct map_session_data *sd, int cmd); +void clif_parse_SkillUp(int fd,struct map_session_data *sd, int cmd); +void clif_parse_UseSkillToId(int fd,struct map_session_data *sd, int cmd); +void clif_parse_UseSkillToPos(int fd,struct map_session_data *sd, int cmd); +void clif_parse_UseSkillMap(int fd,struct map_session_data *sd, int cmd); +void clif_parse_RequestMemo(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ProduceMix(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcStringInput(int fd,struct map_session_data *sd, int cmd); +void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ItemIdentify(int fd,struct map_session_data *sd, int cmd); +void clif_parse_SelectArrow(int fd,struct map_session_data *sd, int cmd); +void clif_parse_AutoSpell(int fd,struct map_session_data *sd, int cmd); +void clif_parse_UseCard(int fd,struct map_session_data *sd, int cmd); +void clif_parse_InsertCard(int fd,struct map_session_data *sd, int cmd); +void clif_parse_SolveCharName(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ResetChar(int fd,struct map_session_data *sd, int cmd); +void clif_parse_LGMmessage(int fd,struct map_session_data *sd, int cmd); +void clif_parse_MoveToKafra(int fd,struct map_session_data *sd, int cmd); +void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd, int cmd); +void clif_parse_MoveToKafraFromCart(int fd,struct map_session_data *sd, int cmd); +void clif_parse_MoveFromKafraToCart(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CloseKafra(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CreateParty(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CreateParty2(int fd,struct map_session_data *sd, int cmd); +void clif_parse_PartyInvite(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd, int cmd); +void clif_parse_LeaveParty(int fd,struct map_session_data *sd, int cmd); +void clif_parse_RemovePartyMember(int fd,struct map_session_data *sd, int cmd); +void clif_parse_PartyChangeOption(int fd,struct map_session_data *sd, int cmd); +void clif_parse_PartyMessage(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CloseVending(int fd,struct map_session_data *sd, int cmd); +void clif_parse_VendingListReq(int fd,struct map_session_data *sd, int cmd); +void clif_parse_PurchaseReq(int fd,struct map_session_data *sd, int cmd); +void clif_parse_OpenVending(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CreateGuild(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildCheckMaster(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildRequestInfo(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildChangePositionInfo(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildChangeMemberPosition(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildInvite(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildLeave(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildExplusion(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildMessage(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildRequestAlliance(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildReplyAlliance(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildDelAlliance(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildOpposition(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GuildBreak(int fd,struct map_session_data *sd, int cmd); +void clif_parse_PetMenu(int fd,struct map_session_data *sd, int cmd); +void clif_parse_CatchPet(int fd,struct map_session_data *sd, int cmd); +void clif_parse_SelectEgg(int fd,struct map_session_data *sd, int cmd); +void clif_parse_SendEmotion(int fd,struct map_session_data *sd, int cmd); +void clif_parse_ChangePetName(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMKick(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMHide(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd, int cmd); +void clif_parse_sn_doridori(int fd,struct map_session_data *sd, int cmd); +void clif_parse_sn_explosionspirits(int fd,struct map_session_data *sd, int cmd); +void clif_parse_wisexin(int fd,struct map_session_data *sd, int cmd); +void clif_parse_wisall(int fd,struct map_session_data *sd, int cmd); +void clif_parse_wisexlist(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMkillall(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMsummon(int fd,struct map_session_data *sd, int cmd); +void clif_parse_GMshift(int fd,struct map_session_data *sd, int cmd); +void clif_parse_debug(int fd,struct map_session_data *sd, int cmd); + +struct { + void (*func)(); + char *name; +} clif_parse_func[]={ + {clif_parse_WantToConnection,"wanttoconnection"}, + {clif_parse_LoadEndAck,"loadendack"}, + {clif_parse_TickSend,"ticksend"}, + {clif_parse_WalkToXY,"walktoxy"}, + {clif_parse_QuitGame,"quitgame"}, + {clif_parse_GetCharNameRequest,"getcharnamerequest"}, + {clif_parse_GlobalMessage,"globalmessage"}, + {clif_parse_MapMove,"mapmove"}, + {clif_parse_ChangeDir,"changedir"}, + {clif_parse_Emotion,"emotion"}, + {clif_parse_HowManyConnections,"howmanyconnections"}, + {clif_parse_ActionRequest,"actionrequest"}, + {clif_parse_Restart,"restart"}, + {clif_parse_Wis,"wis"}, + {clif_parse_GMmessage,"gmmessage"}, + {clif_parse_TakeItem,"takeitem"}, + {clif_parse_DropItem,"dropitem"}, + {clif_parse_UseItem,"useitem"}, + {clif_parse_EquipItem,"equipitem"}, + {clif_parse_UnequipItem,"unequipitem"}, + {clif_parse_NpcClicked,"npcclicked"}, + {clif_parse_NpcBuySellSelected,"npcbuysellselected"}, + {clif_parse_NpcBuyListSend,"npcbuylistsend"}, + {clif_parse_NpcSellListSend,"npcselllistsend"}, + {clif_parse_CreateChatRoom,"createchatroom"}, + {clif_parse_ChatAddMember,"chataddmember"}, + {clif_parse_ChatRoomStatusChange,"chatroomstatuschange"}, + {clif_parse_ChangeChatOwner,"changechatowner"}, + {clif_parse_KickFromChat,"kickfromchat"}, + {clif_parse_ChatLeave,"chatleave"}, + {clif_parse_TradeRequest,"traderequest"}, + {clif_parse_TradeAck,"tradeack"}, + {clif_parse_TradeAddItem,"tradeadditem"}, + {clif_parse_TradeOk,"tradeok"}, + {clif_parse_TradeCancel,"tradecancel"}, + {clif_parse_TradeCommit,"tradecommit"}, + {clif_parse_StopAttack,"stopattack"}, + {clif_parse_PutItemToCart,"putitemtocart"}, + {clif_parse_GetItemFromCart,"getitemfromcart"}, + {clif_parse_RemoveOption,"removeoption"}, + {clif_parse_ChangeCart,"changecart"}, + {clif_parse_StatusUp,"statusup"}, + {clif_parse_SkillUp,"skillup"}, + {clif_parse_UseSkillToId,"useskilltoid"}, + {clif_parse_UseSkillToPos,"useskilltopos"}, + {clif_parse_UseSkillMap,"useskillmap"}, + {clif_parse_RequestMemo,"requestmemo"}, + {clif_parse_ProduceMix,"producemix"}, + {clif_parse_NpcSelectMenu,"npcselectmenu"}, + {clif_parse_NpcNextClicked,"npcnextclicked"}, + {clif_parse_NpcAmountInput,"npcamountinput"}, + {clif_parse_NpcStringInput,"npcstringinput"}, + {clif_parse_NpcCloseClicked,"npccloseclicked"}, + {clif_parse_ItemIdentify,"itemidentify"}, + {clif_parse_SelectArrow,"selectarrow"}, + {clif_parse_AutoSpell,"autospell"}, + {clif_parse_UseCard,"usecard"}, + {clif_parse_InsertCard,"insertcard"}, + {clif_parse_SolveCharName,"solvecharname"}, + {clif_parse_ResetChar,"resetchar"}, + {clif_parse_LGMmessage,"lgmmessage"}, + {clif_parse_MoveToKafra,"movetokafra"}, + {clif_parse_MoveFromKafra,"movefromkafra"}, + {clif_parse_MoveToKafraFromCart,"movetokafrafromcart"}, + {clif_parse_MoveFromKafraToCart,"movefromkafratocart"}, + {clif_parse_CloseKafra,"closekafra"}, + {clif_parse_CreateParty,"createparty"}, + {clif_parse_CreateParty2,"createparty2"}, + {clif_parse_PartyInvite,"partyinvite"}, + {clif_parse_ReplyPartyInvite,"replypartyinvite"}, + {clif_parse_LeaveParty,"leaveparty"}, + {clif_parse_RemovePartyMember,"removepartymember"}, + {clif_parse_PartyChangeOption,"partychangeoption"}, + {clif_parse_PartyMessage,"partymessage"}, + {clif_parse_CloseVending,"closevending"}, + {clif_parse_VendingListReq,"vendinglistreq"}, + {clif_parse_PurchaseReq,"purchasereq"}, + {clif_parse_OpenVending,"openvending"}, + {clif_parse_CreateGuild,"createguild"}, + {clif_parse_GuildCheckMaster,"guildcheckmaster"}, + {clif_parse_GuildRequestInfo,"guildrequestinfo"}, + {clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"}, + {clif_parse_GuildChangeMemberPosition,"guildchangememberposition"}, + {clif_parse_GuildRequestEmblem,"guildrequestemblem"}, + {clif_parse_GuildChangeEmblem,"guildchangeemblem"}, + {clif_parse_GuildChangeNotice,"guildchangenotice"}, + {clif_parse_GuildInvite,"guildinvite"}, + {clif_parse_GuildReplyInvite,"guildreplyinvite"}, + {clif_parse_GuildLeave,"guildleave"}, + {clif_parse_GuildExplusion,"guildexplusion"}, + {clif_parse_GuildMessage,"guildmessage"}, + {clif_parse_GuildRequestAlliance,"guildrequestalliance"}, + {clif_parse_GuildReplyAlliance,"guildreplyalliance"}, + {clif_parse_GuildDelAlliance,"guilddelalliance"}, + {clif_parse_GuildOpposition,"guildopposition"}, + {clif_parse_GuildBreak,"guildbreak"}, + {clif_parse_PetMenu,"petmenu"}, + {clif_parse_CatchPet,"catchpet"}, + {clif_parse_SelectEgg,"selectegg"}, + {clif_parse_SendEmotion,"sendemotion"}, + {clif_parse_ChangePetName,"changepetname"}, + {clif_parse_GMKick,"gmkick"}, + {clif_parse_GMHide,"gmhide"}, + {clif_parse_GMReqNoChat,"gmreqnochat"}, + {clif_parse_GMReqNoChatCount,"gmreqnochatcount"}, + {clif_parse_sn_doridori,"sndoridori"}, + {clif_parse_sn_explosionspirits,"snexplosionspirits"}, + {clif_parse_wisexin,"wisexin"}, + {clif_parse_wisexlist,"wisexlist"}, + {clif_parse_wisall,"wisall"}, + {clif_parse_GMkillall,"killall"}, + {clif_parse_GMsummon,"summon"}, + {clif_parse_GMshift,"shift"}, + {clif_parse_debug,"debug"}, + + {NULL,NULL} +}; + +/*========================================== + * map鯖のip設定 + *------------------------------------------ + */ +void clif_setip(char *ip) +{ + memcpy(map_ip_str, ip, 16); + map_ip = inet_addr(map_ip_str); +} + +/*========================================== + * map鯖のport設定 + *------------------------------------------ + */ +void clif_setport(int port) +{ + map_port = port; +} + +/*========================================== + * map鯖のip読み出し + *------------------------------------------ + */ +in_addr_t clif_getip(void) +{ + return map_ip; +} + +/*========================================== + * map鯖のport読み出し + *------------------------------------------ + */ +int clif_getport(void) +{ + return map_port; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_countusers(void) +{ + int users = 0, i; + struct map_session_data *sd; + + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth && + !(battle_config.hide_GM_session && pc_isGM(sd))) + users++; + } + return users; +} + +/*========================================== + * 全てのclientに対してfunc()実行 + *------------------------------------------ + */ +int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...) +{ + int i; + va_list ap; + struct map_session_data *sd; + + va_start(ap,func); + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth) + func(sd, ap); + } + va_end(ap); + return 0; +} + +/*========================================== + * clif_sendでAREA*指定時用 + *------------------------------------------ + */ +int clif_send_sub(struct block_list *bl, va_list ap) +{ + unsigned char *buf; + int len; + struct block_list *src_bl; + int type; + struct map_session_data *sd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, sd = (struct map_session_data *)bl); + + buf = va_arg(ap,unsigned char*); + len = va_arg(ap,int); + nullpo_retr(0, src_bl = va_arg(ap,struct block_list*)); + type = va_arg(ap,int); + + switch(type) { + case AREA_WOS: + if (bl && bl == src_bl) + return 0; + break; + case AREA_WOC: + if ((sd && sd->chatID) || (bl && bl == src_bl)) + return 0; + break; + case AREA_WOSC: + if ((sd) && sd->chatID && sd->chatID == ((struct map_session_data*)src_bl)->chatID) + return 0; + break; + } + + if (sd) { + if (WFIFOP(sd->fd,0) == buf) { + printf("WARNING: Invalid use of clif_send function\n"); + printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0)); + printf(" Please correct your code.\n"); + // don't send to not move the pointer of the packet for next sessions in the loop + } else { + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_send(unsigned char *buf, int len, struct block_list *bl, int type) { + int i; + struct map_session_data *sd; + struct chat_data *cd; + struct party *p = NULL; + struct guild *g = NULL; + int x0 = 0, x1 = 0, y0 = 0, y1 = 0; + + if (type != ALL_CLIENT) { + nullpo_retr(0, bl); + } + + switch(type) { + case ALL_CLIENT: // 全クライアントに送信 + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) { + memcpy(WFIFOP(i,0), buf, len); + WFIFOSET(i,len); + } + } + break; + case ALL_SAMEMAP: // 同じマップの全クライアントに送信 + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m) { + memcpy(WFIFOP(i,0), buf, len); + WFIFOSET(i,len); + } + } + break; + case AREA: + case AREA_WOS: + case AREA_WOC: + case AREA_WOSC: + map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, BL_PC, buf, len, bl, type); + break; + case AREA_CHAT_WOC: + map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC); + break; + case CHAT: + case CHAT_WOS: + cd = (struct chat_data*)bl; + if (bl->type == BL_PC) { + sd = (struct map_session_data*)bl; + cd = (struct chat_data*)map_id2bl(sd->chatID); + } else if (bl->type != BL_CHAT) + break; + if (cd == NULL) + break; + for(i = 0; i < cd->users; i++) { + if (type == CHAT_WOS && cd->usersd[i] == (struct map_session_data*)bl) + continue; + memcpy(WFIFOP(cd->usersd[i]->fd,0), buf, len); + WFIFOSET(cd->usersd[i]->fd,len); + } + break; + + case PARTY_AREA: // 同じ画面内の全パーティーメンバに送信 + case PARTY_AREA_WOS: // 自分以外の同じ画面内の全パーティーメンバに送信 + x0 = bl->x - AREA_SIZE; + y0 = bl->y - AREA_SIZE; + x1 = bl->x + AREA_SIZE; + y1 = bl->y + AREA_SIZE; + case PARTY: // 全パーティーメンバに送信 + case PARTY_WOS: // 自分以外の全パーティーメンバに送信 + case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信 + case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信 + if (bl->type == BL_PC) { + sd = (struct map_session_data *)bl; + if (sd->partyspy > 0) { + p = party_search(sd->partyspy); + } else { + if (sd->status.party_id > 0) + p = party_search(sd->status.party_id); + } + } + if (p) { + for(i=0;imember[i].sd) != NULL) { + if (sd->bl.id == bl->id && (type == PARTY_WOS || + type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS)) + continue; + if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // マップチェック + continue; + if ((type == PARTY_AREA || type == PARTY_AREA_WOS) && + (sd->bl.x < x0 || sd->bl.y < y0 || + sd->bl.x > x1 || sd->bl.y > y1)) + continue; + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); +// if(battle_config.etc_log) +// printf("send party %d %d %d\n",p->party_id,i,flag) + + } + } + for (i = 0; i < fd_max; i++){ + if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) { + if (sd->partyspy == p->party_id) { + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + } + } + } + } + break; + case SELF: + sd = (struct map_session_data *)bl; + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + break; + +/* New definitions for guilds [Valaris] */ + + case GUILD_AREA: + case GUILD_AREA_WOS: + x0 = bl->x - AREA_SIZE; + y0 = bl->y - AREA_SIZE; + x1 = bl->x + AREA_SIZE; + y1 = bl->y + AREA_SIZE; + case GUILD: + case GUILD_WOS: + if (bl && bl->type == BL_PC) { // guildspy [Syrus22] + sd = (struct map_session_data *)bl; + if (sd->guildspy > 0) { + g = guild_search(sd->guildspy); + } else { + if (sd->status.guild_id > 0) + g = guild_search(sd->status.guild_id); + } + } + if (g) { + for(i = 0; i < g->max_member; i++) { + if ((sd = g->member[i].sd) != NULL) { + if (type == GUILD_WOS && sd->bl.id == bl->id) + continue; + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + } + } + for (i = 0; i < fd_max; i++){ + if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) { + if (sd->guildspy == g->guild_id) { + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + } + } + } + } + break; + case GUILD_SAMEMAP: + case GUILD_SAMEMAP_WOS: + if (bl->type == BL_PC) { + sd = (struct map_session_data *)bl; + if (sd->status.guild_id > 0) + g = guild_search(sd->status.guild_id); + } + if (g) { + for(i = 0; i < g->max_member; i++) { + if ((sd = g->member[i].sd) != NULL) { + if (sd->bl.id == bl->id && (type == GUILD_WOS || + type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS)) + continue; + if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m) // マップチェック + continue; + if ((type == GUILD_AREA || type == GUILD_AREA_WOS) && + (sd->bl.x < x0 || sd->bl.y < y0 || + sd->bl.x > x1 || sd->bl.y > y1)) + continue; + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + } + } + } + break; +/* End [Valaris] */ + + default: + if (battle_config.error_log) + printf("clif_send まだ作ってないよー\n"); + return -1; + } + + return 0; +} + +// +// パケット作って送信 +// +/*========================================== + * + *------------------------------------------ + */ +int clif_authok(struct map_session_data *sd) { + int fd; + + nullpo_retr(0, sd); + + if (!sd) + return 0; + + if (!sd->fd) + return 0; + + fd = sd->fd; + + WFIFOW(fd, 0) = 0x73; + WFIFOL(fd, 2) = gettick(); + WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y); + WFIFOB(fd, 9) = 5; + WFIFOB(fd,10) = 5; + WFIFOSET(fd,packet_db[0x73].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_authfail_fd(int fd, int type) { + if (!fd || !session[fd]) + return 0; + + WFIFOW(fd,0) = 0x81; + WFIFOL(fd,2) = type; + WFIFOSET(fd,packet_db[0x81].len); + + clif_setwaitclose(fd); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_charselectok(int id) { + struct map_session_data *sd; + int fd; + + if ((sd = map_id2sd(id)) == NULL) + return 1; + + if (!sd->fd) + return 1; + + fd = sd->fd; + WFIFOW(fd,0) = 0xb3; + WFIFOB(fd,2) = 1; + WFIFOSET(fd,packet_db[0xb3].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) { + int view; + + nullpo_retr(0, fitem); + + //009e .l .w .B .w .w .B .B .w + WBUFW(buf, 0) = 0x9e; + WBUFL(buf, 2) = fitem->bl.id; + if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) + WBUFW(buf, 6) = view; + else + WBUFW(buf, 6) = fitem->item_data.nameid; + WBUFB(buf, 8) = fitem->item_data.identify; + WBUFW(buf, 9) = fitem->bl.x; + WBUFW(buf,11) = fitem->bl.y; + WBUFB(buf,13) = fitem->subx; + WBUFB(buf,14) = fitem->suby; + WBUFW(buf,15) = fitem->item_data.amount; + + return packet_db[0x9e].len; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_dropflooritem(struct flooritem_data *fitem) { + char buf[64]; + + nullpo_retr(0, fitem); + + if (fitem->item_data.nameid <= 0) + return 0; + clif_set009e(fitem, buf); + clif_send(buf, packet_db[0x9e].len, &fitem->bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearflooritem(struct flooritem_data *fitem, int fd) { + unsigned char buf[16]; + + nullpo_retr(0, fitem); + + WBUFW(buf,0) = 0xa1; + WBUFL(buf,2) = fitem->bl.id; + + if (fd == 0) { + clif_send(buf, packet_db[0xa1].len, &fitem->bl, AREA); + } else { + memcpy(WFIFOP(fd,0), buf, 6); + WFIFOSET(fd,packet_db[0xa1].len); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchar(struct block_list *bl, int type) { + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = 0x80; + WBUFL(buf,2) = bl->id; + if (type == 9) { + WBUFB(buf,6) = 0; + clif_send(buf, packet_db[0x80].len, bl, AREA); + } else { + WBUFB(buf,6) = type; + clif_send(buf, packet_db[0x80].len, bl, type == 1 ? AREA : AREA_WOS); + } + + return 0; +} + +static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) { + struct block_list *bl = (struct block_list *)id; + + clif_clearchar(bl,data); + map_freeblock(bl); + + return 0; +} + +int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) { + struct block_list *tmpbl = calloc(sizeof(struct block_list), 1); + if (tmpbl == NULL) { + printf("clif_clearchar_delay: out of memory !\n"); + exit(1); + } + memcpy(tmpbl, bl, sizeof(struct block_list)); + add_timer(tick, clif_clearchar_delay_sub, (int)tmpbl, type); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchar_id(int id, int type, int fd) { + unsigned char buf[16]; + + WBUFW(buf,0) = 0x80; + WBUFL(buf,2) = id; + WBUFB(buf,6) = type; + memcpy(WFIFOP(fd,0), buf, 7); + WFIFOSET(fd, packet_db[0x80].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set0078(struct map_session_data *sd, unsigned char *buf) { + int level=0; + + nullpo_retr(0, sd); + + if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris] + WBUFW(buf,0) = 0x78; + WBUFL(buf,2) = sd->bl.id; + WBUFW(buf,6) = battle_get_speed(&sd->bl); + WBUFW(buf,8) = sd->opt1; + WBUFW(buf,10) = sd->opt2; + WBUFW(buf,12) = sd->status.option; + WBUFW(buf,14) = sd->disguise; + WBUFW(buf,42) = 0; + WBUFB(buf,44) = 0; + WBUFPOS(buf, 46, sd->bl.x, sd->bl.y); + WBUFB(buf,48) |= sd->dir & 0x0f; + WBUFB(buf,49) = 5; + WBUFB(buf,50) = 5; + WBUFB(buf,51) = 0; + WBUFW(buf,52) = ((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level; + + return packet_db[0x78].len; + } + +#if PACKETVER < 4 + WBUFW(buf,0)= 0x78; + WBUFL(buf,2)= sd->bl.id; + WBUFW(buf,6)= sd->speed; + WBUFW(buf,8)= sd->opt1; + WBUFW(buf,10)= sd->opt2; + WBUFW(buf,12)= sd->status.option; + WBUFW(buf,14)= sd->view_class; + WBUFW(buf,16)= sd->status.hair; + if (sd->view_class != 22) + WBUFW(buf,18) = sd->status.weapon; + else + WBUFW(buf,18)=0; + WBUFW(buf,20)=sd->status.head_bottom; + WBUFW(buf,22)=sd->status.shield; + WBUFW(buf,24)=sd->status.head_top; + WBUFW(buf,26)=sd->status.head_mid; + WBUFW(buf,28)=sd->status.hair_color; + WBUFW(buf,30)=sd->status.clothes_color; + WBUFW(buf,32)=sd->head_dir; + WBUFL(buf,34)=sd->status.guild_id; + WBUFL(buf,38)=sd->guild_emblem_id; + WBUFW(buf,42)=sd->status.manner; + WBUFB(buf,44)=sd->status.karma; + WBUFB(buf,45)=sd->sex; + WBUFPOS(buf,46,sd->bl.x,sd->bl.y); + WBUFB(buf,48)|=sd->dir&0x0f; + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + WBUFB(buf,51)=sd->state.dead_sit; + WBUFW(buf,52)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level; + + return packet_db[0x78].len; +#else + WBUFW(buf,0) = 0x1d8; + WBUFL(buf,2) = sd->bl.id; + WBUFW(buf,6) = sd->speed; + WBUFW(buf,8) = sd->opt1; + WBUFW(buf,10) = sd->opt2; + WBUFW(buf,12) = sd->status.option; + WBUFW(buf,14) = sd->view_class; + WBUFW(buf,16) = sd->status.hair; + if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { + if (sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW(buf,18) = sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW(buf,18) = sd->status.inventory[sd->equip_index[9]].nameid; + } else + WBUFW(buf,18) = 0; + if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { + if (sd->inventory_data[sd->equip_index[8]]->view_id > 0) + WBUFW(buf,20) = sd->inventory_data[sd->equip_index[8]]->view_id; + else + WBUFW(buf,20) = sd->status.inventory[sd->equip_index[8]].nameid; + } else + WBUFW(buf,20) = 0; + WBUFW(buf,22)=sd->status.head_bottom; + WBUFW(buf,24)=sd->status.head_top; + WBUFW(buf,26)=sd->status.head_mid; + WBUFW(buf,28)=sd->status.hair_color; + WBUFW(buf,30)=sd->status.clothes_color; + WBUFW(buf,32)=sd->head_dir; + WBUFL(buf,34)=sd->status.guild_id; + WBUFW(buf,38)=sd->guild_emblem_id; + WBUFW(buf,40)=sd->status.manner; + WBUFW(buf,42)=sd->opt3; + WBUFB(buf,44)=sd->status.karma; + WBUFB(buf,45)=sd->sex; + WBUFPOS(buf,46,sd->bl.x,sd->bl.y); + WBUFB(buf,48)|=sd->dir&0x0f; + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + WBUFB(buf,51)=sd->state.dead_sit; + WBUFW(buf,52)=((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level; + + return packet_db[0x1d8].len; +#endif +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set007b(struct map_session_data *sd,unsigned char *buf) { + int level=0; + + nullpo_retr(0, sd); + + if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris] + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,6)=battle_get_speed(&sd->bl); + WBUFW(buf,8)=sd->opt1; + WBUFW(buf,10)=sd->opt2; + WBUFW(buf,12)=sd->status.option; + WBUFW(buf,14)=sd->disguise; + WBUFL(buf,22)=gettick(); + WBUFW(buf,46)=0; + WBUFB(buf,48)=0; + WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); + WBUFB(buf,55)=0; + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=((level = battle_get_lv(&sd->bl))>battle_config.max_lv)? battle_config.max_lv:level; + + return packet_db[0x7b].len; + } + +#if PACKETVER < 4 + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,6)=sd->speed; + WBUFW(buf,8)=sd->opt1; + WBUFW(buf,10)=sd->opt2; + WBUFW(buf,12)=sd->status.option; + WBUFW(buf,14)=sd->view_class; + WBUFW(buf,16)=sd->status.hair; + if(sd->view_class != 22) + WBUFW(buf,18)=sd->status.weapon; + else + WBUFW(buf,18)=0; + WBUFW(buf,20)=sd->status.head_bottom; + WBUFL(buf,22)=gettick(); + WBUFW(buf,26)=sd->status.shield; + WBUFW(buf,28)=sd->status.head_top; + WBUFW(buf,30)=sd->status.head_mid; + WBUFW(buf,32)=sd->status.hair_color; + WBUFW(buf,34)=sd->status.clothes_color; + WBUFW(buf,36)=sd->head_dir; + WBUFL(buf,38)=sd->status.guild_id; + WBUFL(buf,42)=sd->guild_emblem_id; + WBUFW(buf,46)=sd->status.manner; + WBUFB(buf,48)=sd->status.karma; + WBUFB(buf,49)=sd->sex; + WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); + WBUFB(buf,55)=0; + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level; + + return packet_db[0x7b].len; +#else + WBUFW(buf,0)=0x1da; + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,6)=sd->speed; + WBUFW(buf,8)=sd->opt1; + WBUFW(buf,10)=sd->opt2; + WBUFW(buf,12)=sd->status.option; + WBUFW(buf,14)=sd->view_class; + WBUFW(buf,16)=sd->status.hair; + if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { + if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW(buf,18)=sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW(buf,18)=sd->status.inventory[sd->equip_index[9]].nameid; + } + else + WBUFW(buf,18)=0; + if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { + if(sd->inventory_data[sd->equip_index[8]]->view_id > 0) + WBUFW(buf,20)=sd->inventory_data[sd->equip_index[8]]->view_id; + else + WBUFW(buf,20)=sd->status.inventory[sd->equip_index[8]].nameid; + } + else + WBUFW(buf,20)=0; + WBUFW(buf,22)=sd->status.head_bottom; + WBUFL(buf,24)=gettick(); + WBUFW(buf,28)=sd->status.head_top; + WBUFW(buf,30)=sd->status.head_mid; + WBUFW(buf,32)=sd->status.hair_color; + WBUFW(buf,34)=sd->status.clothes_color; + WBUFW(buf,36)=sd->head_dir; + WBUFL(buf,38)=sd->status.guild_id; + WBUFW(buf,42)=sd->guild_emblem_id; + WBUFW(buf,44)=sd->status.manner; + WBUFW(buf,46)=sd->opt3; + WBUFB(buf,48)=sd->status.karma; + WBUFB(buf,49)=sd->sex; + WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); + WBUFB(buf,55)=0; + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level; + + return packet_db[0x1da].len; +#endif +} + +/*========================================== + * クラスチェンジ typeはMobの場合は1で他は0? + *------------------------------------------ + */ +int clif_class_change(struct block_list *bl,int class,int type) +{ + char buf[16]; + + nullpo_retr(0, bl); + + if(class >= MAX_PC_CLASS) { + WBUFW(buf,0)=0x1b0; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFL(buf,7)=class; + + clif_send(buf,packet_db[0x1b0].len,bl,AREA); + } + return 0; +} +/*========================================== + * + *------------------------------------------ + */ +int clif_mob_class_change(struct mob_data *md, int class) { + char buf[16]; + int view = mob_get_viewclass(class); + + nullpo_retr(0, md); + + if(view >= MAX_PC_CLASS) { + WBUFW(buf,0)=0x1b0; + WBUFL(buf,2)=md->bl.id; + WBUFB(buf,6)=1; + WBUFL(buf,7)=view; + + clif_send(buf,packet_db[0x1b0].len,&md->bl,AREA); + } + return 0; +} +// mob equipment [Valaris] + +int clif_mob_equip(struct mob_data *md, int nameid) { + unsigned char buf[16]; + + nullpo_retr(0, md); + + memset(buf,0,packet_db[0x1a4].len); + + WBUFW(buf,0)=0x1a4; + WBUFB(buf,2)=3; + WBUFL(buf,3)=md->bl.id; + WBUFL(buf,7)=nameid; + + clif_send(buf,packet_db[0x1a4].len,&md->bl,AREA); + + return 0; +} + +/*========================================== + * MOB表示1 + *------------------------------------------ + */ +static int clif_mob0078(struct mob_data *md, unsigned char *buf) +{ + int level; + + memset(buf,0,packet_db[0x78].len); + + nullpo_retr(0, md); + + WBUFW(buf,0)=0x78; + WBUFL(buf,2)=md->bl.id; + WBUFW(buf,6)=battle_get_speed(&md->bl); + WBUFW(buf,8)=md->opt1; + WBUFW(buf,10)=md->opt2; + WBUFW(buf,12)=md->option; + WBUFW(buf,14)=mob_get_viewclass(md->class); + if((mob_get_viewclass(md->class) <= 23) || (mob_get_viewclass(md->class) == 812) || (mob_get_viewclass(md->class) >= 4001)) { + WBUFW(buf,12)|=mob_db[md->class].option; + WBUFW(buf,16)=mob_get_hair(md->class); + WBUFW(buf,18)=mob_get_weapon(md->class); + WBUFW(buf,20)=mob_get_head_buttom(md->class); + WBUFW(buf,22)=mob_get_shield(md->class); + WBUFW(buf,24)=mob_get_head_top(md->class); + WBUFW(buf,26)=mob_get_head_mid(md->class); + WBUFW(buf,28)=mob_get_hair_color(md->class); + WBUFW(buf,30)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris + WBUFB(buf,45)=mob_get_sex(md->class); + } + + if (md->class >= 1285 && md->class <= 1287) { // Added guardian emblems [Valaris] + struct guild *g; + struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name); + if (gc && gc->guild_id > 0) { + g=guild_search(gc->guild_id); + if (g) { + WBUFL(buf,26)=gc->guild_id; + WBUFL(buf,22)=g->emblem_id; + } + } + } // End addition + + WBUFPOS(buf,46,md->bl.x,md->bl.y); + WBUFB(buf,48)|=md->dir&0x0f; + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + WBUFW(buf,52)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level; + + return packet_db[0x78].len; +} + +/*========================================== + * MOB表示2 + *------------------------------------------ + */ +static int clif_mob007b(struct mob_data *md, unsigned char *buf) { + int level; + + memset(buf,0,packet_db[0x7b].len); + + nullpo_retr(0, md); + + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=md->bl.id; + WBUFW(buf,6)=battle_get_speed(&md->bl); + WBUFW(buf,8)=md->opt1; + WBUFW(buf,10)=md->opt2; + WBUFW(buf,12)=md->option; + WBUFW(buf,14)=mob_get_viewclass(md->class); + if ((mob_get_viewclass(md->class) < 24) || (mob_get_viewclass(md->class) > 4000)) { + WBUFW(buf,12)|=mob_db[md->class].option; + WBUFW(buf,16)=mob_get_hair(md->class); + WBUFW(buf,18)=mob_get_weapon(md->class); + WBUFW(buf,20)=mob_get_head_buttom(md->class); + WBUFL(buf,22)=gettick(); + WBUFW(buf,26)=mob_get_shield(md->class); + WBUFW(buf,28)=mob_get_head_top(md->class); + WBUFW(buf,30)=mob_get_head_mid(md->class); + WBUFW(buf,32)=mob_get_hair_color(md->class); + WBUFW(buf,34)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris + WBUFB(buf,49)=mob_get_sex(md->class); + } else + WBUFL(buf,22)=gettick(); + + if(md->class >= 1285 && md->class <= 1287) { // Added guardian emblems [Valaris] + struct guild *g; + struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name); + if(gc && gc->guild_id > 0){ + g=guild_search(gc->guild_id); + if(g) { + WBUFL(buf,28)=gc->guild_id; + WBUFL(buf,24)=g->emblem_id; + } + } + } // End addition + + WBUFPOS2(buf,50,md->bl.x,md->bl.y,md->to_x,md->to_y); + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level; + + return packet_db[0x7b].len; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_npc0078(struct npc_data *nd, unsigned char *buf) { + struct guild *g; + + nullpo_retr(0, nd); + + memset(buf,0,packet_db[0x78].len); + + WBUFW(buf,0)=0x78; + WBUFL(buf,2)=nd->bl.id; + WBUFW(buf,6)=nd->speed; + WBUFW(buf,14)=nd->class; + if ((nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)) != NULL)) { + WBUFL(buf,22)=g->emblem_id; + WBUFL(buf,26)=g->guild_id; + } + WBUFPOS(buf,46,nd->bl.x,nd->bl.y); + WBUFB(buf,48)|=nd->dir&0x0f; + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + + return packet_db[0x78].len; +} + +// NPC Walking [Valaris] +static int clif_npc007b(struct npc_data *nd, unsigned char *buf) { + struct guild *g; + + nullpo_retr(0, nd); + + memset(buf,0,packet_db[0x7b].len); + + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=nd->bl.id; + WBUFW(buf,6)=nd->speed; + WBUFW(buf,14)=nd->class; + if ((nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)) != NULL)) { + WBUFL(buf,22)=g->emblem_id; + WBUFL(buf,26)=g->guild_id; + } + + WBUFL(buf,22)=gettick(); + WBUFPOS2(buf,50,nd->bl.x,nd->bl.y,nd->to_x,nd->to_y); + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + + return packet_db[0x7b].len; +} + + +/*========================================== + * + *------------------------------------------ + */ +static int clif_pet0078(struct pet_data *pd, unsigned char *buf) { + int view,level; + + nullpo_retr(0, pd); + + memset(buf,0,packet_db[0x78].len); + + WBUFW(buf,0)=0x78; + WBUFL(buf,2)=pd->bl.id; + WBUFW(buf,6)=pd->speed; + WBUFW(buf,14)=mob_get_viewclass(pd->class); + if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) { + WBUFW(buf,12)=mob_db[pd->class].option; + WBUFW(buf,16)=mob_get_hair(pd->class); + WBUFW(buf,18)=mob_get_weapon(pd->class); + WBUFW(buf,20)=mob_get_head_buttom(pd->class); + WBUFW(buf,22)=mob_get_shield(pd->class); + WBUFW(buf,24)=mob_get_head_top(pd->class); + WBUFW(buf,26)=mob_get_head_mid(pd->class); + WBUFW(buf,28)=mob_get_hair_color(pd->class); + WBUFW(buf,30)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris + WBUFB(buf,45)=mob_get_sex(pd->class); + } else { + WBUFW(buf,16)=0x14; + if((view = itemdb_viewid(pd->equip)) > 0) + WBUFW(buf,20)=view; + else + WBUFW(buf,20)=pd->equip; + } + WBUFPOS(buf,46,pd->bl.x,pd->bl.y); + WBUFB(buf,48)|=pd->dir&0x0f; + WBUFB(buf,49)=0; + WBUFB(buf,50)=0; + WBUFW(buf,52)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level; + + return packet_db[0x78].len; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_pet007b(struct pet_data *pd, unsigned char *buf) { + int view,level; + + nullpo_retr(0, pd); + + memset(buf,0,packet_db[0x7b].len); + + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=pd->bl.id; + WBUFW(buf,6)=pd->speed; + WBUFW(buf,14)=mob_get_viewclass(pd->class); + if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) { + WBUFW(buf,12)=mob_db[pd->class].option; + WBUFW(buf,16)=mob_get_hair(pd->class); + WBUFW(buf,18)=mob_get_weapon(pd->class); + WBUFW(buf,20)=mob_get_head_buttom(pd->class); + WBUFL(buf,22)=gettick(); + WBUFW(buf,26)=mob_get_shield(pd->class); + WBUFW(buf,28)=mob_get_head_top(pd->class); + WBUFW(buf,30)=mob_get_head_mid(pd->class); + WBUFW(buf,32)=mob_get_hair_color(pd->class); + WBUFW(buf,34)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris + WBUFB(buf,49)=mob_get_sex(pd->class); + } else { + WBUFW(buf,16)=0x14; + if ((view = itemdb_viewid(pd->equip)) > 0) + WBUFW(buf,20)=view; + else + WBUFW(buf,20)=pd->equip; + WBUFL(buf,22)=gettick(); + } + WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->to_x,pd->to_y); + WBUFB(buf,56)=0; + WBUFB(buf,57)=0; + WBUFW(buf,58)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level; + + return packet_db[0x7b].len; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set01e1(struct map_session_data *sd, unsigned char *buf) { + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1e1; + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,6)=sd->spiritball; + + return packet_db[0x1e1].len; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set0192(int fd, int m, int x, int y, int type) { + WFIFOW(fd,0) = 0x192; + WFIFOW(fd,2) = x; + WFIFOW(fd,4) = y; + WFIFOW(fd,6) = type; + memcpy(WFIFOP(fd,8),map[m].name,16); + WFIFOSET(fd,packet_db[0x192].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnpc(struct map_session_data *sd) { + unsigned char buf[128]; + + nullpo_retr(0, sd); + + if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris] + clif_clearchar(&sd->bl, 9); + + memset(buf, 0, packet_db[0x119].len); + + WBUFW(buf, 0) = 0x119; + WBUFL(buf, 2) = sd->bl.id; + WBUFW(buf, 6) = 0; + WBUFW(buf, 8) = 0; + WBUFW(buf,10) = 0x40; + WBUFB(buf,12) = 0; + + clif_send(buf, packet_db[0x119].len, &sd->bl, SELF); + + memset(buf, 0, packet_db[0x7c].len); + + WBUFW(buf, 0) = 0x7c; + WBUFL(buf, 2) = sd->bl.id; + WBUFW(buf, 6) = sd->speed; + WBUFW(buf, 8) = sd->opt1; + WBUFW(buf,10) = sd->opt2; + WBUFW(buf,12) = sd->status.option; + WBUFW(buf,20) = sd->disguise; + WBUFPOS(buf, 36, sd->bl.x, sd->bl.y); + clif_send(buf, packet_db[0x7c].len, &sd->bl, AREA); + } + + clif_set0078(sd, buf); + +#if PACKETVER < 4 + WBUFW(buf, 0) = 0x79; + WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level; + clif_send(buf, packet_db[0x79].len, &sd->bl, AREA_WOS); +#else + WBUFW(buf, 0) = 0x1d9; + WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level; + clif_send(buf, packet_db[0x1d9].len, &sd->bl, AREA_WOS); +#endif + + + if (sd->spiritball > 0) + clif_spiritball(sd); + + if (sd->status.guild_id > 0) { // force display of guild emblem [Valaris] + struct guild *g = guild_search(sd->status.guild_id); + if (g) + clif_guild_emblem(sd,g); + } // end addition [Valaris] + + if (sd->status.class==13 || sd->status.class==21 || sd->status.class==4014 || sd->status.class==4022) + pc_setoption(sd,sd->status.option|0x0020); // [Valaris] + + if ((pc_isriding(sd) && pc_checkskill(sd,KN_RIDING)>0) && (sd->status.class==7 || + sd->status.class==14 || sd->status.class==4008 || sd->status.class==4015)) + pc_setriding(sd); // update peco riders for people upgrading athena [Valaris] + + + if (map[sd->bl.m].flag.snow) + clif_specialeffect(&sd->bl, 162, 1); + if (map[sd->bl.m].flag.fog) + clif_specialeffect(&sd->bl, 233, 1); + if (map[sd->bl.m].flag.sakura) + clif_specialeffect(&sd->bl, 163, 1); + if (map[sd->bl.m].flag.leaves) + clif_specialeffect(&sd->bl, 333, 1); + if (map[sd->bl.m].flag.rain) + clif_specialeffect(&sd->bl, 161, 1); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnnpc(struct npc_data *nd) +{ + unsigned char buf[64]; + int len; + + nullpo_retr(0, nd); + + if(nd->class < 0 || nd->flag&1 || nd->class == INVISIBLE_CLASS) + return 0; + + memset(buf,0,packet_db[0x7c].len); + + WBUFW(buf,0)=0x7c; + WBUFL(buf,2)=nd->bl.id; + WBUFW(buf,6)=nd->speed; + WBUFW(buf,20)=nd->class; + WBUFPOS(buf,36,nd->bl.x,nd->bl.y); + + clif_send(buf,packet_db[0x7c].len,&nd->bl,AREA); + + len = clif_npc0078(nd,buf); + clif_send(buf,len,&nd->bl,AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnmob(struct mob_data *md) +{ + unsigned char buf[64]; + int len; + + nullpo_retr(0, md); + + if (mob_get_viewclass(md->class) > 23 ) { + memset(buf,0,packet_db[0x7c].len); + + WBUFW(buf,0)=0x7c; + WBUFL(buf,2)=md->bl.id; + WBUFW(buf,6)=md->speed; + WBUFW(buf,8)=md->opt1; + WBUFW(buf,10)=md->opt2; + WBUFW(buf,12)=md->option; + WBUFW(buf,20)=mob_get_viewclass(md->class); + WBUFPOS(buf,36,md->bl.x,md->bl.y); + clif_send(buf,packet_db[0x7c].len,&md->bl,AREA); + } + + len = clif_mob0078(md,buf); + clif_send(buf,len,&md->bl,AREA); + + if (mob_get_equip(md->class) > 0) // mob equipment [Valaris] + clif_mob_equip(md,mob_get_equip(md->class)); + + return 0; +} + +// pet + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnpet(struct pet_data *pd) +{ + unsigned char buf[64]; + int len; + + nullpo_retr(0, pd); + + if (mob_get_viewclass(pd->class) >= MAX_PC_CLASS) { + memset(buf,0,packet_db[0x7c].len); + + WBUFW(buf,0)=0x7c; + WBUFL(buf,2)=pd->bl.id; + WBUFW(buf,6)=pd->speed; + WBUFW(buf,20)=mob_get_viewclass(pd->class); + WBUFPOS(buf,36,pd->bl.x,pd->bl.y); + + clif_send(buf,packet_db[0x7c].len,&pd->bl,AREA); + } + + len = clif_pet0078(pd,buf); + clif_send(buf,len,&pd->bl,AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_movepet(struct pet_data *pd) { + unsigned char buf[256]; + int len; + + nullpo_retr(0, pd); + + len = clif_pet007b(pd,buf); + clif_send(buf,len,&pd->bl,AREA); + + return 0; +} + +/*========================================== + * npc walking [Valaris] + *------------------------------------------ + */ +int clif_movenpc(struct npc_data *nd) { + unsigned char buf[256]; + int len; + + nullpo_retr(0, nd); + + len = clif_npc007b(nd,buf); + clif_send(buf,len,&nd->bl,AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_servertick(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x7f; + WFIFOL(fd,2)=sd->server_tick; + WFIFOSET(fd,packet_db[0x7f].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_walkok(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x87; + WFIFOL(fd,2)=gettick();; + WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); + WFIFOB(fd,11)=0; + WFIFOSET(fd,packet_db[0x87].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_movechar(struct map_session_data *sd) { + int fd; + int len; + unsigned char buf[256]; + + nullpo_retr(0, sd); + + fd = sd->fd; + + len = clif_set007b(sd, buf); + + if (sd->disguise > 23 && sd->disguise < 4001) { + clif_send(buf, len, &sd->bl, AREA); + return 0; + } else + clif_send(buf, len, &sd->bl, AREA_WOS); + + if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0) + clif_changelook(&sd->bl, LOOK_CLOTHES_COLOR, sd->status.clothes_color); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_quitsave(int fd,struct map_session_data *sd) +{ + map_quit(sd); +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_waitclose(int tid, unsigned int tick, int id, int data) { + if (session[id]) + session[id]->eof = 1; + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_setwaitclose(int fd) { + add_timer(gettick() + 5000, clif_waitclose, fd, 0); +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemap(struct map_session_data *sd, char *mapname, int x, int y) { + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + + WFIFOW(fd,0) = 0x91; + memcpy(WFIFOP(fd,2), mapname, 16); + WFIFOW(fd,18) = x; + WFIFOW(fd,20) = y; + WFIFOSET(fd, packet_db[0x91].len); + + if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] + clif_spawnpc(sd); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) { + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + WFIFOW(fd,0) = 0x92; + memcpy(WFIFOP(fd,2), mapname, 16); + WFIFOW(fd,18) = x; + WFIFOW(fd,20) = y; + WFIFOL(fd,22) = ip; + WFIFOW(fd,26) = port; + WFIFOSET(fd, packet_db[0x92].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_fixpos(struct block_list *bl) { + char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x88; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=bl->x; + WBUFW(buf,8)=bl->y; + + clif_send(buf, packet_db[0x88].len, bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_npcbuysell(struct map_session_data* sd, int id) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xc4; + WFIFOL(fd,2)=id; + WFIFOSET(fd,packet_db[0xc4].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_buylist(struct map_session_data *sd, struct npc_data *nd) { + struct item_data *id; + int fd,i,val; + + nullpo_retr(0, sd); + nullpo_retr(0, nd); + + fd=sd->fd; + WFIFOW(fd,0)=0xc6; + for(i=0;nd->u.shop_item[i].nameid > 0;i++){ + id = itemdb_search(nd->u.shop_item[i].nameid); + val=nd->u.shop_item[i].value; + WFIFOL(fd,4+i*11)=val; + if (!id->flag.value_notdc) + val=pc_modifybuyvalue(sd,val); + WFIFOL(fd,8+i*11)=val; + WFIFOB(fd,12+i*11)=id->type; + if (id->view_id > 0) + WFIFOW(fd,13+i*11)=id->view_id; + else + WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid; + } + WFIFOW(fd,2)=i*11+4; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_selllist(struct map_session_data *sd) { + int fd,i,c=0,val; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xc7; + for(i=0;istatus.inventory[i].nameid > 0 && sd->inventory_data[i]) { + val=sd->inventory_data[i]->value_sell; + if (val < 0) + continue; + WFIFOW(fd,4+c*10)=i+2; + WFIFOL(fd,6+c*10)=val; + if (!sd->inventory_data[i]->flag.value_notoc) + val=pc_modifysellvalue(sd,val); + WFIFOL(fd,10+c*10)=val; + c++; + } + } + WFIFOW(fd,2)=c*10+4; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xb4; + WFIFOW(fd,2)=strlen(mes)+9; + WFIFOL(fd,4)=npcid; + strcpy(WFIFOP(fd,8),mes); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptnext(struct map_session_data *sd,int npcid) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xb5; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_db[0xb5].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptclose(struct map_session_data *sd, int npcid) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xb6; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_db[0xb6].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xb7; + WFIFOW(fd,2)=strlen(mes)+8; + WFIFOL(fd,4)=npcid; + strcpy(WFIFOP(fd,8),mes); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptinput(struct map_session_data *sd, int npcid) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x142; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_db[0x142].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptinputstr(struct map_session_data *sd, int npcid) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1d4; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_db[0x1d4].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x144; + WFIFOL(fd,2)=npc_id; + WFIFOL(fd,6)=type; + WFIFOL(fd,10)=x; + WFIFOL(fd,14)=y; + WFIFOB(fd,18)=id; + WFIFOL(fd,19)=color; + WFIFOSET(fd,packet_db[0x144].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_cutin(struct map_session_data *sd, char *image, int type) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1b3; + memcpy(WFIFOP(fd,2),image,64); + WFIFOB(fd,66)=type; + WFIFOSET(fd,packet_db[0x1b3].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_additem(struct map_session_data *sd, int n, int amount, int fail) { + int fd,j; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf=WFIFOP(fd,0); + if(fail) { + WBUFW(buf,0)=0xa0; + WBUFW(buf,2)=n+2; + WBUFW(buf,4)=amount; + WBUFW(buf,6)=0; + WBUFB(buf,8)=0; + WBUFB(buf,9)=0; + WBUFB(buf,10)=0; + WBUFW(buf,11)=0; + WBUFW(buf,13)=0; + WBUFW(buf,15)=0; + WBUFW(buf,17)=0; + WBUFW(buf,19)=0; + WBUFB(buf,21)=0; + WBUFB(buf,22)=fail; + } else { + if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL) + return 1; + + WBUFW(buf,0)=0xa0; + WBUFW(buf,2)=n+2; + WBUFW(buf,4)=amount; + if (sd->inventory_data[n]->view_id > 0) + WBUFW(buf,6)=sd->inventory_data[n]->view_id; + else + WBUFW(buf,6)=sd->status.inventory[n].nameid; + WBUFB(buf,8)=sd->status.inventory[n].identify; + WBUFB(buf,9)=sd->status.inventory[n].attribute; + WBUFB(buf,10)=sd->status.inventory[n].refine; + if(sd->status.inventory[n].card[0]==0x00ff || sd->status.inventory[n].card[0]==0x00fe || sd->status.inventory[n].card[0]==(short)0xff00) { + WBUFW(buf,11)=sd->status.inventory[n].card[0]; + WBUFW(buf,13)=sd->status.inventory[n].card[1]; + WBUFW(buf,15)=sd->status.inventory[n].card[2]; + WBUFW(buf,17)=sd->status.inventory[n].card[3]; + } else { + if (sd->status.inventory[n].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[0])) > 0) + WBUFW(buf,11)=j; + else + WBUFW(buf,11)=sd->status.inventory[n].card[0]; + if (sd->status.inventory[n].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[1])) > 0) + WBUFW(buf,13)=j; + else + WBUFW(buf,13)=sd->status.inventory[n].card[1]; + if (sd->status.inventory[n].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[2])) > 0) + WBUFW(buf,15)=j; + else + WBUFW(buf,15)=sd->status.inventory[n].card[2]; + if (sd->status.inventory[n].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[3])) > 0) + WBUFW(buf,17)=j; + else + WBUFW(buf,17)=sd->status.inventory[n].card[3]; + } + WBUFW(buf,19)=pc_equippoint(sd,n); + WBUFB(buf,21)=(sd->inventory_data[n]->type == 7)? 4:sd->inventory_data[n]->type; + WBUFB(buf,22)=fail; + } + + WFIFOSET(fd,packet_db[0xa0].len); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_delitem(struct map_session_data *sd,int n,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xaf; + WFIFOW(fd,2)=n+2; + WFIFOW(fd,4)=amount; + + WFIFOSET(fd,packet_db[0xaf].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_itemlist(struct map_session_data *sd) +{ + int i,n,fd,arrow=-1; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf = WFIFOP(fd,0); +#if PACKETVER < 5 + WBUFW(buf,0)=0xa3; + for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i])) + continue; + WBUFW(buf,n*10+4)=i+2; + if (sd->inventory_data[i]->view_id > 0) + WBUFW(buf,n*10+6)=sd->inventory_data[i]->view_id; + else + WBUFW(buf,n*10+6)=sd->status.inventory[i].nameid; + WBUFB(buf,n*10+8)=sd->inventory_data[i]->type; + WBUFB(buf,n*10+9)=sd->status.inventory[i].identify; + WBUFW(buf,n*10+10)=sd->status.inventory[i].amount; + if (sd->inventory_data[i]->equip == 0x8000) { + WBUFW(buf,n*10+12)=0x8000; + if (sd->status.inventory[i].equip) + arrow=i; // ついでに矢装備チェック + } else + WBUFW(buf,n*10+12)=0; + n++; + } + if (n) { + WBUFW(buf,2)=4+n*10; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#else + WBUFW(buf,0)=0x1ee; + for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i])) + continue; + WBUFW(buf,n*18+4)=i+2; + if(sd->inventory_data[i]->view_id > 0) + WBUFW(buf,n*18+6)=sd->inventory_data[i]->view_id; + else + WBUFW(buf,n*18+6)=sd->status.inventory[i].nameid; + WBUFB(buf,n*18+8)=sd->inventory_data[i]->type; + WBUFB(buf,n*18+9)=sd->status.inventory[i].identify; + WBUFW(buf,n*18+10)=sd->status.inventory[i].amount; + if (sd->inventory_data[i]->equip == 0x8000) { + WBUFW(buf,n*18+12)=0x8000; + if(sd->status.inventory[i].equip) + arrow=i; // ついでに矢装備チェック + } else + WBUFW(buf,n*18+12)=0; + WBUFW(buf,n*18+14)=sd->status.inventory[i].card[0]; + WBUFW(buf,n*18+16)=sd->status.inventory[i].card[1]; + WBUFW(buf,n*18+18)=sd->status.inventory[i].card[2]; + WBUFW(buf,n*18+20)=sd->status.inventory[i].card[3]; + n++; + } + if (n) { + WBUFW(buf,2)=4+n*18; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#endif + if(arrow >= 0) + clif_arrowequip(sd,arrow); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_equiplist(struct map_session_data *sd) +{ + int i,j,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf = WFIFOP(fd,0); + WBUFW(buf,0)=0xa4; + for(i=0,n=0;istatus.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || !itemdb_isequip2(sd->inventory_data[i])) + continue; + WBUFW(buf,n*20+4)=i+2; + if(sd->inventory_data[i]->view_id > 0) + WBUFW(buf,n*20+6)=sd->inventory_data[i]->view_id; + else + WBUFW(buf,n*20+6)=sd->status.inventory[i].nameid; + WBUFB(buf,n*20+8)=(sd->inventory_data[i]->type == 7)? 4:sd->inventory_data[i]->type; + WBUFB(buf,n*20+9)=sd->status.inventory[i].identify; + WBUFW(buf,n*20+10)=pc_equippoint(sd,i); + WBUFW(buf,n*20+12)=sd->status.inventory[i].equip; + WBUFB(buf,n*20+14)=sd->status.inventory[i].attribute; + WBUFB(buf,n*20+15)=sd->status.inventory[i].refine; + if(sd->status.inventory[i].card[0]==0x00ff || sd->status.inventory[i].card[0]==0x00fe || sd->status.inventory[i].card[0]==(short)0xff00) { + WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0]; + WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1]; + WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2]; + WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3]; + } else { + if(sd->status.inventory[i].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[0])) > 0) + WBUFW(buf,n*20+16)=j; + else + WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0]; + if(sd->status.inventory[i].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[1])) > 0) + WBUFW(buf,n*20+18)=j; + else + WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1]; + if(sd->status.inventory[i].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[2])) > 0) + WBUFW(buf,n*20+20)=j; + else + WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2]; + if(sd->status.inventory[i].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[3])) > 0) + WBUFW(buf,n*20+22)=j; + else + WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3]; + } + n++; + } + if(n){ + WBUFW(buf,2)=4+n*20; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return 0; +} + +/*========================================== + * カプラさんに預けてある消耗品&収集品リスト + *------------------------------------------ + */ +int clif_storageitemlist(struct map_session_data *sd,struct storage *stor) +{ + struct item_data *id; + int i,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + buf = WFIFOP(fd,0); +#if PACKETVER < 5 + WBUFW(buf,0)=0xa5; + for(i=0,n=0;istorage[i].nameid<=0) + continue; + nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); + if(itemdb_isequip2(id)) + continue; + + WBUFW(buf,n*10+4)=i+1; + if(id->view_id > 0) + WBUFW(buf,n*10+6)=id->view_id; + else + WBUFW(buf,n*10+6)=stor->storage[i].nameid; + WBUFB(buf,n*10+8)=id->type;; + WBUFB(buf,n*10+9)=stor->storage[i].identify; + WBUFW(buf,n*10+10)=stor->storage[i].amount; + WBUFW(buf,n*10+12)=0; + n++; + } + if(n){ + WBUFW(buf,2)=4+n*10; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#else + WBUFW(buf,0)=0x1f0; + for(i=0,n=0;istorage[i].nameid<=0) + continue; + nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); + if(itemdb_isequip2(id)) + continue; + + WBUFW(buf,n*18+4)=i+1; + if(id->view_id > 0) + WBUFW(buf,n*18+6)=id->view_id; + else + WBUFW(buf,n*18+6)=stor->storage[i].nameid; + WBUFB(buf,n*18+8)=id->type;; + WBUFB(buf,n*18+9)=stor->storage[i].identify; + WBUFW(buf,n*18+10)=stor->storage[i].amount; + WBUFW(buf,n*18+12)=0; + WBUFW(buf,n*18+14)=stor->storage[i].card[0]; + WBUFW(buf,n*18+16)=stor->storage[i].card[1]; + WBUFW(buf,n*18+18)=stor->storage[i].card[2]; + WBUFW(buf,n*18+20)=stor->storage[i].card[3]; + n++; + } + if(n){ + WBUFW(buf,2)=4+n*18; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#endif + return 0; +} + +/*========================================== + * カプラさんに預けてある装備リスト + *------------------------------------------ + */ +int clif_storageequiplist(struct map_session_data *sd,struct storage *stor) +{ + struct item_data *id; + int i,j,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + buf = WFIFOP(fd,0); + WBUFW(buf,0)=0xa6; + for(i=0,n=0;istorage[i].nameid<=0) + continue; + nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); + if(!itemdb_isequip2(id)) + continue; + WBUFW(buf,n*20+4)=i+1; + if(id->view_id > 0) + WBUFW(buf,n*20+6)=id->view_id; + else + WBUFW(buf,n*20+6)=stor->storage[i].nameid; + WBUFB(buf,n*20+8)=id->type; + WBUFB(buf,n*20+9)=stor->storage[i].identify; + WBUFW(buf,n*20+10)=id->equip; + WBUFW(buf,n*20+12)=stor->storage[i].equip; + WBUFB(buf,n*20+14)=stor->storage[i].attribute; + WBUFB(buf,n*20+15)=stor->storage[i].refine; + if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) { + WBUFW(buf,n*20+16)=stor->storage[i].card[0]; + WBUFW(buf,n*20+18)=stor->storage[i].card[1]; + WBUFW(buf,n*20+20)=stor->storage[i].card[2]; + WBUFW(buf,n*20+22)=stor->storage[i].card[3]; + } else { + if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0) + WBUFW(buf,n*20+16)=j; + else + WBUFW(buf,n*20+16)=stor->storage[i].card[0]; + if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0) + WBUFW(buf,n*20+18)=j; + else + WBUFW(buf,n*20+18)=stor->storage[i].card[1]; + if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0) + WBUFW(buf,n*20+20)=j; + else + WBUFW(buf,n*20+20)=stor->storage[i].card[2]; + if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0) + WBUFW(buf,n*20+22)=j; + else + WBUFW(buf,n*20+22)=stor->storage[i].card[3]; + } + n++; + } + if(n){ + WBUFW(buf,2)=4+n*20; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor) +{ + struct item_data *id; + int i,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + buf=WFIFOP(fd,0); + +#if PACKETVER < 5 + WBUFW(buf,0)=0xa5; + for(i=0,n=0;istorage[i].nameid<=0) + continue; + nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); + if(itemdb_isequip2(id)) + continue; + + WBUFW(buf,n*10+4)=i+1; + if(id->view_id > 0) + WBUFW(buf,n*10+6)=id->view_id; + else + WBUFW(buf,n*10+6)=stor->storage[i].nameid; + WBUFB(buf,n*10+8)=id->type;; + WBUFB(buf,n*10+9)=stor->storage[i].identify; + WBUFW(buf,n*10+10)=stor->storage[i].amount; + WBUFW(buf,n*10+12)=0; + n++; + } + if(n){ + WBUFW(buf,2)=4+n*10; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#else + WBUFW(buf,0)=0x1f0; + for(i=0,n=0;istorage[i].nameid<=0) + continue; + nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); + if(itemdb_isequip2(id)) + continue; + + WBUFW(buf,n*18+4)=i+1; + if(id->view_id > 0) + WBUFW(buf,n*18+6)=id->view_id; + else + WBUFW(buf,n*18+6)=stor->storage[i].nameid; + WBUFB(buf,n*18+8)=id->type;; + WBUFB(buf,n*18+9)=stor->storage[i].identify; + WBUFW(buf,n*18+10)=stor->storage[i].amount; + WBUFW(buf,n*18+12)=0; + WBUFW(buf,n*18+14)=stor->storage[i].card[0]; + WBUFW(buf,n*18+16)=stor->storage[i].card[1]; + WBUFW(buf,n*18+18)=stor->storage[i].card[2]; + WBUFW(buf,n*18+20)=stor->storage[i].card[3]; + n++; + } + if(n){ + WBUFW(buf,2)=4+n*18; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#endif + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor) +{ + struct item_data *id; + int i,j,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf=WFIFOP(fd,0); + + WBUFW(buf,0)=0xa6; + for(i=0,n=0;istorage[i].nameid<=0) + continue; + nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); + if(!itemdb_isequip2(id)) + continue; + WBUFW(buf,n*20+4)=i+1; + if(id->view_id > 0) + WBUFW(buf,n*20+6)=id->view_id; + else + WBUFW(buf,n*20+6)=stor->storage[i].nameid; + WBUFB(buf,n*20+8)=id->type; + WBUFB(buf,n*20+9)=stor->storage[i].identify; + WBUFW(buf,n*20+10)=id->equip; + WBUFW(buf,n*20+12)=stor->storage[i].equip; + WBUFB(buf,n*20+14)=stor->storage[i].attribute; + WBUFB(buf,n*20+15)=stor->storage[i].refine; + if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) { + WBUFW(buf,n*20+16)=stor->storage[i].card[0]; + WBUFW(buf,n*20+18)=stor->storage[i].card[1]; + WBUFW(buf,n*20+20)=stor->storage[i].card[2]; + WBUFW(buf,n*20+22)=stor->storage[i].card[3]; + } else { + if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0) + WBUFW(buf,n*20+16)=j; + else + WBUFW(buf,n*20+16)=stor->storage[i].card[0]; + if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0) + WBUFW(buf,n*20+18)=j; + else + WBUFW(buf,n*20+18)=stor->storage[i].card[1]; + if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0) + WBUFW(buf,n*20+20)=j; + else + WBUFW(buf,n*20+20)=stor->storage[i].card[2]; + if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0) + WBUFW(buf,n*20+22)=j; + else + WBUFW(buf,n*20+22)=stor->storage[i].card[3]; + } + n++; + } + if(n){ + WBUFW(buf,2)=4+n*20; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return 0; +} + +/*========================================== + * ステータスを送りつける + * 表示専用数字はこの中で計算して送る + *------------------------------------------ + */ +int clif_updatestatus(struct map_session_data *sd,int type) +{ + int fd,len=8; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOW(fd,0)=0xb0; + WFIFOW(fd,2)=type; + switch(type){ + // 00b0 + case SP_WEIGHT: + pc_checkweighticon(sd); + WFIFOW(fd,0)=0xb0; + WFIFOW(fd,2)=type; + WFIFOL(fd,4)=sd->weight; + break; + case SP_MAXWEIGHT: + WFIFOL(fd,4)=sd->max_weight; + break; + case SP_SPEED: + WFIFOL(fd,4)=sd->speed; + break; + case SP_BASELEVEL: + WFIFOL(fd,4)=sd->status.base_level; + break; + case SP_JOBLEVEL: + WFIFOL(fd,4)=sd->status.job_level; + break; + case SP_MANNER: + WFIFOL(fd,4)=sd->status.manner; + clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner); + break; + case SP_STATUSPOINT: + WFIFOL(fd,4)=sd->status.status_point; + break; + case SP_SKILLPOINT: + WFIFOL(fd,4)=sd->status.skill_point; + break; + case SP_HIT: + WFIFOL(fd,4)=sd->hit; + break; + case SP_FLEE1: + WFIFOL(fd,4)=sd->flee; + break; + case SP_FLEE2: + WFIFOL(fd,4)=sd->flee2/10; + break; + case SP_MAXHP: + WFIFOL(fd,4)=sd->status.max_hp; + break; + case SP_MAXSP: + WFIFOL(fd,4)=sd->status.max_sp; + break; + case SP_HP: + WFIFOL(fd,4)=sd->status.hp; + break; + case SP_SP: + WFIFOL(fd,4)=sd->status.sp; + break; + case SP_ASPD: + WFIFOL(fd,4)=sd->aspd; + break; + case SP_ATK1: + WFIFOL(fd,4)=sd->base_atk+sd->watk; + break; + case SP_DEF1: + WFIFOL(fd,4)=sd->def; + break; + case SP_MDEF1: + WFIFOL(fd,4)=sd->mdef; + break; + case SP_ATK2: + WFIFOL(fd,4)=sd->watk2; + break; + case SP_DEF2: + WFIFOL(fd,4)=sd->def2; + break; + case SP_MDEF2: + WFIFOL(fd,4)=sd->mdef2; + break; + case SP_CRITICAL: + WFIFOL(fd,4)=sd->critical/10; + break; + case SP_MATK1: + WFIFOL(fd,4)=sd->matk1; + break; + case SP_MATK2: + WFIFOL(fd,4)=sd->matk2; + break; + + + case SP_ZENY: + WFIFOW(fd,0)=0xb1; + if(sd->status.zeny < 0) + sd->status.zeny = 0; + WFIFOL(fd,4)=sd->status.zeny; + break; + case SP_BASEEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=sd->status.base_exp; + break; + case SP_JOBEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=sd->status.job_exp; + break; + case SP_NEXTBASEEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=pc_nextbaseexp(sd); + break; + case SP_NEXTJOBEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=pc_nextjobexp(sd); + break; + + // 00be 終了 + case SP_USTR: + case SP_UAGI: + case SP_UVIT: + case SP_UINT: + case SP_UDEX: + case SP_ULUK: + WFIFOW(fd,0)=0xbe; + WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR); + len=5; + break; + + // 013a 終了 + case SP_ATTACKRANGE: + WFIFOW(fd,0)=0x13a; + WFIFOW(fd,2)=sd->attackrange; + len=4; + break; + + // 0141 終了 + case SP_STR: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.str; + WFIFOL(fd,10)=sd->paramb[0] + sd->parame[0]; + len=14; + break; + case SP_AGI: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.agi; + WFIFOL(fd,10)=sd->paramb[1] + sd->parame[1]; + len=14; + break; + case SP_VIT: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.vit; + WFIFOL(fd,10)=sd->paramb[2] + sd->parame[2]; + len=14; + break; + case SP_INT: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.int_; + WFIFOL(fd,10)=sd->paramb[3] + sd->parame[3]; + len=14; + break; + case SP_DEX: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.dex; + WFIFOL(fd,10)=sd->paramb[4] + sd->parame[4]; + len=14; + break; + case SP_LUK: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.luk; + WFIFOL(fd,10)=sd->paramb[5] + sd->parame[5]; + len=14; + break; + + case SP_CARTINFO: + WFIFOW(fd,0)=0x121; + WFIFOW(fd,2)=sd->cart_num; + WFIFOW(fd,4)=sd->cart_max_num; + WFIFOL(fd,6)=sd->cart_weight; + WFIFOL(fd,10)=sd->cart_max_weight; + len=14; + break; + + default: + if(battle_config.error_log) + printf("clif_updatestatus : make %d routine\n",type); + return 1; + } + WFIFOSET(fd,len); + + return 0; +} +int clif_changestatus(struct block_list *bl,int type,int val) +{ + unsigned char buf[12]; + struct map_session_data *sd = NULL; + + nullpo_retr(0, bl); + + if(bl->type == BL_PC) + sd = (struct map_session_data *)bl; + +//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val); + if(sd){ + WBUFW(buf,0)=0x1ab; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=type; + switch(type){ + case SP_MANNER: + WBUFL(buf,8)=val; + break; + default: + if(battle_config.error_log) + printf("clif_changestatus : make %d routine\n",type); + return 1; + } + clif_send(buf,packet_db[0x1ab].len,bl,AREA_WOS); + } + return 0; +} +/*========================================== + * + *------------------------------------------ + */ +int clif_changelook(struct block_list *bl,int type,int val) +{ + + unsigned char buf[32]; + struct map_session_data *sd = NULL; + + nullpo_retr(0, bl); + + if(bl->type == BL_PC) + sd = (struct map_session_data *)bl; + + if(sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] + return 0; + +#if PACKETVER < 4 + if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD) && sd->view_class == 22) + val =0; + WBUFW(buf,0)=0xc3; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFB(buf,7)=val; + clif_send(buf,packet_db[0xc3].len,bl,AREA); +#else + if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD || type == LOOK_SHOES)) { + WBUFW(buf,0)=0x1d7; + WBUFL(buf,2)=bl->id; + if(type == LOOK_SHOES) { + WBUFB(buf,6)=9; + if(sd->equip_index[2] >= 0 && sd->inventory_data[sd->equip_index[2]]) { + if(sd->inventory_data[sd->equip_index[2]]->view_id > 0) + WBUFW(buf,7)=sd->inventory_data[sd->equip_index[2]]->view_id; + else + WBUFW(buf,7)=sd->status.inventory[sd->equip_index[2]].nameid; + } else + WBUFW(buf,7)=0; + WBUFW(buf,9)=0; + } + else { + WBUFB(buf,6)=2; + if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { + if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid; + } else + WBUFW(buf,7)=0; + if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && + sd->view_class != 22) { + if(sd->inventory_data[sd->equip_index[8]]->view_id > 0) + WBUFW(buf,9)=sd->inventory_data[sd->equip_index[8]]->view_id; + else + WBUFW(buf,9)=sd->status.inventory[sd->equip_index[8]].nameid; + } else + WBUFW(buf,9)=0; + } + clif_send(buf,packet_db[0x1d7].len,bl,AREA); + } + else if(sd && (type == LOOK_BASE) && (val > 255)) + { + WBUFW(buf,0)=0x1d7; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFW(buf,7)=val; + WBUFW(buf,9)=0; + clif_send(buf,packet_db[0x1d7].len,bl,AREA); + } else { + WBUFW(buf,0)=0xc3; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFB(buf,7)=val; + clif_send(buf,packet_db[0xc3].len,bl,AREA); + } +#endif + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_initialstatus(struct map_session_data *sd) +{ + int fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf=WFIFOP(fd,0); + + WBUFW(buf,0)=0xbd; + WBUFW(buf,2)=sd->status.status_point; + WBUFB(buf,4)=(sd->status.str > 255)? 255:sd->status.str; + WBUFB(buf,5)=pc_need_status_point(sd,SP_STR); + WBUFB(buf,6)=(sd->status.agi > 255)? 255:sd->status.agi; + WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI); + WBUFB(buf,8)=(sd->status.vit > 255)? 255:sd->status.vit; + WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT); + WBUFB(buf,10)=(sd->status.int_ > 255)? 255:sd->status.int_; + WBUFB(buf,11)=pc_need_status_point(sd,SP_INT); + WBUFB(buf,12)=(sd->status.dex > 255)? 255:sd->status.dex; + WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX); + WBUFB(buf,14)=(sd->status.luk > 255)? 255:sd->status.luk; + WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK); + + WBUFW(buf,16) = sd->base_atk + sd->watk; + WBUFW(buf,18) = sd->watk2; //atk bonus + WBUFW(buf,20) = sd->matk1; + WBUFW(buf,22) = sd->matk2; + WBUFW(buf,24) = sd->def; // def + WBUFW(buf,26) = sd->def2; + WBUFW(buf,28) = sd->mdef; // mdef + WBUFW(buf,30) = sd->mdef2; + WBUFW(buf,32) = sd->hit; + WBUFW(buf,34) = sd->flee; + WBUFW(buf,36) = sd->flee2/10; + WBUFW(buf,38) = sd->critical/10; + WBUFW(buf,40) = sd->status.karma; + WBUFW(buf,42) = sd->status.manner; + + WFIFOSET(fd,packet_db[0xbd].len); + + clif_updatestatus(sd,SP_STR); + clif_updatestatus(sd,SP_AGI); + clif_updatestatus(sd,SP_VIT); + clif_updatestatus(sd,SP_INT); + clif_updatestatus(sd,SP_DEX); + clif_updatestatus(sd,SP_LUK); + + clif_updatestatus(sd,SP_ATTACKRANGE); + clif_updatestatus(sd,SP_ASPD); + + return 0; +} + +/*========================================== + *矢装備 + *------------------------------------------ + */ +int clif_arrowequip(struct map_session_data *sd,int val) +{ + int fd; + + nullpo_retr(0, sd); + + if(sd->attacktarget && sd->attacktarget > 0) // [Valaris] + sd->attacktarget = 0; + + fd=sd->fd; + WFIFOW(fd,0)=0x013c; + WFIFOW(fd,2)=val+2;//矢のアイテムID + + WFIFOSET(fd,packet_db[0x013c].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_arrow_fail(struct map_session_data *sd,int type) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x013b; + WFIFOW(fd,2)=type; + + WFIFOSET(fd,packet_db[0x013b].len); + + return 0; +} + +/*========================================== + * 作成可能 矢リスト送信 + *------------------------------------------ + */ +int clif_arrow_create_list(struct map_session_data *sd) +{ + int i,c,view; + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1ad; + + for(i=0,c=0;i 0 && pc_search_inventory(sd,skill_arrow_db[i].nameid)>=0){ + if((view = itemdb_viewid(skill_arrow_db[i].nameid)) > 0) + WFIFOW(fd,c*2+4) = view; + else + WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid; + c++; + } + } + WFIFOW(fd,2)=c*2+4; + WFIFOSET(fd,WFIFOW(fd,2)); + if(c > 0) sd->state.make_arrow_flag = 1; + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_statusupack(struct map_session_data *sd,int type,int ok,int val) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xbc; + WFIFOW(fd,2)=type; + WFIFOB(fd,4)=ok; + WFIFOB(fd,5)=val; + WFIFOSET(fd,packet_db[0xbc].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xaa; + WFIFOW(fd,2)=n+2; + WFIFOW(fd,4)=pos; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_db[0xaa].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xac; + WFIFOW(fd,2)=n+2; + WFIFOW(fd,4)=pos; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_db[0xac].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_misceffect(struct block_list* bl,int type) +{ + char buf[32]; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = 0x19b; + WBUFL(buf,2) = bl->id; + WBUFL(buf,6) = type; + + clif_send(buf,packet_db[0x19b].len,bl,AREA); + + return 0; +} +int clif_misceffect2(struct block_list *bl, int type) { + unsigned char buf[24]; + + nullpo_retr(0, bl); + + memset(buf, 0, packet_db[0x1f3].len); + + WBUFW(buf,0) = 0x1f3; + WBUFL(buf,2) = bl->id; + WBUFL(buf,6) = type; + + clif_send(buf, packet_db[0x1f3].len, bl, AREA); + + return 0; + +} +/*========================================== + * 表示オプション変更 + *------------------------------------------ + */ +int clif_changeoption(struct block_list* bl) +{ + char buf[32]; + short option; + struct status_change *sc_data; + static const int omask[]={ 0x10,0x20 }; + static const int scnum[]={ SC_FALCON, SC_RIDING }; + int i; + + nullpo_retr(0, bl); + + option = *battle_get_option(bl); + sc_data = battle_get_sc_data(bl); + + WBUFW(buf,0) = 0x119; + WBUFL(buf,2) = bl->id; + WBUFW(buf,6) = *battle_get_opt1(bl); + WBUFW(buf,8) = *battle_get_opt2(bl); + WBUFW(buf,10) = option; + WBUFB(buf,12) = 0; // ?? + + if(bl->type==BL_PC) { // disguises [Valaris] + struct map_session_data *sd=((struct map_session_data *)bl); + if(sd && sd->disguise > 23 && sd->disguise < 4001) { + clif_send(buf,packet_db[0x119].len,bl,AREA_WOS); + clif_spawnpc(sd); + } else + clif_send(buf,packet_db[0x119].len,bl,AREA); + } else + clif_send(buf,packet_db[0x119].len,bl,AREA); + + // アイコンの表示 + for(i=0;ifd; + WFIFOW(fd,0)=0xa8; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_db[0xa8].len); + } + else { +#if PACKETVER < 3 + int fd=sd->fd; + WFIFOW(fd,0)=0xa8; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_db[0xa8].len); +#else + char buf[32]; + + WBUFW(buf,0)=0x1c8; + WBUFW(buf,2)=index+2; + if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) + WBUFW(buf,4)=sd->inventory_data[index]->view_id; + else + WBUFW(buf,4)=sd->status.inventory[index].nameid; + WBUFL(buf,6)=sd->bl.id; + WBUFW(buf,10)=amount; + WBUFB(buf,12)=ok; + clif_send(buf,packet_db[0x1c8].len,&sd->bl,AREA); +#endif + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_createchat(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xd6; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_db[0xd6].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_dispchat(struct chat_data *cd,int fd) +{ + char buf[128]; // 最大title(60バイト)+17 + + if(cd==NULL || *cd->owner==NULL) + return 1; + + WBUFW(buf,0)=0xd7; + WBUFW(buf,2)=strlen(cd->title)+17; + WBUFL(buf,4)=(*cd->owner)->id; + WBUFL(buf,8)=cd->bl.id; + WBUFW(buf,12)=cd->limit; + WBUFW(buf,14)=cd->users; + WBUFB(buf,16)=cd->pub; + strcpy(WBUFP(buf,17),cd->title); + if(fd){ + memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); + WFIFOSET(fd,WBUFW(buf,2)); + } else { + clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC); + } + + return 0; +} + +/*========================================== + * chatの状態変更成功 + * 外部の人用と命令コード(d7->df)が違うだけ + *------------------------------------------ + */ +int clif_changechatstatus(struct chat_data *cd) +{ + char buf[128]; // 最大title(60バイト)+17 + + if(cd==NULL || cd->usersd[0]==NULL) + return 1; + + WBUFW(buf,0)=0xdf; + WBUFW(buf,2)=strlen(cd->title)+17; + WBUFL(buf,4)=cd->usersd[0]->bl.id; + WBUFL(buf,8)=cd->bl.id; + WBUFW(buf,12)=cd->limit; + WBUFW(buf,14)=cd->users; + WBUFB(buf,16)=cd->pub; + strcpy(WBUFP(buf,17),cd->title); + clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchat(struct chat_data *cd,int fd) +{ + char buf[32]; + + nullpo_retr(0, cd); + + WBUFW(buf,0)=0xd8; + WBUFL(buf,2)=cd->bl.id; + if(fd){ + memcpy(WFIFOP(fd,0),buf,packet_db[0xd8].len); + WFIFOSET(fd,packet_db[0xd8].len); + } else { + clif_send(buf,packet_db[0xd8].len,*cd->owner,AREA_WOSC); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_joinchatfail(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOW(fd,0)=0xda; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_db[0xda].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) +{ + int fd; + int i; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + fd=sd->fd; + WFIFOW(fd,0)=0xdb; + WFIFOW(fd,2)=8+(28*cd->users); + WFIFOL(fd,4)=cd->bl.id; + for(i = 0;i < cd->users;i++){ + WFIFOL(fd,8+i*28) = (i!=0)||((*cd->owner)->type==BL_NPC); + memcpy(WFIFOP(fd,8+i*28+4),cd->usersd[i]->status.name,24); + } + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_addchat(struct chat_data* cd,struct map_session_data *sd) +{ + char buf[32]; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + WBUFW(buf, 0) = 0x0dc; + WBUFW(buf, 2) = cd->users; + memcpy(WBUFP(buf, 4),sd->status.name,24); + clif_send(buf,packet_db[0xdc].len,&sd->bl,CHAT_WOS); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd) +{ + char buf[64]; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + WBUFW(buf, 0) = 0xe1; + WBUFL(buf, 2) = 1; + memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,24); + WBUFW(buf,30) = 0xe1; + WBUFL(buf,32) = 0; + memcpy(WBUFP(buf,36),sd->status.name,24); + + clif_send(buf,packet_db[0xe1].len*2,&sd->bl,CHAT); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_leavechat(struct chat_data* cd,struct map_session_data *sd) +{ + char buf[32]; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + WBUFW(buf, 0) = 0xdd; + WBUFW(buf, 2) = cd->users-1; + memcpy(WBUFP(buf,4),sd->status.name,24); + WBUFB(buf,28) = 0; + + clif_send(buf,packet_db[0xdd].len,&sd->bl,CHAT); + + return 0; +} + +/*========================================== + * 取り引き要請受け + *------------------------------------------ + */ +int clif_traderequest(struct map_session_data *sd,char *name) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xe5; + strcpy(WFIFOP(fd,2),name); + WFIFOSET(fd,packet_db[0xe5].len); + + return 0; +} + +/*========================================== + * 取り引き要求応答 + *------------------------------------------ + */ +int clif_tradestart(struct map_session_data *sd,int type) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xe7; + WFIFOB(fd,2)=type; + WFIFOSET(fd,packet_db[0xe7].len); + + return 0; +} + +/*========================================== + * 相手方からのアイテム追加 + *------------------------------------------ + */ +int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount) +{ + int fd,j; + + nullpo_retr(0, sd); + nullpo_retr(0, tsd); + + fd=tsd->fd; + WFIFOW(fd,0)=0xe9; + WFIFOL(fd,2)=amount; + if(index==0){ + WFIFOW(fd,6) = 0; // type id + WFIFOB(fd,8) = 0; //identify flag + WFIFOB(fd,9) = 0; // attribute + WFIFOB(fd,10)= 0; //refine + WFIFOW(fd,11)= 0; //card (4w) + WFIFOW(fd,13)= 0; //card (4w) + WFIFOW(fd,15)= 0; //card (4w) + WFIFOW(fd,17)= 0; //card (4w) + } + else{ + index -= 2; + if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) + WFIFOW(fd,6) = sd->inventory_data[index]->view_id; + else + WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id + WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag + WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute + WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine + if(sd->status.inventory[index].card[0]==0x00ff || sd->status.inventory[index].card[0]==0x00fe || sd->status.inventory[index].card[0]==(short)0xff00) { + WFIFOW(fd,11)= sd->status.inventory[index].card[0]; //card (4w) + WFIFOW(fd,13)= sd->status.inventory[index].card[1]; //card (4w) + WFIFOW(fd,15)= sd->status.inventory[index].card[2]; //card (4w) + WFIFOW(fd,17)= sd->status.inventory[index].card[3]; //card (4w) + } else { + if(sd->status.inventory[index].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[0])) > 0) + WFIFOW(fd,11)= j; + else + WFIFOW(fd,11)= sd->status.inventory[index].card[0]; + if(sd->status.inventory[index].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[1])) > 0) + WFIFOW(fd,13)= j; + else + WFIFOW(fd,13)= sd->status.inventory[index].card[1]; + if(sd->status.inventory[index].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[2])) > 0) + WFIFOW(fd,15)= j; + else + WFIFOW(fd,15)= sd->status.inventory[index].card[2]; + if(sd->status.inventory[index].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[3])) > 0) + WFIFOW(fd,17)= j; + else + WFIFOW(fd,17)= sd->status.inventory[index].card[3]; + } + } + WFIFOSET(fd,packet_db[0xe9].len); + + return 0; +} + +/*========================================== + * アイテム追加成功/失敗 + *------------------------------------------ + */ +int clif_tradeitemok(struct map_session_data *sd,int index,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xea; + WFIFOW(fd,2)=index; + WFIFOB(fd,4)=fail; + WFIFOSET(fd,packet_db[0xea].len); + + return 0; +} + +/*========================================== + * 取り引きok押し + *------------------------------------------ + */ +int clif_tradedeal_lock(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xec; + WFIFOB(fd,2)=fail; // 0=you 1=the other person + WFIFOSET(fd,packet_db[0xec].len); + + return 0; +} + +/*========================================== + * 取り引きがキャンセルされました + *------------------------------------------ + */ +int clif_tradecancelled(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xee; + WFIFOSET(fd,packet_db[0xee].len); + + return 0; +} + +/*========================================== + * 取り引き完了 + *------------------------------------------ + */ +int clif_tradecompleted(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xf0; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_db[0xf0].len); + + return 0; +} + +/*========================================== + * カプラ倉庫のアイテム数を更新 + *------------------------------------------ + */ +int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOW(fd,0) = 0xf2; // update storage amount + WFIFOW(fd,2) = stor->storage_amount; //items + WFIFOW(fd,4) = MAX_STORAGE; //items max + WFIFOSET(fd,packet_db[0xf2].len); + + return 0; +} + +/*========================================== + * カプラ倉庫にアイテムを追加する + *------------------------------------------ + */ +int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount) +{ + int view,fd,j; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOW(fd,0) =0xf4; // Storage item added + WFIFOW(fd,2) =index+1; // index + WFIFOL(fd,4) =amount; // amount + if((view = itemdb_viewid(stor->storage[index].nameid)) > 0) + WFIFOW(fd,8) =view; + else + WFIFOW(fd,8) =stor->storage[index].nameid; // id + WFIFOB(fd,10)=stor->storage[index].identify; //identify flag + WFIFOB(fd,11)=stor->storage[index].attribute; // attribute + WFIFOB(fd,12)=stor->storage[index].refine; //refine + if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) { + WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w) + WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w) + WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w) + WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w) + } else { + if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0) + WFIFOW(fd,13)= j; + else + WFIFOW(fd,13)= stor->storage[index].card[0]; + if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0) + WFIFOW(fd,15)= j; + else + WFIFOW(fd,15)= stor->storage[index].card[1]; + if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0) + WFIFOW(fd,17)= j; + else + WFIFOW(fd,17)= stor->storage[index].card[2]; + if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0) + WFIFOW(fd,19)= j; + else + WFIFOW(fd,19)= stor->storage[index].card[3]; + } + WFIFOSET(fd,packet_db[0xf4].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOW(fd,0) = 0xf2; // update storage amount + WFIFOW(fd,2) = stor->storage_amount; //items + WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max + WFIFOSET(fd,packet_db[0xf2].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount) +{ + int view,fd,j; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOW(fd,0) =0xf4; // Storage item added + WFIFOW(fd,2) =index+1; // index + WFIFOL(fd,4) =amount; // amount + if((view = itemdb_viewid(stor->storage[index].nameid)) > 0) + WFIFOW(fd,8) =view; + else + WFIFOW(fd,8) =stor->storage[index].nameid; // id + WFIFOB(fd,10)=stor->storage[index].identify; //identify flag + WFIFOB(fd,11)=stor->storage[index].attribute; // attribute + WFIFOB(fd,12)=stor->storage[index].refine; //refine + if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) { + WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w) + WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w) + WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w) + WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w) + } else { + if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0) + WFIFOW(fd,13)= j; + else + WFIFOW(fd,13)= stor->storage[index].card[0]; + if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0) + WFIFOW(fd,15)= j; + else + WFIFOW(fd,15)= stor->storage[index].card[1]; + if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0) + WFIFOW(fd,17)= j; + else + WFIFOW(fd,17)= stor->storage[index].card[2]; + if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0) + WFIFOW(fd,19)= j; + else + WFIFOW(fd,19)= stor->storage[index].card[3]; + } + WFIFOSET(fd,packet_db[0xf4].len); + + return 0; +} + +/*========================================== + * カプラ倉庫からアイテムを取り去る + *------------------------------------------ + */ +int clif_storageitemremoved(struct map_session_data *sd,int index,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xf6; // Storage item removed + WFIFOW(fd,2)=index+1; + WFIFOL(fd,4)=amount; + WFIFOSET(fd,packet_db[0xf6].len); + + return 0; +} + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +int clif_storageclose(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xf8; // Storage Closed + WFIFOSET(fd,packet_db[0xf8].len); + + return 0; +} + +// +// callback系 ? +// +/*========================================== + * PC表示 + *------------------------------------------ + */ +void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) +{ + int len; + + nullpo_retv(sd); + nullpo_retv(dstsd); + + if(dstsd->walktimer != -1){ + len = clif_set007b(dstsd,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + } else { + len = clif_set0078(dstsd,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + } + + if(dstsd->chatID){ + struct chat_data *cd; + cd=(struct chat_data*)map_id2bl(dstsd->chatID); + if(cd->usersd[0]==dstsd) + clif_dispchat(cd,sd->fd); + } + if(dstsd->vender_id){ + clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd); + } + if(dstsd->spiritball > 0) { + clif_set01e1(dstsd,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,packet_db[0x1e1].len); + } + if(battle_config.save_clothcolor==1 && dstsd->status.clothes_color > 0) + clif_changelook(&dstsd->bl,LOOK_CLOTHES_COLOR,dstsd->status.clothes_color); + + if(sd->status.manner < 0) + clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner); + +} + +/*========================================== + * NPC表示 + *------------------------------------------ + */ +void clif_getareachar_npc(struct map_session_data* sd,struct npc_data* nd) +{ + int len; + + nullpo_retv(sd); + nullpo_retv(nd); + + if(nd->class < 0 || nd->flag&1 || nd->class == INVISIBLE_CLASS) + return; + + len = clif_npc0078(nd,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + + if(nd->chat_id){ + clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); + } + +} + +/*========================================== + * 移動停止 + *------------------------------------------ + */ +int clif_movemob(struct mob_data *md) +{ + unsigned char buf[256]; + int len; + + nullpo_retr(0, md); + + len = clif_mob007b(md,buf); + clif_send(buf,len,&md->bl,AREA); + + if(mob_get_equip(md->class) > 0) // mob equipment [Valaris] + clif_mob_equip(md,mob_get_equip(md->class)); + + return 0; +} + +/*========================================== + * モンスターの位置修正 + *------------------------------------------ + */ +int clif_fixmobpos(struct mob_data *md) +{ + unsigned char buf[256]; + int len; + + nullpo_retr(0, md); + + if(md->state.state == MS_WALK){ + len = clif_mob007b(md,buf); + clif_send(buf,len,&md->bl,AREA); + } else { + len = clif_mob0078(md,buf); + clif_send(buf,len,&md->bl,AREA); + } + + return 0; +} + +/*========================================== + * PCの位置修正 + *------------------------------------------ + */ +int clif_fixpcpos(struct map_session_data *sd) +{ + unsigned char buf[256]; + int len; + + nullpo_retr(0, sd); + + if(sd->walktimer != -1){ + len = clif_set007b(sd,buf); + clif_send(buf,len,&sd->bl,AREA); + } else { + len = clif_set0078(sd,buf); + clif_send(buf,len,&sd->bl,AREA); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_fixpetpos(struct pet_data *pd) +{ + unsigned char buf[256]; + int len; + + nullpo_retr(0, pd); + + if(pd->state.state == MS_WALK){ + len = clif_pet007b(pd,buf); + clif_send(buf,len,&pd->bl,AREA); + } else { + len = clif_pet0078(pd,buf); + clif_send(buf,len,&pd->bl,AREA); + } + + return 0; +} + +// npc walking [Valaris] +int clif_fixnpcpos(struct npc_data *nd) +{ + unsigned char buf[256]; + int len; + + nullpo_retr(0, nd); + + if(nd->state.state == MS_WALK){ + len = clif_npc007b(nd,buf); + clif_send(buf,len,&nd->bl,AREA); + } else { + len = clif_npc0078(nd,buf); + clif_send(buf,len,&nd->bl,AREA); + } + + return 0; +} + +/*========================================== + * 通常攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) +{ + unsigned char buf[256]; + struct status_change *sc_data; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + sc_data = battle_get_sc_data(dst); + + if(type != 4 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure) + type = 9; + if(sc_data) { + if(type != 4 && sc_data[SC_ENDURE].timer != -1) + type = 9; + if(sc_data[SC_HALLUCINATION].timer != -1) { + if(damage > 0) + damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; + if(damage2 > 0) + damage2 = damage2*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; + } + } + + WBUFW(buf,0)=0x8a; + WBUFL(buf,2)=src->id; + WBUFL(buf,6)=dst->id; + WBUFL(buf,10)=tick; + WBUFL(buf,14)=sdelay; + WBUFL(buf,18)=ddelay; + WBUFW(buf,22)=(damage > 0x7fff)? 0x7fff:damage; + WBUFW(buf,24)=div; + WBUFB(buf,26)=type; + WBUFW(buf,27)=damage2; + clif_send(buf,packet_db[0x8a].len,src,AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md) +{ + int len; + nullpo_retv(sd); + nullpo_retv(md); + + if(md->state.state == MS_WALK){ + len = clif_mob007b(md,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + } else { + len = clif_mob0078(md,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + } + + if(mob_get_equip(md->class) > 0) // mob equipment [Valaris] + clif_mob_equip(md,mob_get_equip(md->class)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_getareachar_pet(struct map_session_data* sd,struct pet_data* pd) +{ + int len; + + nullpo_retv(sd); + nullpo_retv(pd); + + if(pd->state.state == MS_WALK){ + len = clif_pet007b(pd,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + } else { + len = clif_pet0078(pd,WFIFOP(sd->fd,0)); + WFIFOSET(sd->fd,len); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) +{ + int view,fd; + + nullpo_retv(sd); + nullpo_retv(fitem); + + fd=sd->fd; + //009d .l .w .B .w .w .w .B .B + WFIFOW(fd,0)=0x9d; + WFIFOL(fd,2)=fitem->bl.id; + if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) + WFIFOW(fd,6)=view; + else + WFIFOW(fd,6)=fitem->item_data.nameid; + WFIFOB(fd,8)=fitem->item_data.identify; + WFIFOW(fd,9)=fitem->bl.x; + WFIFOW(fd,11)=fitem->bl.y; + WFIFOW(fd,13)=fitem->item_data.amount; + WFIFOB(fd,15)=fitem->subx; + WFIFOB(fd,16)=fitem->suby; + + WFIFOSET(fd,packet_db[0x9d].len); +} +/*========================================== + * 場所スキルエフェクトが視界に入る + *------------------------------------------ + */ +int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit) +{ + int fd; + struct block_list *bl; + + nullpo_retr(0, unit); + + fd=sd->fd; + bl=map_id2bl(unit->group->src_id); +#if PACKETVER < 3 + memset(WFIFOP(fd,0),0,packet_db[0x11f].len); + WFIFOW(fd, 0)=0x11f; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOL(fd, 6)=unit->group->src_id; + WFIFOW(fd,10)=unit->bl.x; + WFIFOW(fd,12)=unit->bl.y; + WFIFOB(fd,14)=unit->group->unit_id; + WFIFOB(fd,15)=0; + WFIFOSET(fd,packet_db[0x11f].len); +#else + memset(WFIFOP(fd,0),0,packet_db[0x1c9].len); + WFIFOW(fd, 0)=0x1c9; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOL(fd, 6)=unit->group->src_id; + WFIFOW(fd,10)=unit->bl.x; + WFIFOW(fd,12)=unit->bl.y; + WFIFOB(fd,14)=unit->group->unit_id; + WFIFOB(fd,15)=1; + WFIFOL(fd,15+1)=0; //1-4調べた限り固定 + WFIFOL(fd,15+5)=0; //5-8調べた限り固定 + //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 + WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) + WFIFOL(fd,15+17)=0x004f37dd; //17-20調べた限り固定 + WFIFOL(fd,15+21)=0x0012f674; //21-24調べた限り固定 + WFIFOL(fd,15+25)=0x0012f664; //25-28調べた限り固定 + WFIFOL(fd,15+29)=0x0012f654; //29-32調べた限り固定 + WFIFOL(fd,15+33)=0x77527bbc; //33-36調べた限り固定 + //37-39 + WFIFOB(fd,15+40)=0x2d; //40調べた限り固定 + WFIFOL(fd,15+41)=0; //41-44調べた限り0固定 + WFIFOL(fd,15+45)=0; //45-48調べた限り0固定 + WFIFOL(fd,15+49)=0; //49-52調べた限り0固定 + WFIFOL(fd,15+53)=0x0048d919; //53-56調べた限り固定 + WFIFOL(fd,15+57)=0x0000003e; //57-60調べた限り固定 + WFIFOL(fd,15+61)=0x0012f66c; //61-64調べた限り固定 + //65-68 + //69-72 + if(bl) WFIFOL(fd,15+73)=bl->y; //73-76術者のY座標 + WFIFOL(fd,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 + WFIFOB(fd,15+81)=0xaa; //81終端文字0xaa + + /* Graffiti [Valaris] */ + if(unit->group->unit_id==0xb0) { + WFIFOL(fd,15)=1; + WFIFOL(fd,16)=1; + memcpy(WFIFOP(fd,17),unit->group->valstr,80); + } + + WFIFOSET(fd,packet_db[0x1c9].len); +#endif + if(unit->group->skill_id == WZ_ICEWALL) + clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5); + + return 0; +} +/*========================================== + * 場所スキルエフェクトが視界から消える + *------------------------------------------ + */ +int clif_clearchar_skillunit(struct skill_unit *unit,int fd) +{ + nullpo_retr(0, unit); + + WFIFOW(fd, 0)=0x120; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOSET(fd,packet_db[0x120].len); + if(unit->group->skill_id == WZ_ICEWALL) + clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_01ac(struct block_list *bl) +{ + char buf[32]; + + nullpo_retr(0, bl); + + WBUFW(buf, 0) = 0x1ac; + WBUFL(buf, 2) = bl->id; + + clif_send(buf,packet_db[0x1ac].len,bl,AREA); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ + int clif_getareachar(struct block_list* bl,va_list ap) +{ + struct map_session_data *sd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + + sd=va_arg(ap,struct map_session_data*); + + switch(bl->type){ + case BL_PC: + if(sd==(struct map_session_data*)bl) + break; + clif_getareachar_pc(sd,(struct map_session_data*) bl); + break; + case BL_NPC: + clif_getareachar_npc(sd,(struct npc_data*) bl); + break; + case BL_MOB: + clif_getareachar_mob(sd,(struct mob_data*) bl); + break; + case BL_PET: + clif_getareachar_pet(sd,(struct pet_data*) bl); + break; + case BL_ITEM: + clif_getareachar_item(sd,(struct flooritem_data*) bl); + break; + case BL_SKILL: + clif_getareachar_skillunit(sd,(struct skill_unit *)bl); + break; + default: + if(battle_config.error_log) + printf("get area char ??? %d\n",bl->type); + break; + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_pcoutsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd,*dstsd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, sd=va_arg(ap,struct map_session_data*)); + + switch(bl->type){ + case BL_PC: + dstsd = (struct map_session_data*) bl; + if(sd != dstsd) { + clif_clearchar_id(dstsd->bl.id,0,sd->fd); + clif_clearchar_id(sd->bl.id,0,dstsd->fd); + if(dstsd->chatID){ + struct chat_data *cd; + cd=(struct chat_data*)map_id2bl(dstsd->chatID); + if(cd->usersd[0]==dstsd) + clif_dispchat(cd,sd->fd); + } + if(dstsd->vender_id){ + clif_closevendingboard(&dstsd->bl,sd->fd); + } + } + break; + case BL_NPC: + if( ((struct npc_data *)bl)->class != INVISIBLE_CLASS ) + clif_clearchar_id(bl->id,0,sd->fd); + break; + case BL_MOB: + case BL_PET: + clif_clearchar_id(bl->id,0,sd->fd); + break; + case BL_ITEM: + clif_clearflooritem((struct flooritem_data*)bl,sd->fd); + break; + case BL_SKILL: + clif_clearchar_skillunit((struct skill_unit *)bl,sd->fd); + break; + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_pcinsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd,*dstsd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, sd=va_arg(ap,struct map_session_data*)); + + switch(bl->type){ + case BL_PC: + dstsd = (struct map_session_data *)bl; + if(sd != dstsd) { + clif_getareachar_pc(sd,dstsd); + clif_getareachar_pc(dstsd,sd); + } + break; + case BL_NPC: + clif_getareachar_npc(sd,(struct npc_data*)bl); + break; + case BL_MOB: + clif_getareachar_mob(sd,(struct mob_data*)bl); + break; + case BL_PET: + clif_getareachar_pet(sd,(struct pet_data*)bl); + break; + case BL_ITEM: + clif_getareachar_item(sd,(struct flooritem_data*)bl); + break; + case BL_SKILL: + clif_getareachar_skillunit(sd,(struct skill_unit *)bl); + break; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_moboutsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd; + struct mob_data *md; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, md=va_arg(ap,struct mob_data*)); + + if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){ + clif_clearchar_id(md->bl.id,0,sd->fd); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_mobinsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd; + struct mob_data *md; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + + md=va_arg(ap,struct mob_data*); + if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){ + clif_getareachar_mob(sd,md); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_petoutsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd; + struct pet_data *pd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, pd=va_arg(ap,struct pet_data*)); + + if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){ + clif_clearchar_id(pd->bl.id,0,sd->fd); + } + + return 0; +} +// npc walking [Valaris] +int clif_npcoutsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd; + struct npc_data *nd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, nd=va_arg(ap,struct npc_data*)); + + if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){ + clif_clearchar_id(nd->bl.id,0,sd->fd); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_petinsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd; + struct pet_data *pd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + + pd=va_arg(ap,struct pet_data*); + if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){ + clif_getareachar_pet(sd,pd); + } + + return 0; +} +// npc walking [Valaris] +int clif_npcinsight(struct block_list *bl,va_list ap) +{ + struct map_session_data *sd; + struct npc_data *nd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + + nd=va_arg(ap,struct npc_data*); + if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){ + clif_getareachar_npc(sd,nd); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range) +{ + int fd,id; + + nullpo_retr(0, sd); + + fd=sd->fd; + if( (id=sd->status.skill[skillid].id) <= 0 ) + return 0; + WFIFOW(fd,0)=0x147; + WFIFOW(fd,2) = id; + if(type < 0) + WFIFOW(fd,4) = skill_get_inf(id); + else + WFIFOW(fd,4) = type; + WFIFOW(fd,6) = 0; + WFIFOW(fd,8) = sd->status.skill[skillid].lv; + WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv); + if(range < 0) { + range = skill_get_range(id,sd->status.skill[skillid].lv); + if(range < 0) + range = battle_get_range(&sd->bl) - (range + 1); + WFIFOW(fd,12)= range; + } else + WFIFOW(fd,12)= range; + memset(WFIFOP(fd,14),0,24); + if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) ) + WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0; + else + WFIFOB(fd,38) = 0; + WFIFOSET(fd,packet_db[0x147].len); + + return 0; +} + +/*========================================== + * スキルリストを送信する + *------------------------------------------ + */ +int clif_skillinfoblock(struct map_session_data *sd) +{ + int fd; + int i,c,len=4,id,range; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x10f; + for ( i = c = 0; i < MAX_SKILL; i++){ + if( (id=sd->status.skill[i].id)!=0 ){ + WFIFOW(fd,len ) = id; + WFIFOW(fd,len+2) = skill_get_inf(id); + WFIFOW(fd,len+4) = 0; + WFIFOW(fd,len+6) = sd->status.skill[i].lv; + WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv); + range = skill_get_range(id,sd->status.skill[i].lv); + if(range < 0) + range = battle_get_range(&sd->bl) - (range + 1); + WFIFOW(fd,len+10)= range; + memset(WFIFOP(fd,len+12),0,24); + if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) ) + WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_get_max(id) && sd->status.skill[i].flag ==0 )? 1:0; + else + WFIFOB(fd,len+36) = 0; + len+=37; + c++; + } + } + WFIFOW(fd,2)=len; + WFIFOSET(fd,len); + + return 0; +} + +/*========================================== + * スキル割り振り通知 + *------------------------------------------ + */ +int clif_skillup(struct map_session_data *sd,int skill_num) +{ + int range,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0) = 0x10e; + WFIFOW(fd,2) = skill_num; + WFIFOW(fd,4) = sd->status.skill[skill_num].lv; + WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv); + range = skill_get_range(skill_num,sd->status.skill[skill_num].lv); + if(range < 0) + range = battle_get_range(&sd->bl) - (range + 1); + WFIFOW(fd,8) = range; + WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0; + WFIFOSET(fd,packet_db[0x10e].len); + + return 0; +} + +/*========================================== + * スキル詠唱エフェクトを送信する + *------------------------------------------ + */ +int clif_skillcasting(struct block_list* bl, + int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime) +{ + unsigned char buf[32]; + WBUFW(buf,0) = 0x13e; + WBUFL(buf,2) = src_id; + WBUFL(buf,6) = dst_id; + WBUFW(buf,10) = dst_x; + WBUFW(buf,12) = dst_y; + WBUFW(buf,14) = skill_num;//魔法詠唱スキル + WBUFL(buf,16) = skill_get_pl(skill_num);//属性 + WBUFL(buf,20) = casttime;//skill詠唱時間 + clif_send(buf,packet_db[0x13e].len, bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_skillcastcancel(struct block_list* bl) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = 0x1b9; + WBUFL(buf,2) = bl->id; + clif_send(buf,packet_db[0x1b9].len, bl, AREA); + + return 0; +} + +/*========================================== + * スキル詠唱失敗 + *------------------------------------------ + */ +int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + if(type==0x4 && battle_config.display_delay_skill_fail==0){ + return 0; + } + + WFIFOW(fd,0) = 0x110; + WFIFOW(fd,2) = skill_id; + WFIFOW(fd,4) = btype; + WFIFOW(fd,6) = 0; + WFIFOB(fd,8) = 0; + WFIFOB(fd,9) = type; + WFIFOSET(fd,packet_db[0x110].len); + + return 0; +} + +/*========================================== + * スキル攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_skill_damage(struct block_list *src,struct block_list *dst, + unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) +{ + unsigned char buf[64]; + struct status_change *sc_data; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + sc_data = battle_get_sc_data(dst); + + if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure) + type = 9; + if(sc_data) { + if(type != 5 && sc_data[SC_ENDURE].timer != -1) + type = 9; + if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0) + damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; + } + +#if PACKETVER < 3 + WBUFW(buf,0)=0x114; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFL(buf,8)=dst->id; + WBUFL(buf,12)=tick; + WBUFL(buf,16)=sdelay; + WBUFL(buf,20)=ddelay; + WBUFW(buf,24)=damage; + WBUFW(buf,26)=skill_lv; + WBUFW(buf,28)=div; + WBUFB(buf,30)=(type>0)?type:skill_get_hit(skill_id); + clif_send(buf,packet_db[0x114].len,src,AREA); +#else + WBUFW(buf,0)=0x1de; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFL(buf,8)=dst->id; + WBUFL(buf,12)=tick; + WBUFL(buf,16)=sdelay; + WBUFL(buf,20)=ddelay; + WBUFL(buf,24)=damage; + WBUFW(buf,28)=skill_lv; + WBUFW(buf,30)=div; + WBUFB(buf,32)=(type>0)?type:skill_get_hit(skill_id); + clif_send(buf,packet_db[0x1de].len,src,AREA); +#endif + + return 0; +} + +/*========================================== + * 吹き飛ばしスキル攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_skill_damage2(struct block_list *src,struct block_list *dst, + unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) +{ + unsigned char buf[64]; + struct status_change *sc_data; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + sc_data = battle_get_sc_data(dst); + + if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure) + type = 9; + if(sc_data) { + if(type != 5 && sc_data[SC_ENDURE].timer != -1) + type = 9; + if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0) + damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; + } + + WBUFW(buf,0)=0x115; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFL(buf,8)=dst->id; + WBUFL(buf,12)=tick; + WBUFL(buf,16)=sdelay; + WBUFL(buf,20)=ddelay; + WBUFW(buf,24)=dst->x; + WBUFW(buf,26)=dst->y; + WBUFW(buf,28)=damage; + WBUFW(buf,30)=skill_lv; + WBUFW(buf,32)=div; + WBUFB(buf,34)=(type>0)?type:skill_get_hit(skill_id); + clif_send(buf,packet_db[0x115].len,src,AREA); + + return 0; +} + +/*========================================== + * 支援/回復スキルエフェクト + *------------------------------------------ + */ +int clif_skill_nodamage(struct block_list *src,struct block_list *dst, + int skill_id,int heal,int fail) +{ + unsigned char buf[32]; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + WBUFW(buf,0)=0x11a; + WBUFW(buf,2)=skill_id; + WBUFW(buf,4)=(heal > 0x7fff)? 0x7fff:heal; + WBUFL(buf,6)=dst->id; + WBUFL(buf,10)=src->id; + WBUFB(buf,14)=fail; + clif_send(buf,packet_db[0x11a].len,src,AREA); + + return 0; +} + +/*========================================== + * 場所スキルエフェクト + *------------------------------------------ + */ +int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick) +{ + unsigned char buf[32]; + + nullpo_retr(0, src); + + WBUFW(buf,0)=0x117; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFW(buf,8)=val; + WBUFW(buf,10)=x; + WBUFW(buf,12)=y; + WBUFL(buf,14)=tick; + clif_send(buf,packet_db[0x117].len,src,AREA); + + return 0; +} + +/*========================================== + * 場所スキルエフェクト表示 + *------------------------------------------ + */ +int clif_skill_setunit(struct skill_unit *unit) +{ + unsigned char buf[128]; + struct block_list *bl; + + nullpo_retr(0, unit); + + bl=map_id2bl(unit->group->src_id); + +#if PACKETVER < 3 + memset(WBUFP(buf, 0),0,packet_db[0x11f].len); + WBUFW(buf, 0)=0x11f; + WBUFL(buf, 2)=unit->bl.id; + WBUFL(buf, 6)=unit->group->src_id; + WBUFW(buf,10)=unit->bl.x; + WBUFW(buf,12)=unit->bl.y; + WBUFB(buf,14)=unit->group->unit_id; + WBUFB(buf,15)=0; + clif_send(buf,packet_db[0x11f].len,&unit->bl,AREA); +#else + memset(WBUFP(buf, 0),0,packet_db[0x1c9].len); + WBUFW(buf, 0)=0x1c9; + WBUFL(buf, 2)=unit->bl.id; + WBUFL(buf, 6)=unit->group->src_id; + WBUFW(buf,10)=unit->bl.x; + WBUFW(buf,12)=unit->bl.y; + WBUFB(buf,14)=unit->group->unit_id; + WBUFB(buf,15)=1; + WBUFL(buf,15+1)=0; //1-4調べた限り固定 + WBUFL(buf,15+5)=0; //5-8調べた限り固定 + //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 + WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) + WBUFL(buf,15+17)=0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった) + WBUFL(buf,15+21)=0x0012f674; //21-24調べた限り固定 + WBUFL(buf,15+25)=0x0012f664; //25-28調べた限り固定 + WBUFL(buf,15+29)=0x0012f654; //29-32調べた限り固定 + WBUFL(buf,15+33)=0x77527bbc; //33-36調べた限り固定 + //37-39 + WBUFB(buf,15+40)=0x2d; //40調べた限り固定 + WBUFL(buf,15+41)=0; //41-44調べた限り0固定 + WBUFL(buf,15+45)=0; //45-48調べた限り0固定 + WBUFL(buf,15+49)=0; //49-52調べた限り0固定 + WBUFL(buf,15+53)=0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった) + WBUFL(buf,15+57)=0x0000003e; //57-60調べた限り固定 + WBUFL(buf,15+61)=0x0012f66c; //61-64調べた限り固定 + //65-68 + //69-72 + if(bl) WBUFL(buf,15+73)=bl->y; //73-76術者のY座標 + WBUFL(buf,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 + WBUFB(buf,15+81)=0xaa; //81終端文字0xaa + + /* Graffiti [Valaris] */ + if(unit->group->unit_id==0xb0) { + WBUFL(buf,15)=1; + WBUFL(buf,16)=1; + memcpy(WBUFP(buf,17),unit->group->valstr,80); + } + + clif_send(buf,packet_db[0x1c9].len,&unit->bl,AREA); +#endif + return 0; +} +/*========================================== + * 場所スキルエフェクト削除 + *------------------------------------------ + */ +int clif_skill_delunit(struct skill_unit *unit) +{ + unsigned char buf[16]; + + nullpo_retr(0, unit); + + WBUFW(buf, 0)=0x120; + WBUFL(buf, 2)=unit->bl.id; + clif_send(buf,packet_db[0x120].len,&unit->bl,AREA); + return 0; +} +/*========================================== + * ワープ場所選択 + *------------------------------------------ + */ +int clif_skill_warppoint(struct map_session_data *sd,int skill_num, + const char *map1,const char *map2,const char *map3,const char *map4) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x11c; + WFIFOW(fd,2)=skill_num; + memcpy(WFIFOP(fd, 4),map1,16); + memcpy(WFIFOP(fd,20),map2,16); + memcpy(WFIFOP(fd,36),map3,16); + memcpy(WFIFOP(fd,52),map4,16); + WFIFOSET(fd,packet_db[0x11c].len); + return 0; +} +/*========================================== + * メモ応答 + *------------------------------------------ + */ +int clif_skill_memo(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOW(fd,0)=0x11e; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_db[0x11e].len); + return 0; +} +int clif_skill_teleportmessage(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x189; + WFIFOW(fd,2)=flag; + WFIFOSET(fd,packet_db[0x189].len); + return 0; +} + +/*========================================== + * モンスター情報 + *------------------------------------------ + */ +int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) +{ + struct mob_data *md; + unsigned char buf[64]; + int i; + + nullpo_retr(0, sd); + nullpo_retr(0, dst); + + if(dst->type!=BL_MOB ) + return 0; + if((md=(struct mob_data *)dst) == NULL) + return 0; + + WBUFW(buf, 0)=0x18c; + WBUFW(buf, 2)=mob_get_viewclass(md->class); + WBUFW(buf, 4)=mob_db[md->class].lv; + WBUFW(buf, 6)=mob_db[md->class].size; + WBUFL(buf, 8)=md->hp; + WBUFW(buf,12)=battle_get_def2(&md->bl); + WBUFW(buf,14)=mob_db[md->class].race; + WBUFW(buf,16)=battle_get_mdef2(&md->bl) - (mob_db[md->class].vit>>1); + WBUFW(buf,18)=battle_get_elem_type(&md->bl); + for(i=0;i<9;i++) + WBUFB(buf,20+i)= battle_attr_fix(100,i+1,md->def_ele); + + if(sd->status.party_id>0) + clif_send(buf,packet_db[0x18c].len,&sd->bl,PARTY_AREA); + else{ + memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x18c].len); + WFIFOSET(sd->fd,packet_db[0x18c].len); + } + return 0; +} +/*========================================== + * アイテム合成可能リスト + *------------------------------------------ + */ +int clif_skill_produce_mix_list(struct map_session_data *sd,int trigger) +{ + int i,c,view,fd; + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd, 0)=0x18d; + + for(i=0,c=0;i 0) + WFIFOW(fd,c*8+ 4)= view; + else + WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid; + WFIFOW(fd,c*8+ 6)= 0x0012; + WFIFOL(fd,c*8+ 8)= sd->status.char_id; + c++; + } + } + WFIFOW(fd, 2)=c*8+8; + WFIFOSET(fd,WFIFOW(fd,2)); + if(c > 0) sd->state.produce_flag = 1; + return 0; +} + +/*========================================== + * 状態異常アイコン/メッセージ表示 + *------------------------------------------ + */ +int clif_status_change(struct block_list *bl,int type,int flag) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x0196; + WBUFW(buf,2)=type; + WBUFL(buf,4)=bl->id; + WBUFB(buf,8)=flag; + clif_send(buf,packet_db[0x196].len,bl,AREA); + return 0; +} + +/*========================================== + * Send message (modified by [Yor]) + *------------------------------------------ + */ +int clif_displaymessage(const int fd, char* mes) +{ + //Console [Wizputer] + if ( fd == 0 ) + printf("console: %s\n",mes); + else { + int len_mes = strlen(mes); + + if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. + WFIFOW(fd,0) = 0x8e; + WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate + memcpy(WFIFOP(fd,4), mes, len_mes + 1); + WFIFOSET(fd, 5 + len_mes); + } + } + + return 0; +} + +/*========================================== + * 天の声を送信する + *------------------------------------------ + */ +int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag) +{ + unsigned char lbuf[255]; + unsigned char *buf = ((len + 16) >= sizeof(lbuf)) ? malloc(len+16) : lbuf; + int lp = (flag&0x10) ? 8 : 4; + + WBUFW(buf,0) = 0x9a; + WBUFW(buf,2) = len + lp; + WBUFL(buf,4) = 0x65756c62; + memcpy(WBUFP(buf,lp), mes, len); + flag &= 0x07; + clif_send(buf, WBUFW(buf,2), bl, + (flag==1) ? ALL_SAMEMAP: + (flag==2) ? AREA: + (flag==3) ? SELF: + ALL_CLIENT); + if (buf != lbuf) + free(buf); + return 0; +} + +/*========================================== + * HPSP回復エフェクトを送信する + *------------------------------------------ + */ +int clif_heal(int fd,int type,int val) +{ + WFIFOW(fd,0)=0x13d; + WFIFOW(fd,2)=type; + WFIFOW(fd,4)=val; + WFIFOSET(fd,packet_db[0x13d].len); + + return 0; +} + +/*========================================== + * 復活する + *------------------------------------------ + */ +int clif_resurrection(struct block_list *bl,int type) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + if(bl->type==BL_PC) { // disguises [Valaris] + struct map_session_data *sd=((struct map_session_data *)bl); + if(sd && sd->disguise > 23 && sd->disguise < 4001) + clif_spawnpc(sd); + } + + WBUFW(buf,0)=0x148; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=type; + + clif_send(buf,packet_db[0x148].len,bl,type==1 ? AREA : AREA_WOS); + + return 0; +} + +/*========================================== + * PVP実装?(仮) + *------------------------------------------ + */ +int clif_set0199(int fd,int type) +{ + WFIFOW(fd,0)=0x199; + WFIFOW(fd,2)=type; + WFIFOSET(fd,packet_db[0x199].len); + + return 0; +} + +/*========================================== + * PVP実装?(仮) + *------------------------------------------ + */ +int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) +{ + nullpo_retr(0, sd); + + if(map[sd->bl.m].flag.nopvp) + return 0; + + if(type == 2) { + WFIFOW(sd->fd,0) = 0x19a; + WFIFOL(sd->fd,2) = sd->bl.id; + if(pvprank<=0) + pc_calc_pvprank(sd); + WFIFOL(sd->fd,6) = pvprank; + WFIFOL(sd->fd,10) = pvpnum; + WFIFOSET(sd->fd,packet_db[0x19a].len); + } else { + char buf[32]; + + WBUFW(buf,0) = 0x19a; + WBUFL(buf,2) = sd->bl.id; + if(sd->status.option&0x46) + WBUFL(buf,6) = -1; + else + if(pvprank<=0) + pc_calc_pvprank(sd); + WBUFL(buf,6) = pvprank; + WBUFL(buf,10) = pvpnum; + if(!type) + clif_send(buf,packet_db[0x19a].len,&sd->bl,AREA); + else + clif_send(buf,packet_db[0x19a].len,&sd->bl,ALL_SAMEMAP); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_send0199(int map,int type) +{ + struct block_list bl; + char buf[16]; + + bl.m = map; + WBUFW(buf,0)=0x199; + WBUFW(buf,2)=type; + clif_send(buf,packet_db[0x199].len,&bl,ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * 精錬エフェクトを送信する + *------------------------------------------ + */ +int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val) +{ + WFIFOW(fd,0)=0x188; + WFIFOW(fd,2)=fail; + WFIFOW(fd,4)=index+2; + WFIFOW(fd,6)=val; + WFIFOSET(fd,packet_db[0x188].len); + + return 0; +} + +/*========================================== + * Wisp/page is transmitted to the destination player + *------------------------------------------ + */ +int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 .w .24B .?B +{ + WFIFOW(fd,0) = 0x97; + WFIFOW(fd,2) = mes_len + 24 + 4; + memcpy(WFIFOP(fd,4), nick, 24); + memcpy(WFIFOP(fd,28), mes, mes_len); + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +/*========================================== + * The transmission result of Wisp/page is transmitted to the source player + *------------------------------------------ + */ +int clif_wis_end(int fd, int flag) // R 0098 .B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target +{ + WFIFOW(fd,0) = 0x98; + WFIFOW(fd,2) = flag; + WFIFOSET(fd,packet_db[0x98].len); + return 0; +} + +/*========================================== + * キャラID名前引き結果を送信する + *------------------------------------------ + */ +int clif_solved_charname(struct map_session_data *sd,int char_id) +{ + char *p= map_charid2nick(char_id); + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + if(p!=NULL){ + WFIFOW(fd,0)=0x194; + WFIFOL(fd,2)=char_id; + memcpy(WFIFOP(fd,6), p,24 ); + WFIFOSET(fd,packet_db[0x194].len); + }else{ + map_reqchariddb(sd,char_id); + chrif_searchcharid(char_id); + } + return 0; +} + +/*========================================== + * カードの挿入可能リストを返す + *------------------------------------------ + */ +int clif_use_card(struct map_session_data *sd,int idx) +{ + nullpo_retr(0, sd); + + if(sd->inventory_data[idx]) { + int i,c; + int ep=sd->inventory_data[idx]->equip; + int fd=sd->fd; + WFIFOW(fd,0)=0x017b; + + for(i=c=0;iinventory_data[i] == NULL) + continue; + if(sd->inventory_data[i]->type!=4 && sd->inventory_data[i]->type!=5) // 武器防具じゃない + continue; + if(sd->status.inventory[i].card[0]==0x00ff) // 製造武器 + continue; + if(sd->status.inventory[i].card[0]==(short)0xff00 || sd->status.inventory[i].card[0]==0x00fe) + continue; + if(sd->status.inventory[i].identify==0 ) // 未鑑定 + continue; + + if((sd->inventory_data[i]->equip&ep)==0) // 装備個所が違う + continue; + if(sd->inventory_data[i]->type==4 && ep==32) // 盾カードと両手武器 + continue; + + for(j=0;jinventory_data[i]->slot;j++){ + if( sd->status.inventory[i].card[j]==0 ) + break; + } + if(j==sd->inventory_data[i]->slot) // すでにカードが一杯 + continue; + + WFIFOW(fd,4+c*2)=i+2; + c++; + } + WFIFOW(fd,2)=4+c*2; + WFIFOSET(fd,WFIFOW(fd,2)); + } + + return 0; +} +/*========================================== + * カードの挿入終了 + *------------------------------------------ + */ +int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x17d; + WFIFOW(fd,2)=idx_equip+2; + WFIFOW(fd,4)=idx_card+2; + WFIFOB(fd,6)=flag; + WFIFOSET(fd,packet_db[0x17d].len); + return 0; +} + +/*========================================== + * 鑑定可能アイテムリスト送信 + *------------------------------------------ + */ +int clif_item_identify_list(struct map_session_data *sd) +{ + int i,c; + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOW(fd,0)=0x177; + for(i=c=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ + WFIFOW(fd,c*2+4)=i+2; + c++; + } + } + if(c > 0) { + WFIFOW(fd,2)=c*2+4; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return 0; +} + +/*========================================== + * 鑑定結果 + *------------------------------------------ + */ +int clif_item_identified(struct map_session_data *sd,int idx,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd, 0)=0x179; + WFIFOW(fd, 2)=idx+2; + WFIFOB(fd, 4)=flag; + WFIFOSET(fd,packet_db[0x179].len); + return 0; +} + +/*========================================== + * 修理可能アイテムリスト送信 + * ※実際のパケットがわからないので動作しません + *------------------------------------------ + */ +int clif_item_repair_list(struct map_session_data *sd) +{ + int i,c; + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOW(fd,0)=0x0; + for(i=c=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].attribute==1){ + WFIFOW(fd,c*2+4)=i+2; + c++; + } + } + if(c > 0) { + WFIFOW(fd,2)=c*2+4; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return 0; +} + +/*========================================== + * アイテムによる一時的なスキル効果 + *------------------------------------------ + */ +int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name) +{ + int range,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd, 0)=0x147; + WFIFOW(fd, 2)=skillid; + WFIFOW(fd, 4)=skill_get_inf(skillid); + WFIFOW(fd, 6)=0; + WFIFOW(fd, 8)=skilllv; + WFIFOW(fd,10)=skill_get_sp(skillid,skilllv); + range = skill_get_range(skillid,skilllv); + if(range < 0) + range = battle_get_range(&sd->bl) - (range + 1); + WFIFOW(fd,12)=range; + memcpy(WFIFOP(fd,14),name,24); + WFIFOB(fd,38)=0; + WFIFOSET(fd,packet_db[0x147].len); + return 0; +} + +/*========================================== + * カートにアイテム追加 + *------------------------------------------ + */ +int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) +{ + int view,j,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf=WFIFOP(fd,0); + if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0) + return 1; + + WBUFW(buf,0)=0x124; + WBUFW(buf,2)=n+2; + WBUFL(buf,4)=amount; + if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0) + WBUFW(buf,8)=view; + else + WBUFW(buf,8)=sd->status.cart[n].nameid; + WBUFB(buf,10)=sd->status.cart[n].identify; + WBUFB(buf,11)=sd->status.cart[n].attribute; + WBUFB(buf,12)=sd->status.cart[n].refine; + if(sd->status.cart[n].card[0]==0x00ff || sd->status.cart[n].card[0]==0x00fe || sd->status.cart[n].card[0]==(short)0xff00) { + WBUFW(buf,13)=sd->status.cart[n].card[0]; + WBUFW(buf,15)=sd->status.cart[n].card[1]; + WBUFW(buf,17)=sd->status.cart[n].card[2]; + WBUFW(buf,19)=sd->status.cart[n].card[3]; + } else { + if(sd->status.cart[n].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[0])) > 0) + WBUFW(buf,13)= j; + else + WBUFW(buf,13)= sd->status.cart[n].card[0]; + if(sd->status.cart[n].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[1])) > 0) + WBUFW(buf,15)= j; + else + WBUFW(buf,15)= sd->status.cart[n].card[1]; + if(sd->status.cart[n].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[2])) > 0) + WBUFW(buf,17)= j; + else + WBUFW(buf,17)= sd->status.cart[n].card[2]; + if(sd->status.cart[n].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[3])) > 0) + WBUFW(buf,19)= j; + else + WBUFW(buf,19)= sd->status.cart[n].card[3]; + } + WFIFOSET(fd,packet_db[0x124].len); + return 0; +} + +/*========================================== + * カートからアイテム削除 + *------------------------------------------ + */ +int clif_cart_delitem(struct map_session_data *sd,int n,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOW(fd,0)=0x125; + WFIFOW(fd,2)=n+2; + WFIFOL(fd,4)=amount; + + WFIFOSET(fd,packet_db[0x125].len); + + return 0; +} + +/*========================================== + * カートのアイテムリスト + *------------------------------------------ + */ +int clif_cart_itemlist(struct map_session_data *sd) +{ + struct item_data *id; + int i,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf = WFIFOP(fd,0); +#if PACKETVER < 5 + WBUFW(buf,0)=0x123; + for(i=0,n=0;istatus.cart[i].nameid<=0) + continue; + id = itemdb_search(sd->status.cart[i].nameid); + if(itemdb_isequip2(id)) + continue; + WBUFW(buf,n*10+4)=i+2; + if(id->view_id > 0) + WBUFW(buf,n*10+6)=id->view_id; + else + WBUFW(buf,n*10+6)=sd->status.cart[i].nameid; + WBUFB(buf,n*10+8)=id->type; + WBUFB(buf,n*10+9)=sd->status.cart[i].identify; + WBUFW(buf,n*10+10)=sd->status.cart[i].amount; + WBUFW(buf,n*10+12)=0; + n++; + } + if(n){ + WBUFW(buf,2)=4+n*10; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#else + WBUFW(buf,0)=0x1ef; + for(i=0,n=0;istatus.cart[i].nameid<=0) + continue; + id = itemdb_search(sd->status.cart[i].nameid); + if(itemdb_isequip2(id)) + continue; + WBUFW(buf,n*18+4)=i+2; + if(id->view_id > 0) + WBUFW(buf,n*18+6)=id->view_id; + else + WBUFW(buf,n*18+6)=sd->status.cart[i].nameid; + WBUFB(buf,n*18+8)=id->type; + WBUFB(buf,n*18+9)=sd->status.cart[i].identify; + WBUFW(buf,n*18+10)=sd->status.cart[i].amount; + WBUFW(buf,n*18+12)=0; + WBUFW(buf,n*18+14)=sd->status.cart[i].card[0]; + WBUFW(buf,n*18+16)=sd->status.cart[i].card[1]; + WBUFW(buf,n*18+18)=sd->status.cart[i].card[2]; + WBUFW(buf,n*18+20)=sd->status.cart[i].card[3]; + n++; + } + if(n){ + WBUFW(buf,2)=4+n*18; + WFIFOSET(fd,WFIFOW(fd,2)); + } +#endif + return 0; +} + +/*========================================== + * カートの装備品リスト + *------------------------------------------ + */ +int clif_cart_equiplist(struct map_session_data *sd) +{ + struct item_data *id; + int i,j,n,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf = WFIFOP(fd,0); + + WBUFW(buf,0)=0x122; + for(i=0,n=0;istatus.cart[i].nameid<=0) + continue; + id = itemdb_search(sd->status.cart[i].nameid); + if(!itemdb_isequip2(id)) + continue; + WBUFW(buf,n*20+4)=i+2; + if(id->view_id > 0) + WBUFW(buf,n*20+6)=id->view_id; + else + WBUFW(buf,n*20+6)=sd->status.cart[i].nameid; + WBUFB(buf,n*20+8)=id->type; + WBUFB(buf,n*20+9)=sd->status.cart[i].identify; + WBUFW(buf,n*20+10)=id->equip; + WBUFW(buf,n*20+12)=sd->status.cart[i].equip; + WBUFB(buf,n*20+14)=sd->status.cart[i].attribute; + WBUFB(buf,n*20+15)=sd->status.cart[i].refine; + if(sd->status.cart[i].card[0]==0x00ff || sd->status.cart[i].card[0]==0x00fe || sd->status.cart[i].card[0]==(short)0xff00) { + WBUFW(buf,n*20+16)=sd->status.cart[i].card[0]; + WBUFW(buf,n*20+18)=sd->status.cart[i].card[1]; + WBUFW(buf,n*20+20)=sd->status.cart[i].card[2]; + WBUFW(buf,n*20+22)=sd->status.cart[i].card[3]; + } else { + if(sd->status.cart[i].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[0])) > 0) + WBUFW(buf,n*20+16)= j; + else + WBUFW(buf,n*20+16)= sd->status.cart[i].card[0]; + if(sd->status.cart[i].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[1])) > 0) + WBUFW(buf,n*20+18)= j; + else + WBUFW(buf,n*20+18)= sd->status.cart[i].card[1]; + if(sd->status.cart[i].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[2])) > 0) + WBUFW(buf,n*20+20)= j; + else + WBUFW(buf,n*20+20)= sd->status.cart[i].card[2]; + if(sd->status.cart[i].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[3])) > 0) + WBUFW(buf,n*20+22)= j; + else + WBUFW(buf,n*20+22)= sd->status.cart[i].card[3]; + } + n++; + } + if(n){ + WBUFW(buf,2)=4+n*20; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return 0; +} + +/*========================================== + * 露店開設 + *------------------------------------------ + */ +int clif_openvendingreq(struct map_session_data *sd,int num) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x12d; + WFIFOW(fd,2)=num; + WFIFOSET(fd,packet_db[0x12d].len); + + return 0; +} + +/*========================================== + * 露店看板表示 + *------------------------------------------ + */ +int clif_showvendingboard(struct block_list* bl,char *message,int fd) +{ + unsigned char buf[128]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x131; + WBUFL(buf,2)=bl->id; + strncpy(WBUFP(buf,6),message,80); + if(fd){ + memcpy(WFIFOP(fd,0),buf,packet_db[0x131].len); + WFIFOSET(fd,packet_db[0x131].len); + }else{ + clif_send(buf,packet_db[0x131].len,bl,AREA_WOS); + } + return 0; +} + +/*========================================== + * 露店看板消去 + *------------------------------------------ + */ +int clif_closevendingboard(struct block_list* bl,int fd) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x132; + WBUFL(buf,2)=bl->id; + if(fd){ + memcpy(WFIFOP(fd,0),buf,packet_db[0x132].len); + WFIFOSET(fd,packet_db[0x132].len); + }else{ + clif_send(buf,packet_db[0x132].len,bl,AREA_WOS); + } + + return 0; +} +/*========================================== + * 露店アイテムリスト + *------------------------------------------ + */ +int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending) +{ + struct item_data *data; + int i,j,n,index,fd; + struct map_session_data *vsd; + unsigned char *buf; + + nullpo_retr(0, sd); + nullpo_retr(0, vending); + nullpo_retr(0, vsd=map_id2sd(id)); + + fd=sd->fd; + buf = WFIFOP(fd,0); + WBUFW(buf,0)=0x133; + WBUFL(buf,4)=id; + for(i=0,n=0;ivend_num;i++){ + if(vending[i].amount<=0) + continue; + WBUFL(buf,8+n*22)=vending[i].value; + WBUFW(buf,12+n*22)=vending[i].amount; + WBUFW(buf,14+n*22)=(index=vending[i].index)+2; + if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0) + continue; + data = itemdb_search(vsd->status.cart[index].nameid); + WBUFB(buf,16+n*22)=data->type; + if(data->view_id > 0) + WBUFW(buf,17+n*22)=data->view_id; + else + WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid; + WBUFB(buf,19+n*22)=vsd->status.cart[index].identify; + WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute; + WBUFB(buf,21+n*22)=vsd->status.cart[index].refine; + if(vsd->status.cart[index].card[0]==0x00ff || vsd->status.cart[index].card[0]==0x00fe || vsd->status.cart[index].card[0]==(short)0xff00) { + WBUFW(buf,22+n*22)=vsd->status.cart[index].card[0]; + WBUFW(buf,24+n*22)=vsd->status.cart[index].card[1]; + WBUFW(buf,26+n*22)=vsd->status.cart[index].card[2]; + WBUFW(buf,28+n*22)=vsd->status.cart[index].card[3]; + } else { + if(vsd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[0])) > 0) + WBUFW(buf,22+n*22)= j; + else + WBUFW(buf,22+n*22)= vsd->status.cart[index].card[0]; + if(vsd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[1])) > 0) + WBUFW(buf,24+n*22)= j; + else + WBUFW(buf,24+n*22)= vsd->status.cart[index].card[1]; + if(vsd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[2])) > 0) + WBUFW(buf,26+n*22)= j; + else + WBUFW(buf,26+n*22)= vsd->status.cart[index].card[2]; + if(vsd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[3])) > 0) + WBUFW(buf,28+n*22)= j; + else + WBUFW(buf,28+n*22)= vsd->status.cart[index].card[3]; + } + n++; + } + if(n > 0){ + WBUFW(buf,2)=8+n*22; + WFIFOSET(fd,WFIFOW(fd,2)); + } + + return 0; +} + +/*========================================== + * 露店アイテム購入失敗 + *------------------------------------------ +*/ +int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x135; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOB(fd,6)=fail; + WFIFOSET(fd,packet_db[0x135].len); + + return 0; +} + +/*========================================== + * 露店開設成功 + *------------------------------------------ +*/ +int clif_openvending(struct map_session_data *sd,int id,struct vending *vending) +{ + struct item_data *data; + int i,j,n,index,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + buf = WFIFOP(fd,0); + + WBUFW(buf,0)=0x136; + WBUFL(buf,4)=id; + for(i=0,n=0;ivend_num;i++){ + if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0; + WBUFL(buf,8+n*22)=vending[i].value; + WBUFW(buf,12+n*22)=(index=vending[i].index)+2; + WBUFW(buf,14+n*22)=vending[i].amount; + if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || sd->status.cart[index].identify==0 || + sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris] + continue; + data = itemdb_search(sd->status.cart[index].nameid); + WBUFB(buf,16+n*22)=data->type; + if(data->view_id > 0) + WBUFW(buf,17+n*22)=data->view_id; + else + WBUFW(buf,17+n*22)=sd->status.cart[index].nameid; + WBUFB(buf,19+n*22)=sd->status.cart[index].identify; + WBUFB(buf,20+n*22)=sd->status.cart[index].attribute; + WBUFB(buf,21+n*22)=sd->status.cart[index].refine; + if(sd->status.cart[index].card[0]==0x00ff || sd->status.cart[index].card[0]==0x00fe || sd->status.cart[index].card[0]==(short)0xff00) { + WBUFW(buf,22+n*22)=sd->status.cart[index].card[0]; + WBUFW(buf,24+n*22)=sd->status.cart[index].card[1]; + WBUFW(buf,26+n*22)=sd->status.cart[index].card[2]; + WBUFW(buf,28+n*22)=sd->status.cart[index].card[3]; + } else { + if(sd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[0])) > 0) + WBUFW(buf,22+n*22)= j; + else + WBUFW(buf,22+n*22)= sd->status.cart[index].card[0]; + if(sd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[1])) > 0) + WBUFW(buf,24+n*22)= j; + else + WBUFW(buf,24+n*22)= sd->status.cart[index].card[1]; + if(sd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[2])) > 0) + WBUFW(buf,26+n*22)= j; + else + WBUFW(buf,26+n*22)= sd->status.cart[index].card[2]; + if(sd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[3])) > 0) + WBUFW(buf,28+n*22)= j; + else + WBUFW(buf,28+n*22)= sd->status.cart[index].card[3]; + } + n++; + } + if(n > 0){ + WBUFW(buf,2)=8+n*22; + WFIFOSET(fd,WFIFOW(fd,2)); + } + + return n; +} + +/*========================================== + * 露店アイテム販売報告 + *------------------------------------------ +*/ +int clif_vendingreport(struct map_session_data *sd,int index,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x137; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOSET(fd,packet_db[0x137].len); + + return 0; +} + +/*========================================== + * パーティ作成完了 + *------------------------------------------ + */ +int clif_party_created(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xfa; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_db[0xfa].len); + return 0; +} +/*========================================== + * パーティ情報送信 + *------------------------------------------ + */ +int clif_party_info(struct party *p,int fd) +{ + unsigned char buf[1024]; + int i,c; + struct map_session_data *sd=NULL; + + nullpo_retr(0, p); + + WBUFW(buf,0)=0xfb; + memcpy(WBUFP(buf,4),p->name,24); + for(i=c=0;imember[i]; + if(m->account_id>0){ + if(sd==NULL) sd=m->sd; + WBUFL(buf,28+c*46)=m->account_id; + memcpy(WBUFP(buf,28+c*46+ 4),m->name,24); + memcpy(WBUFP(buf,28+c*46+28),m->map,16); + WBUFB(buf,28+c*46+44)=(m->leader)?0:1; + WBUFB(buf,28+c*46+45)=(m->online)?0:1; + c++; + } + } + WBUFW(buf,2)=28+c*46; + if(fd>=0){ // fdが設定されてるならそれに送る + memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); + WFIFOSET(fd,WFIFOW(fd,2)); + return 9; + } + if(sd!=NULL) + clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY); + return 0; +} +/*========================================== + * パーティ勧誘 + *------------------------------------------ + */ +int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) +{ + int fd; + struct party *p; + + nullpo_retr(0, sd); + nullpo_retr(0, tsd); + + fd=tsd->fd; + + if( (p=party_search(sd->status.party_id))==NULL ) + return 0; + + WFIFOW(fd,0)=0xfe; + WFIFOL(fd,2)=sd->status.account_id; + memcpy(WFIFOP(fd,6),p->name,24); + WFIFOSET(fd,packet_db[0xfe].len); + return 0; +} + +/*========================================== + * パーティ勧誘結果 + *------------------------------------------ + */ +int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xfd; + memcpy(WFIFOP(fd,2),nick,24); + WFIFOB(fd,26)=flag; + WFIFOSET(fd,packet_db[0xfd].len); + return 0; +} + +/*========================================== + * パーティ設定送信 + * flag & 0x001=exp変更ミス + * 0x010=item変更ミス + * 0x100=一人にのみ送信 + *------------------------------------------ + */ +int clif_party_option(struct party *p,struct map_session_data *sd,int flag) +{ + unsigned char buf[16]; + + nullpo_retr(0, p); + +// if(battle_config.etc_log) +// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag); + if(sd==NULL && flag==0){ + int i; + for(i=0;imember[i].account_id))!=NULL) + break; + } + if(sd==NULL) + return 0; + WBUFW(buf,0)=0x101; + WBUFW(buf,2)=((flag&0x01)?2:p->exp); + WBUFW(buf,4)=((flag&0x10)?2:p->item); + if(flag==0) + clif_send(buf,packet_db[0x101].len,&sd->bl,PARTY); + else { + memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x101].len); + WFIFOSET(sd->fd,packet_db[0x101].len); + } + return 0; +} +/*========================================== + * パーティ脱退(脱退前に呼ぶこと) + *------------------------------------------ + */ +int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag) +{ + unsigned char buf[64]; + int i; + + nullpo_retr(0, p); + + WBUFW(buf,0)=0x105; + WBUFL(buf,2)=account_id; + memcpy(WBUFP(buf,6),name,24); + WBUFB(buf,30)=flag&0x0f; + + if((flag&0xf0)==0){ + if(sd==NULL) + for(i=0;imember[i].sd)!=NULL) + break; + if (sd!=NULL) + clif_send(buf,packet_db[0x105].len,&sd->bl,PARTY); + } else if (sd!=NULL) { + memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x105].len); + WFIFOSET(sd->fd,packet_db[0x105].len); + } + return 0; +} +/*========================================== + * パーティメッセージ送信 + *------------------------------------------ + */ +int clif_party_message(struct party *p,int account_id,char *mes,int len) +{ + struct map_session_data *sd; + int i; + + nullpo_retr(0, p); + + for(i=0;imember[i].sd)!=NULL) + break; + } + if(sd!=NULL){ + unsigned char buf[1024]; + WBUFW(buf,0)=0x109; + WBUFW(buf,2)=len+8; + WBUFL(buf,4)=account_id; + memcpy(WBUFP(buf,8),mes,len); + clif_send(buf,len+8,&sd->bl,PARTY); + } + return 0; +} +/*========================================== + * パーティ座標通知 + *------------------------------------------ + */ +int clif_party_xy(struct party *p,struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x107; + WBUFL(buf,2)=sd->status.account_id; + WBUFW(buf,6)=sd->bl.x; + WBUFW(buf,8)=sd->bl.y; + clif_send(buf,packet_db[0x107].len,&sd->bl,PARTY_SAMEMAP_WOS); +// if(battle_config.etc_log) +// printf("clif_party_xy %d\n",sd->status.account_id); + return 0; +} +/*========================================== + * パーティHP通知 + *------------------------------------------ + */ +int clif_party_hp(struct party *p,struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x106; + WBUFL(buf,2)=sd->status.account_id; + WBUFW(buf,6)=(sd->status.hp > 0x7fff)? 0x7fff:sd->status.hp; + WBUFW(buf,8)=(sd->status.max_hp > 0x7fff)? 0x7fff:sd->status.max_hp; + clif_send(buf,packet_db[0x106].len,&sd->bl,PARTY_AREA_WOS); +// if(battle_config.etc_log) +// printf("clif_party_hp %d\n",sd->status.account_id); + return 0; +} +/*========================================== + * パーティ場所移動(未使用) + *------------------------------------------ + */ +int clif_party_move(struct party *p,struct map_session_data *sd,int online) +{ + unsigned char buf[128]; + + nullpo_retr(0, sd); + nullpo_retr(0, p); + + WBUFW(buf, 0)=0x104; + WBUFL(buf, 2)=sd->status.account_id; + WBUFL(buf, 6)=0; + WBUFW(buf,10)=sd->bl.x; + WBUFW(buf,12)=sd->bl.y; + WBUFB(buf,14)=!online; + memcpy(WBUFP(buf,15),p->name,24); + memcpy(WBUFP(buf,39),sd->status.name,24); + memcpy(WBUFP(buf,63),map[sd->bl.m].name,16); + clif_send(buf,packet_db[0x104].len,&sd->bl,PARTY); + return 0; +} +/*========================================== + * 攻撃するために移動が必要 + *------------------------------------------ + */ +int clif_movetoattack(struct map_session_data *sd,struct block_list *bl) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, bl); + + fd=sd->fd; + WFIFOW(fd, 0)=0x139; + WFIFOL(fd, 2)=bl->id; + WFIFOW(fd, 6)=bl->x; + WFIFOW(fd, 8)=bl->y; + WFIFOW(fd,10)=sd->bl.x; + WFIFOW(fd,12)=sd->bl.y; + WFIFOW(fd,14)=sd->attackrange; + WFIFOSET(fd,packet_db[0x139].len); + return 0; +} +/*========================================== + * 製造エフェクト + *------------------------------------------ + */ +int clif_produceeffect(struct map_session_data *sd,int flag,int nameid) +{ + int view,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + // 名前の登録と送信を先にしておく + if( map_charid2nick(sd->status.char_id)==NULL ) + map_addchariddb(sd->status.char_id,sd->status.name); + clif_solved_charname(sd,sd->status.char_id); + + WFIFOW(fd, 0)=0x18f; + WFIFOW(fd, 2)=flag; + if((view = itemdb_viewid(nameid)) > 0) + WFIFOW(fd, 4)=view; + else + WFIFOW(fd, 4)=nameid; + WFIFOSET(fd,packet_db[0x18f].len); + return 0; +} + +// pet +int clif_catch_process(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x19e; + WFIFOSET(fd,packet_db[0x19e].len); + + return 0; +} + +int clif_pet_rulet(struct map_session_data *sd,int data) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1a0; + WFIFOB(fd,2)=data; + WFIFOSET(fd,packet_db[0x1a0].len); + + return 0; +} + +/*========================================== + * pet卵リスト作成 + *------------------------------------------ + */ +int clif_sendegg(struct map_session_data *sd) +{ + //R 01a6 .w .w* + int i,n=0,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1a6; + if(sd->status.pet_id <= 0) { + for(i=0,n=0;istatus.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || + sd->inventory_data[i]->type!=7 || + sd->status.inventory[i].amount<=0) + continue; + WFIFOW(fd,n*2+4)=i+2; + n++; + } + } + WFIFOW(fd,2)=4+n*2; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +int clif_send_petdata(struct map_session_data *sd,int type,int param) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1a4; + WFIFOB(fd,2)=type; + WFIFOL(fd,3)=sd->pd->bl.id; + WFIFOL(fd,7)=param; + WFIFOSET(fd,packet_db[0x1a4].len); + + return 0; +} + +int clif_send_petstatus(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1a2; + memcpy(WFIFOP(fd,2),sd->pet.name,24); + WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:sd->pet.rename_flag; + WFIFOW(fd,27)=sd->pet.level; + WFIFOW(fd,29)=sd->pet.hungry; + WFIFOW(fd,31)=sd->pet.intimate; + WFIFOW(fd,33)=sd->pet.equip; + WFIFOSET(fd,packet_db[0x1a2].len); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_pet_emotion(struct pet_data *pd,int param) +{ + unsigned char buf[16]; + struct map_session_data *sd; + + nullpo_retr(0, pd); + nullpo_retr(0, sd = pd->msd); + + memset(buf,0,packet_db[0x1aa].len); + + WBUFW(buf,0)=0x1aa; + WBUFL(buf,2)=pd->bl.id; + if(param >= 100 && sd->petDB->talk_convert_class) { + if(sd->petDB->talk_convert_class < 0) + return 0; + else if(sd->petDB->talk_convert_class > 0) { + param -= (pd->class - 100)*100; + param += (sd->petDB->talk_convert_class - 100)*100; + } + } + WBUFL(buf,6)=param; + + clif_send(buf,packet_db[0x1aa].len,&pd->bl,AREA); + + return 0; +} + +int clif_pet_performance(struct block_list *bl,int param) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + memset(buf,0,packet_db[0x1a4].len); + + WBUFW(buf,0)=0x1a4; + WBUFB(buf,2)=4; + WBUFL(buf,3)=bl->id; + WBUFL(buf,7)=param; + + clif_send(buf,packet_db[0x1a4].len,bl,AREA); + + return 0; +} + +int clif_pet_equip(struct pet_data *pd,int nameid) +{ + unsigned char buf[16]; + int view; + + nullpo_retr(0, pd); + + memset(buf,0,packet_db[0x1a4].len); + + WBUFW(buf,0)=0x1a4; + WBUFB(buf,2)=3; + WBUFL(buf,3)=pd->bl.id; + if((view = itemdb_viewid(nameid)) > 0) + WBUFL(buf,7)=view; + else + WBUFL(buf,7)=nameid; + + clif_send(buf,packet_db[0x1a4].len,&pd->bl,AREA); + + return 0; +} + +int clif_pet_food(struct map_session_data *sd,int foodid,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x1a3; + WFIFOB(fd,2)=fail; + WFIFOW(fd,3)=foodid; + WFIFOSET(fd,packet_db[0x1a3].len); + + return 0; +} + +/*========================================== + * オートスペル リスト送信 + *------------------------------------------ + */ +int clif_autospell(struct map_session_data *sd,int skilllv) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd, 0)=0x1cd; + + if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) + WFIFOL(fd,2)= MG_NAPALMBEAT; + else + WFIFOL(fd,2)= 0x00000000; + if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) + WFIFOL(fd,6)= MG_COLDBOLT; + else + WFIFOL(fd,6)= 0x00000000; + if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) + WFIFOL(fd,10)= MG_FIREBOLT; + else + WFIFOL(fd,10)= 0x00000000; + if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) + WFIFOL(fd,14)= MG_LIGHTNINGBOLT; + else + WFIFOL(fd,14)= 0x00000000; + if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) + WFIFOL(fd,18)= MG_SOULSTRIKE; + else + WFIFOL(fd,18)= 0x00000000; + if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0) + WFIFOL(fd,22)= MG_FIREBALL; + else + WFIFOL(fd,22)= 0x00000000; + if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) + WFIFOL(fd,26)= MG_FROSTDIVER; + else + WFIFOL(fd,26)= 0x00000000; + + WFIFOSET(fd,packet_db[0x1cd].len); + return 0; +} + +/*========================================== + * ディボーションの青い糸 + *------------------------------------------ + */ +int clif_devotion(struct map_session_data *sd,int target) +{ + unsigned char buf[56]; + int n; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1cf; + WBUFL(buf,2)=sd->bl.id; +// WBUFL(buf,6)=target; + for(n=0;n<5;n++) + WBUFL(buf,6+4*n)=sd->dev.val2[n]; +// WBUFL(buf,10+4*n)=0; + WBUFB(buf,26)=8; + WBUFB(buf,27)=0; + + clif_send(buf,packet_db[0x1cf].len,&sd->bl,AREA); + return 0; +} + +/*========================================== + * 氣球 + *------------------------------------------ + */ +int clif_spiritball(struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1d0; + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,6)=sd->spiritball; + clif_send(buf,packet_db[0x1d0].len,&sd->bl,AREA); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_combo_delay(struct block_list *bl,int wait) +{ + unsigned char buf[32]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x1d2; + WBUFL(buf,2)=bl->id; + WBUFL(buf,6)=wait; + clif_send(buf,packet_db[0x1d2].len,bl,AREA); + + return 0; +} +/*========================================== + *白刃取り + *------------------------------------------ + */ +int clif_bladestop(struct block_list *src,struct block_list *dst, + int bool) +{ + unsigned char buf[32]; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + WBUFW(buf,0)=0x1d1; + WBUFL(buf,2)=src->id; + WBUFL(buf,6)=dst->id; + WBUFL(buf,10)=bool; + + clif_send(buf,packet_db[0x1d1].len,src,AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemapcell(int m,int x,int y,int cell_type,int type) +{ + struct block_list bl; + char buf[32]; + + bl.m = m; + bl.x = x; + bl.y = y; + WBUFW(buf,0) = 0x192; + WBUFW(buf,2) = x; + WBUFW(buf,4) = y; + WBUFW(buf,6) = cell_type; + memcpy(WBUFP(buf,8),map[m].name,16); + if(!type) + clif_send(buf,packet_db[0x192].len,&bl,AREA); + else + clif_send(buf,packet_db[0x192].len,&bl,ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * MVPエフェクト + *------------------------------------------ + */ +int clif_mvp_effect(struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x10c; + WBUFL(buf,2)=sd->bl.id; + clif_send(buf,packet_db[0x10c].len,&sd->bl,AREA); + return 0; +} +/*========================================== + * MVPアイテム所得 + *------------------------------------------ + */ +int clif_mvp_item(struct map_session_data *sd,int nameid) +{ + int view,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x10a; + if((view = itemdb_viewid(nameid)) > 0) + WFIFOW(fd,2)=view; + else + WFIFOW(fd,2)=nameid; + WFIFOSET(fd,packet_db[0x10a].len); + return 0; +} +/*========================================== + * MVP経験値所得 + *------------------------------------------ + */ +int clif_mvp_exp(struct map_session_data *sd,int exp) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x10b; + WFIFOL(fd,2)=exp; + WFIFOSET(fd,packet_db[0x10b].len); + return 0; +} + +/*========================================== + * ギルド作成可否通知 + *------------------------------------------ + */ +int clif_guild_created(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x167; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_db[0x167].len); + return 0; +} +/*========================================== + * ギルド所属通知 + *------------------------------------------ + */ +int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g) +{ + int ps,fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + ps=guild_getposition(sd,g); + + memset(WFIFOP(fd,0),0,packet_db[0x16c].len); + WFIFOW(fd,0)=0x16c; + WFIFOL(fd,2)=g->guild_id; + WFIFOL(fd,6)=g->emblem_id; + WFIFOL(fd,10)=g->position[ps].mode; + memcpy(WFIFOP(fd,19),g->name,24); + WFIFOSET(fd,packet_db[0x16c].len); + return 0; +} +/*========================================== + * ギルドメンバログイン通知 + *------------------------------------------ + */ +int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) +{ + unsigned char buf[64]; + + nullpo_retr(0, g); + + WBUFW(buf, 0)=0x16d; + WBUFL(buf, 2)=g->member[idx].account_id; + WBUFL(buf, 6)=g->member[idx].char_id; + WBUFL(buf,10)=flag; + if(g->member[idx].sd==NULL){ + struct map_session_data *sd=guild_getavailablesd(g); + if(sd!=NULL) + clif_send(buf,packet_db[0x16d].len,&sd->bl,GUILD); + }else + clif_send(buf,packet_db[0x16d].len,&g->member[idx].sd->bl,GUILD_WOS); + return 0; +} +/*========================================== + * ギルドマスター通知(14dへの応答) + *------------------------------------------ + */ +int clif_guild_masterormember(struct map_session_data *sd) +{ + int type=0x57,fd; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g!=NULL && strcmp(g->master,sd->status.name)==0) + type=0xd7; + WFIFOW(fd,0)=0x14e; + WFIFOL(fd,2)=type; + WFIFOSET(fd,packet_db[0x14e].len); + return 0; +} +/*========================================== + * Basic Info (Territories [Valaris]) + *------------------------------------------ + */ +int clif_guild_basicinfo(struct map_session_data *sd) +{ + int fd,i,t=0; + struct guild *g; + struct guild_castle *gc=NULL; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + + WFIFOW(fd, 0)=0x1b6;//0x150; + WFIFOL(fd, 2)=g->guild_id; + WFIFOL(fd, 6)=g->guild_lv; + WFIFOL(fd,10)=g->connect_member; + WFIFOL(fd,14)=g->max_member; + WFIFOL(fd,18)=g->average_lv; + WFIFOL(fd,22)=g->exp; + WFIFOL(fd,26)=g->next_exp; + WFIFOL(fd,30)=0; // 上納 + WFIFOL(fd,34)=0; // VW(性格の悪さ?:性向グラフ左右) + WFIFOL(fd,38)=0; // RF(正義の度合い?:性向グラフ上下) + WFIFOL(fd,42)=0; // 人数? + memcpy(WFIFOP(fd,46),g->name,24); + memcpy(WFIFOP(fd,70),g->master,24); + + for(i=0;iguild_id == gc->guild_id) t++; + } + + if (t==1) memcpy(WFIFOP(fd,94),"One Castle",20); + else if (t==2) memcpy(WFIFOP(fd,94),"Two Castles",20); + else if (t==3) memcpy(WFIFOP(fd,94),"Three Castles",20); + else if (t==4) memcpy(WFIFOP(fd,94),"Four Castles",20); + else if (t==5) memcpy(WFIFOP(fd,94),"Five Castles",20); + else if (t==6) memcpy(WFIFOP(fd,94),"Six Castles",20); + else if (t==7) memcpy(WFIFOP(fd,94),"Seven Castles",20); + else if (t==8) memcpy(WFIFOP(fd,94),"Eight Castles",20); + else if (t==9) memcpy(WFIFOP(fd,94),"Nine Castles",20); + else if (t==10) memcpy(WFIFOP(fd,94),"Ten Castles",20); + else if (t==11) memcpy(WFIFOP(fd,94),"Eleven Castles",20); + else if (t==12) memcpy(WFIFOP(fd,94),"Twelve Castles",20); + else if (t==13) memcpy(WFIFOP(fd,94),"Thirteen Castles",20); + else if (t==14) memcpy(WFIFOP(fd,94),"Fourteen Castles",20); + else if (t==15) memcpy(WFIFOP(fd,94),"Fifteen Castles",20); + else if (t==16) memcpy(WFIFOP(fd,94),"Sixteen Castles",20); + else if (t==17) memcpy(WFIFOP(fd,94),"Seventeen Castles",20); + else if (t==18) memcpy(WFIFOP(fd,94),"Eighteen Castles",20); + else if (t==19) memcpy(WFIFOP(fd,94),"Nineteen Castles",20); + else if (t==20) memcpy(WFIFOP(fd,94),"Twenty Castles",20); + else if (t==21) memcpy(WFIFOP(fd,94),"Twenty One Castles",20); + else if (t==22) memcpy(WFIFOP(fd,94),"Twenty Two Castles",20); + else if (t==23) memcpy(WFIFOP(fd,94),"Twenty Three Castles",20); + else if (t==24) memcpy(WFIFOP(fd,94),"Twenty Four Castles",20); + else if (t==MAX_GUILDCASTLE) memcpy(WFIFOP(fd,94),"Total Domination",20); + else memcpy(WFIFOP(fd,94),"None Taken",20); + + WFIFOSET(fd,packet_db[WFIFOW(fd,0)].len); + clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris] + return 0; +} + +/*========================================== + * ギルド同盟/敵対情報 + *------------------------------------------ + */ +int clif_guild_allianceinfo(struct map_session_data *sd) +{ + int fd,i,c; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOW(fd, 0)=0x14c; + for(i=c=0;ialliance[i]; + if(a->guild_id>0){ + WFIFOL(fd,c*32+4)=a->opposition; + WFIFOL(fd,c*32+8)=a->guild_id; + memcpy(WFIFOP(fd,c*32+12),a->name,24); + c++; + } + } + WFIFOW(fd, 2)=c*32+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +/*========================================== + * ギルドメンバーリスト + *------------------------------------------ + */ +int clif_guild_memberlist(struct map_session_data *sd) +{ + int fd; + int i,c; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + + WFIFOW(fd, 0)=0x154; + for(i=0,c=0;imax_member;i++){ + struct guild_member *m=&g->member[i]; + if(m->account_id==0) + continue; + WFIFOL(fd,c*104+ 4)=m->account_id; + WFIFOL(fd,c*104+ 8)=m->char_id; + WFIFOW(fd,c*104+12)=m->hair; + WFIFOW(fd,c*104+14)=m->hair_color; + WFIFOW(fd,c*104+16)=m->gender; + WFIFOW(fd,c*104+18)=m->class; + WFIFOW(fd,c*104+20)=m->lv; + WFIFOL(fd,c*104+22)=m->exp; + WFIFOL(fd,c*104+26)=m->online; + WFIFOL(fd,c*104+30)=m->position; + memset(WFIFOP(fd,c*104+34),0,50); // メモ? + memcpy(WFIFOP(fd,c*104+84),m->name,24); + c++; + } + WFIFOW(fd, 2)=c*104+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド役職名リスト + *------------------------------------------ + */ +int clif_guild_positionnamelist(struct map_session_data *sd) +{ + int i,fd; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOW(fd, 0)=0x166; + for(i=0;iposition[i].name,24); + } + WFIFOW(fd,2)=i*28+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド役職情報リスト + *------------------------------------------ + */ +int clif_guild_positioninfolist(struct map_session_data *sd) +{ + int i,fd; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOW(fd, 0)=0x160; + for(i=0;iposition[i]; + WFIFOL(fd,i*16+ 4)=i; + WFIFOL(fd,i*16+ 8)=p->mode; + WFIFOL(fd,i*16+12)=i; + WFIFOL(fd,i*16+16)=p->exp_mode; + } + WFIFOW(fd, 2)=i*16+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド役職変更通知 + *------------------------------------------ + */ +int clif_guild_positionchanged(struct guild *g,int idx) +{ + struct map_session_data *sd; + unsigned char buf[128]; + + nullpo_retr(0, g); + + WBUFW(buf, 0)=0x174; + WBUFW(buf, 2)=44; + WBUFL(buf, 4)=idx; + WBUFL(buf, 8)=g->position[idx].mode; + WBUFL(buf,12)=idx; + WBUFL(buf,16)=g->position[idx].exp_mode; + memcpy(WBUFP(buf,20),g->position[idx].name,24); + if( (sd=guild_getavailablesd(g))!=NULL ) + clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルドメンバ変更通知 + *------------------------------------------ + */ +int clif_guild_memberpositionchanged(struct guild *g,int idx) +{ + struct map_session_data *sd; + unsigned char buf[64]; + + nullpo_retr(0, g); + + WBUFW(buf, 0)=0x156; + WBUFW(buf, 2)=16; + WBUFL(buf, 4)=g->member[idx].account_id; + WBUFL(buf, 8)=g->member[idx].char_id; + WBUFL(buf,12)=g->member[idx].position; + if( (sd=guild_getavailablesd(g))!=NULL ) + clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルドエンブレム送信 + *------------------------------------------ + */ +int clif_guild_emblem(struct map_session_data *sd,struct guild *g) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + + if(g->emblem_len<=0) + return 0; + WFIFOW(fd,0)=0x152; + WFIFOW(fd,2)=g->emblem_len+12; + WFIFOL(fd,4)=g->guild_id; + WFIFOL(fd,8)=g->emblem_id; + memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルドスキル送信 + *------------------------------------------ + */ +int clif_guild_skillinfo(struct map_session_data *sd) +{ + int fd; + int i,id,c,up=1; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOW(fd,0)=0x0162; + WFIFOW(fd,4)=g->skill_point; + for(i=c=0;iskill[i].id>0){ + WFIFOW(fd,c*37+ 6) = id = g->skill[i].id; + WFIFOW(fd,c*37+ 8) = guild_skill_get_inf(id); + WFIFOW(fd,c*37+10) = 0; + WFIFOW(fd,c*37+12) = g->skill[i].lv; + WFIFOW(fd,c*37+14) = guild_skill_get_sp(id,g->skill[i].lv); + WFIFOW(fd,c*37+16) = guild_skill_get_range(id); + memset(WFIFOP(fd,c*37+18),0,24); + if(g->skill[i].lv < guild_skill_get_max(id)) { + //Kafra and Guardian changed to require Approval [Sara] + if (g->skill[i].id == GD_KAFRACONTACT && guild_checkskill(g,GD_APPROVAL) <= 0) + up = 0; + else if (g->skill[i].id == GD_GUARDIANRESEARCH && guild_checkskill(g,GD_APPROVAL) <= 0) + up = 0; + //Glory skill requirements -- Pretty sure correct [Sara] + else if (g->skill[i].id == GD_LEADERSHIP && guild_checkskill(g,GD_GLORYGUILD) <= 0) + up = 0; + else if (g->skill[i].id == GD_GLORYWOUNDS && guild_checkskill(g,GD_GLORYGUILD) <= 0) + up = 0; + else if (g->skill[i].id == GD_SOULCOLD && guild_checkskill(g,GD_GLORYWOUNDS) <= 0) + up = 0; + else if (g->skill[i].id == GD_HAWKEYES && guild_checkskill(g,GD_LEADERSHIP) <= 0) + up = 0; + //Activated skill requirements -- Just guesses [Sara] + else if (g->skill[i].id == GD_BATTLEORDER && guild_checkskill(g,GD_APPROVAL) <= 0) + up = 0; + else if (g->skill[i].id == GD_REGENERATION && guild_checkskill(g,GD_APPROVAL) <= 0) + up = 0; + else if (g->skill[i].id == GD_RESTORE && guild_checkskill(g,GD_REGENERATION) <= 0) + up = 0; + else if (g->skill[i].id == GD_EMERGENCYCALL && guild_checkskill(g,GD_APPROVAL) <= 0) + up = 0; + if (g->skill[i].id == GD_GUARDUP && guild_checkskill(g,GD_GUARDIANRESEARCH) <= 0) + up = 0; + //Unadded yet? Has extension description in kRO tables + else if (g->skill[i].id == GD_DEVELOPMENT) + up = 0; + else + up = 1; + } + else { + up = 0; + } + WFIFOB(fd,c*37+42)= up; + c++; + } + } + WFIFOW(fd,2)=c*37+6; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド告知送信 + *------------------------------------------ + */ +int clif_guild_notice(struct map_session_data *sd,struct guild *g) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + if(*g->mes1==0 && *g->mes2==0) + return 0; + WFIFOW(fd,0)=0x16f; + memcpy(WFIFOP(fd,2),g->mes1,60); + memcpy(WFIFOP(fd,62),g->mes2,120); + WFIFOSET(fd,packet_db[0x16f].len); + return 0; +} + +/*========================================== + * ギルドメンバ勧誘 + *------------------------------------------ + */ +int clif_guild_invite(struct map_session_data *sd,struct guild *g) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + WFIFOW(fd,0)=0x16a; + WFIFOL(fd,2)=g->guild_id; + memcpy(WFIFOP(fd,6),g->name,24); + WFIFOSET(fd,packet_db[0x16a].len); + return 0; +} +/*========================================== + * ギルドメンバ勧誘結果 + *------------------------------------------ + */ +int clif_guild_inviteack(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x169; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_db[0x169].len); + return 0; +} +/*========================================== + * ギルドメンバ脱退通知 + *------------------------------------------ + */ +int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) +{ + unsigned char buf[128]; + + nullpo_retr(0, sd); + + WBUFW(buf, 0)=0x15a; + memcpy(WBUFP(buf, 2),name,24); + memcpy(WBUFP(buf,26),mes,40); + clif_send(buf,packet_db[0x15a].len,&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルドメンバ追放通知 + *------------------------------------------ + */ +int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes, + int account_id) +{ + unsigned char buf[128]; + + nullpo_retr(0, sd); + + WBUFW(buf, 0)=0x15c; + memcpy(WBUFP(buf, 2),name,24); + memcpy(WBUFP(buf,26),mes,40); + memcpy(WBUFP(buf,66),"dummy",24); + clif_send(buf,packet_db[0x15c].len,&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルド追放メンバリスト + *------------------------------------------ + */ +int clif_guild_explusionlist(struct map_session_data *sd) +{ + int fd; + int i,c; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOW(fd,0)=0x163; + for(i=c=0;iexplusion[i]; + if(e->account_id>0){ + memcpy(WFIFOP(fd,c*88+ 4),e->name,24); + memcpy(WFIFOP(fd,c*88+28),e->acc,24); + memcpy(WFIFOP(fd,c*88+52),e->mes,44); + c++; + } + } + WFIFOW(fd,2)=c*88+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +/*========================================== + * ギルド会話 + *------------------------------------------ + */ +int clif_guild_message(struct guild *g,int account_id,const char *mes,int len) +{ + struct map_session_data *sd; + unsigned char lbuf[255]; + unsigned char *buf = lbuf; + if (len + 32 >= sizeof(lbuf)) + buf = malloc(len + 32); + WBUFW(buf, 0)=0x17f; + WBUFW(buf, 2)=len+4; + memcpy(WBUFP(buf,4),mes,len); + + if( (sd=guild_getavailablesd(g))!=NULL ) + clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); + if ( buf != lbuf) + free(buf); + return 0; +} +/*========================================== + * ギルドスキル割り振り通知 + *------------------------------------------ + */ +int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0) = 0x10e; + WFIFOW(fd,2) = skill_num; + WFIFOW(fd,4) = lv; + WFIFOW(fd,6) = guild_skill_get_sp(skill_num,lv); + WFIFOW(fd,8) = guild_skill_get_range(skill_num); + WFIFOB(fd,10) = 1; + WFIFOSET(fd,11); + return 0; +} +/*========================================== + * ギルド同盟要請 + *------------------------------------------ + */ +int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x171; + WFIFOL(fd,2)=account_id; + memcpy(WFIFOP(fd,6),name,24); + WFIFOSET(fd,packet_db[0x171].len); + return 0; +} +/*========================================== + * ギルド同盟結果 + *------------------------------------------ + */ +int clif_guild_allianceack(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x173; + WFIFOL(fd,2)=flag; + WFIFOSET(fd,packet_db[0x173].len); + return 0; +} +/*========================================== + * ギルド関係解消通知 + *------------------------------------------ + */ +int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x184; + WFIFOL(fd,2)=guild_id; + WFIFOL(fd,6)=flag; + WFIFOSET(fd,packet_db[0x184].len); + return 0; +} +/*========================================== + * ギルド敵対結果 + *------------------------------------------ + */ +int clif_guild_oppositionack(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x181; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_db[0x181].len); + return 0; +} +/*========================================== + * ギルド関係追加 + *------------------------------------------ + */ +/*int clif_guild_allianceadded(struct guild *g,int idx) +{ + unsigned char buf[64]; + WBUFW(fd,0)=0x185; + WBUFL(fd,2)=g->alliance[idx].opposition; + WBUFL(fd,6)=g->alliance[idx].guild_id; + memcpy(WBUFP(fd,10),g->alliance[idx].name,24); + clif_send(buf,packet_db[0x185].len,guild_getavailablesd(g),GUILD); + return 0; +}*/ + +/*========================================== + * ギルド解散通知 + *------------------------------------------ + */ +int clif_guild_broken(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0x15e; + WFIFOL(fd,2)=flag; + WFIFOSET(fd,packet_db[0x15e].len); + return 0; +} + +/*========================================== + * エモーション + *------------------------------------------ + */ +void clif_emotion(struct block_list *bl,int type) +{ + unsigned char buf[8]; + + nullpo_retv(bl); + + WBUFW(buf,0)=0xc0; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + clif_send(buf,packet_db[0xc0].len,bl,AREA); +} + +/*========================================== + * トーキーボックス + *------------------------------------------ + */ +void clif_talkiebox(struct block_list *bl,char* talkie) +{ + unsigned char buf[86]; + + nullpo_retv(bl); + + WBUFW(buf,0)=0x191; + WBUFL(buf,2)=bl->id; + memcpy(WBUFP(buf,6),talkie,80); + clif_send(buf,packet_db[0x191].len,bl,AREA); +} + +/*========================================== + * 結婚エフェクト + *------------------------------------------ + */ +void clif_wedding_effect(struct block_list *bl) { + unsigned char buf[6]; + + nullpo_retv(bl); + + WBUFW(buf,0) = 0x1ea; + WBUFL(buf,2) = bl->id; + clif_send(buf, packet_db[0x1ea].len, bl, AREA); +} +/*========================================== + * あなたに逢いたい使用時名前叫び + *------------------------------------------ + +void clif_callpartner(struct map_session_data *sd) +{ + unsigned char buf[26]; + char *p; + + nullpo_retv(sd); + + if(sd->status.partner_id){ + WBUFW(buf,0)=0x1e6; + p = map_charid2nick(sd->status.partner_id); + if(p){ + memcpy(WBUFP(buf,2),p,24); + }else{ + map_reqchariddb(sd,sd->status.partner_id); + chrif_searchcharid(sd->status.partner_id); + WBUFB(buf,2) = 0; + } + clif_send(buf,packet_db[0x1e6]&sd->bl,AREA); + } + return; +} +*/ +/*========================================== + * 座る + *------------------------------------------ + */ +void clif_sitting(int fd, struct map_session_data *sd) +{ + unsigned char buf[64]; + + nullpo_retv(sd); + + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 2; + clif_send(buf, packet_db[0x8a].len, &sd->bl, AREA); +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len) +{ + unsigned char lbuf[255]; + unsigned char *buf = (len + 32 >= sizeof(lbuf)) ? malloc(len + 32) : lbuf; + + nullpo_retr(0, sd); + + WBUFW(buf, 0) = 0x17f; + WBUFW(buf, 2) = len + 8; + memcpy(WBUFP(buf,4), mes, len + 4); + + clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); + + if (buf != lbuf) + free(buf); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ + +int clif_GM_kickack(struct map_session_data *sd, int id) +{ + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + WFIFOW(fd,0) = 0xcd; + WFIFOL(fd,2) = id; + WFIFOSET(fd,packet_db[0xcd].len); + return 0; +} + +int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type) +{ + int fd; + nullpo_retr(0, tsd); + + if(type) + clif_GM_kickack(sd,tsd->status.account_id); + tsd->opt1 = tsd->opt2 = 0; + fd = tsd->fd; + WFIFOW(fd,0) = 0x18b; + WFIFOW(fd,2) = 0; + WFIFOSET(fd,packet_db[0x18b].len); + clif_setwaitclose(fd); + + return 0; +} +/*========================================== + * Wis拒否許可応答 + *------------------------------------------ + */ +int clif_wisexin(struct map_session_data *sd,int type,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xd1; + WFIFOB(fd,2)=type; + WFIFOB(fd,3)=flag; + WFIFOSET(fd,packet_db[0xd1].len); + + return 0; +} +/*========================================== + * Wis全拒否許可応答 + *------------------------------------------ + */ +int clif_wisall(struct map_session_data *sd,int type,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOW(fd,0)=0xd2; + WFIFOB(fd,2)=type; + WFIFOB(fd,3)=flag; + WFIFOSET(fd,packet_db[0xd2].len); + + return 0; +} +/*========================================== + * サウンドエフェクト + *------------------------------------------ + */ +void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type) +{ + int fd; + + nullpo_retv(sd); + nullpo_retv(bl); + + fd=sd->fd; + WFIFOW(fd,0)=0x1d3; + memcpy(WFIFOP(fd,2),name,24); + WFIFOB(fd,26)=type; + WFIFOL(fd,27)=0; + WFIFOL(fd,31)=bl->id; + WFIFOSET(fd,packet_db[0x1d3].len); + + return; +} +// displaying special effects (npcs, weather, etc) [Valaris] +int clif_specialeffect(struct block_list *bl, int type, int flag) { + unsigned char buf[24]; + + nullpo_retr(0, bl); + + memset(buf, 0, packet_db[0x1f3].len); + + WBUFW(buf,0) = 0x1f3; + WBUFL(buf,2) = bl->id; + WBUFL(buf,6) = type; + + if (flag==2) { + struct map_session_data *sd=NULL; + int i; + for(i=0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m) + clif_specialeffect(&sd->bl,type,1); + } + } + + else if (flag==1) + clif_send(buf, packet_db[0x1f3].len, bl, SELF); + else if (!flag) + clif_send(buf, packet_db[0x1f3].len, bl, AREA); + + return 0; + +} +// ------------ +// clif_parse_* +// ------------ +// パケット読み取って色々操作 +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WantToConnection(int fd, struct map_session_data *sd, int cmd) +{ + struct map_session_data *old_sd; + int account_id,char_id,login_id1,sex; + unsigned int client_tick; + + if (sd) { + if (battle_config.error_log) + printf("clif_parse_WantToConnection : invalid request?\n"); + return; + } + + sd = session[fd]->session_data = calloc(sizeof(*sd), 1); + if (sd == NULL) { + printf("out of memory : clif_parse_WantToConnection\n"); + exit(1); + } + sd->fd = fd; + + account_id = RFIFOL(fd,packet_db[cmd].pos[0]); + char_id = RFIFOL(fd,packet_db[cmd].pos[1]); + login_id1 = RFIFOL(fd,packet_db[cmd].pos[2]); + client_tick = RFIFOL(fd,packet_db[cmd].pos[3]); + sex = RFIFOB(fd,packet_db[cmd].pos[4]); + + pc_setnewpc(sd,account_id,char_id,login_id1,client_tick,sex,fd); + if((old_sd=map_id2sd(account_id)) != NULL){ + // if same account already connected, we disconnect the 2 sessions + old_sd->new_fd=fd; + } else { + map_addiddb(&sd->bl); + } + + chrif_authreq(sd); + + WFIFOL(fd,0)=sd->bl.id; + WFIFOSET(fd,4); + + return; +} + +/*========================================== + * 007d クライアント側マップ読み込み完了 + * map侵入時に必要なデータを全て送りつける + *------------------------------------------ + */ +void clif_parse_LoadEndAck(int fd,struct map_session_data *sd, int cmd) +{ +// struct item_data* item; + int i; + nullpo_retv(sd); + + if(sd->bl.prev != NULL) + return; + + // 接続ok時 + //clif_authok(); + if(sd->npc_id) npc_event_dequeue(sd); + clif_skillinfoblock(sd); + pc_checkitem(sd); + //guild_info(); + + // loadendack時 + // next exp + clif_updatestatus(sd,SP_NEXTBASEEXP); + clif_updatestatus(sd,SP_NEXTJOBEXP); + // skill point + clif_updatestatus(sd,SP_SKILLPOINT); + // item + clif_itemlist(sd); + clif_equiplist(sd); + // cart + if(pc_iscarton(sd)){ + clif_cart_itemlist(sd); + clif_cart_equiplist(sd); + clif_updatestatus(sd,SP_CARTINFO); + } + // param all + clif_initialstatus(sd); + // party + party_send_movemap(sd); + // guild + guild_send_memberinfoshort(sd,1); + // 119 + // 78 + + if(battle_config.pc_invincible_time > 0) { + if(map[sd->bl.m].flag.gvg) + pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1); + else + pc_setinvincibletimer(sd,battle_config.pc_invincible_time); + } + + map_addblock(&sd->bl); // ブロック登録 + clif_spawnpc(sd); // spawn + + // weight max , now + clif_updatestatus(sd,SP_MAXWEIGHT); + clif_updatestatus(sd,SP_WEIGHT); + + // pvp + if(sd->pvp_timer!=-1 && !battle_config.pk_mode) + delete_timer(sd->pvp_timer,pc_calc_pvprank_timer); + if(map[sd->bl.m].flag.pvp){ + if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] + sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0); + sd->pvp_rank=0; + sd->pvp_lastusers=0; + sd->pvp_point=5; + } + clif_set0199(sd->fd,1); + } else { + sd->pvp_timer=-1; + } + if(map[sd->bl.m].flag.gvg) { + clif_set0199(sd->fd,3); + } + + // pet + if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) { + map_addblock(&sd->pd->bl); + clif_spawnpet(sd->pd); + clif_send_petdata(sd,0,0); + clif_send_petdata(sd,5,0x14); + clif_send_petstatus(sd); + } + + if(sd->state.connect_new) { + sd->state.connect_new = 0; + if(sd->status.class != sd->view_class) + clif_changelook(&sd->bl,LOOK_BASE,sd->view_class); + if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900) + clif_pet_emotion(sd->pd,(sd->pd->class - 100)*100 + 50 + pet_hungry_val(sd)); + +/* Stop players from spawning inside castles [Valaris] */ + + { + struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name); + if (gc) + pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,2); + } + +/* End Addition [Valaris] */ + + } + + // view equipment item +#if PACKETVER < 4 + clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); +#else + clif_changelook(&sd->bl,LOOK_WEAPON,0); +#endif + if(battle_config.save_clothcolor==1 && sd->status.clothes_color > 0) + clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color); + + if(sd->status.hpstatus.max_hp>>2 && pc_checkskill(sd,SM_AUTOBERSERK)>0 && + (sd->sc_data[SC_PROVOKE].timer==-1 || sd->sc_data[SC_PROVOKE].val2==0 )) + // オートバーサーク発動 + skill_status_change_start(&sd->bl,SC_PROVOKE,10,1,0,0,0,0); + +// if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600)) +// skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0); + + if(battle_config.muting_players && sd->status.manner < 0) + skill_status_change_start(&sd->bl,SC_NOCHAT,0,0,0,0,0,0); + + // option + clif_changeoption(&sd->bl); + if(sd->sc_data[SC_TRICKDEAD].timer != -1) + skill_status_change_end(&sd->bl,SC_TRICKDEAD,-1); + if(sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 && !battle_check_undead(7,sd->def_ele)) + skill_status_change_end(&sd->bl,SC_SIGNUMCRUCIS,-1); + if(sd->special_state.infinite_endure && sd->sc_data[SC_ENDURE].timer == -1) + skill_status_change_start(&sd->bl,SC_ENDURE,10,1,0,0,0,0); + for(i=0;istatus.inventory[i].equip && sd->status.inventory[i].equip & 0x0002 && sd->status.inventory[i].attribute==1) + skill_status_change_start(&sd->bl,SC_BROKNWEAPON,0,0,0,0,0,0); + if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0010 && sd->status.inventory[i].attribute==1) + skill_status_change_start(&sd->bl,SC_BROKNARMOR,0,0,0,0,0,0); + } + + map_foreachinarea(clif_getareachar,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,0,sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_TickSend(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + sd->client_tick=RFIFOL(fd,packet_db[cmd].pos[0]); + sd->server_tick=gettick(); + clif_servertick(sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WalkToXY(int fd, struct map_session_data *sd, int cmd) { + int x, y; + + nullpo_retv(sd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + + if (sd->npc_id != 0 || sd->vender_id != 0) + return; + + if (sd->skilltimer != -1 && pc_checkskill(sd, SA_FREECAST) <= 0) // フリーキャスト + return; + + if (sd->chatID) + return; + + if (sd->canmove_tick > gettick()) + return; + + // ステータス異常やハイディング中(トンネルドライブ無)で動けない + if ((sd->opt1 > 0 && sd->opt1 != 6) || + sd->sc_data[SC_ANKLE].timer !=-1 || //アンクルスネア + sd->sc_data[SC_AUTOCOUNTER].timer !=-1 || //オートカウンター + sd->sc_data[SC_TRICKDEAD].timer !=-1 || //死んだふり + sd->sc_data[SC_BLADESTOP].timer !=-1 || //白刃取り + sd->sc_data[SC_SPIDERWEB].timer !=-1 || //スパイダーウェッブ + (sd->sc_data[SC_DANCING].timer !=-1 && sd->sc_data[SC_DANCING].val4)) //合奏スキル演奏中は動けない + return; + if ((sd->status.option & 2) && pc_checkskill(sd, RG_TUNNELDRIVE) <= 0) + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + pc_stopattack(sd); + + x = RFIFOB(fd,packet_db[cmd].pos[0])*4+(RFIFOB(fd,packet_db[cmd].pos[0]+1)>>6); + y = ((RFIFOB(fd,packet_db[cmd].pos[0]+1)&0x3f)<<4)+(RFIFOB(fd,packet_db[cmd].pos[0]+2)>>4); + + pc_walktoxy(sd,x,y); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_QuitGame(int fd, struct map_session_data *sd, int cmd) { + unsigned int tick=gettick(); + struct skill_unit_group* sg; + + nullpo_retv(sd); + + WFIFOW(fd,0) = 0x18b; + if ((!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) || + sd->skilltimer != -1 || + (DIFF_TICK(tick , sd->canact_tick) < 0) || + (sd->sc_data && sd->sc_data[SC_DANCING].timer!=-1 && sd->sc_data[SC_DANCING].val4 && (sg=(struct skill_unit_group *)sd->sc_data[SC_DANCING].val2) && sg->src_id == sd->bl.id)) { + WFIFOW(fd,2)=1; + WFIFOSET(fd,packet_db[0x18b].len); + return; + } + + /* Rovert's prevent logout option fixed [Valaris] */ + if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) { + clif_setwaitclose(fd); + WFIFOW(fd,2)=0; + } else { + WFIFOW(fd,2)=1; + } + WFIFOSET(fd,packet_db[0x18b].len); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd, int cmd) { + struct block_list *bl; + int account_id; + + account_id = RFIFOL(fd,packet_db[cmd].pos[0]); + bl=map_id2bl(account_id); + if(bl==NULL) + return; + + WFIFOW(fd,0) = 0x95; + WFIFOL(fd,2) = account_id; + + switch(bl->type) { + case BL_PC: + { + struct map_session_data *ssd = (struct map_session_data *)bl; + struct party *p = NULL; + struct guild *g = NULL; + + nullpo_retv(ssd); + + memcpy(WFIFOP(fd,6), ssd->status.name, 24); + if (ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL && + (ssd->status.party_id == 0 || (p = party_search(ssd->status.party_id)) != NULL)) { + // ギルド所属ならパケット0195を返す + int i, ps = -1; + for(i = 0; i < g->max_member; i++) { + if (g->member[i].account_id == ssd->status.account_id && + g->member[i].char_id == ssd->status.char_id ) + ps = g->member[i].position; + } + if (ps >= 0 && ps < MAX_GUILDPOSITION) { + WFIFOW(fd, 0) = 0x195; + if (p) + memcpy(WFIFOP(fd,30), p->name, 24); + else + WFIFOB(fd,30) = 0; + memcpy(WFIFOP(fd,54), g->name,24); + memcpy(WFIFOP(fd,78), g->position[ps].name, 24); + WFIFOSET(fd,packet_db[0x195].len); + break; + } + } + WFIFOSET(fd,packet_db[0x95].len); + } + break; + case BL_PET: + memcpy(WFIFOP(fd,6), ((struct pet_data*)bl)->name, 24); + WFIFOSET(fd,packet_db[0x95].len); + break; + case BL_NPC: + memcpy(WFIFOP(fd,6), ((struct npc_data*)bl)->name, 24); + WFIFOSET(fd,packet_db[0x95].len); + break; + case BL_MOB: + { + struct mob_data *md = (struct mob_data *)bl; + + nullpo_retv(md); + + memcpy(WFIFOP(fd,6), md->name, 24); + if (md->class >= 1285 && md->class <= 1288) { + struct guild *g; + struct guild_castle *gc = guild_mapname2gc(map[md->bl.m].name); + if (gc && gc->guild_id > 0 && (g = guild_search(gc->guild_id)) != NULL) { + WFIFOW(fd, 0) = 0x195; + WFIFOB(fd,30) = 0; + memcpy(WFIFOP(fd,54), g->name, 24); + memcpy(WFIFOP(fd,78), gc->castle_name, 24); + WFIFOSET(fd,packet_db[0x195].len); + } else { + WFIFOSET(fd,packet_db[0x95].len); + } + } else if (battle_config.show_mob_hp == 1) { + char mobhp[50]; + sprintf(mobhp, "hp: %d/%d", md->hp, mob_db[md->class].max_hp); + WFIFOW(fd, 0) = 0x195; + memcpy(WFIFOP(fd,30), mobhp, 24); + WFIFOB(fd,54) = 0; + WFIFOB(fd,78) = 0; + WFIFOSET(fd,packet_db[0x195].len); + } else { + WFIFOSET(fd,packet_db[0x95].len); + } + } + break; + default: + if (battle_config.error_log) + printf("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, account_id); + break; + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GlobalMessage(int fd, struct map_session_data *sd, int cmd) { // S 008c .w .?B + char *message = (char *) malloc(RFIFOW(fd,2) + 128); + char *buf = (char *) malloc(RFIFOW(fd,2) + 4); + + nullpo_retv(sd); + + memset(message, '\0', RFIFOW(fd,packet_db[cmd].pos[0]) + 128); + memset(buf, '\0', RFIFOW(fd,packet_db[cmd].pos[0]) + 4); + + if ((is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]), 0) != AtCommand_None) || + ( sd->sc_data && + (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 + sd->sc_data[SC_NOCHAT].timer!=-1 ) )) //チャット禁止 + { + free(message); + free(buf); + return; + } + + //printf("clif_parse_GlobalMessage: message: '%s'.\n", RFIFOP(fd,4)); + if (strncmp(RFIFOP(fd, packet_db[cmd].pos[1]), sd->status.name, strlen(sd->status.name)) != 0) { + printf("Hack on global message: character '%s' (account: %d), use an other name to send a (normal) message.\n", sd->status.name, sd->status.account_id); + + // information is sended to all online GM + sprintf(message, "Hack on global message (normal message): character '%s' (account: %d) uses an other name.", sd->status.name, sd->status.account_id); + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1); + if (strlen(RFIFOP(fd, packet_db[cmd].pos[1])) == 0) + strcpy(message, " This player sends a void name and a void message."); + else + sprintf(message, " This player sends (name:message): '%s'.", RFIFOP(fd, packet_db[cmd].pos[1])); + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1); + // message about the ban + if (battle_config.ban_spoof_namer > 0) + sprintf(message, " This player has been banned for %d minute(s).", battle_config.ban_spoof_namer); + else + sprintf(message, " This player hasn't been banned (Ban option is disabled)."); + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1); + + // if we ban people + if (battle_config.ban_spoof_namer > 0) { + chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_spoof_namer, 0); // type: 2 - ban (year, month, day, hour, minute, second) + clif_setwaitclose(fd); // forced to disconnect because of the hack + } + // but for the hacker, we display on his screen (he see/look no difference). + } else { + // send message to others + WBUFW(buf,0) = 0x8d; + WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8 + WBUFL(buf,4) = sd->bl.id; + memcpy(WBUFP(buf,8), RFIFOP(fd,4), RFIFOW(fd,2) - 4); + clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); + } + + // send back message to the speaker + memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,packet_db[cmd].pos[0])); + WFIFOW(fd,0) = 0x8e; + WFIFOSET(fd, WFIFOW(fd,2)); + + free(message); + free(buf); + + return; +} + +int clif_message(struct block_list *bl, char* msg) +{ + unsigned short msg_len = strlen(msg) + 1; + unsigned char buf[256]; + + nullpo_retr(0, bl); + + WBUFW(buf, 0) = 0x8d; + WBUFW(buf, 2) = msg_len + 8; + WBUFL(buf, 4) = bl->id; + memcpy(WBUFP(buf, 8), msg, msg_len); + + clif_send(buf, WBUFW(buf,2), bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_MapMove(int fd, struct map_session_data *sd, int cmd) { +// /m /mapmove (as @rura GM command) + char mapname[32]; + int x,y; + + if (battle_config.atc_gmonly == 0 || + pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove)) { + memcpy(mapname,RFIFOP(fd,packet_db[cmd].pos[0]),16); + mapname[16]=0; + x=RFIFOW(fd,packet_db[cmd].pos[1]); + y=RFIFOW(fd,packet_db[cmd].pos[2]); + pc_setpos(sd,mapname,x,y,2); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChangeDir(int fd, struct map_session_data *sd, int cmd) { + short headdir,dir; + unsigned char buf[64]; + + nullpo_retv(sd); + + headdir=RFIFOW(fd,packet_db[cmd].pos[0]); + dir=RFIFOB(fd,packet_db[cmd].pos[1]); + pc_setdir(sd,dir,headdir); + + WFIFOW(fd,0)=0x9c; + WFIFOL(fd,2)=sd->bl.id; + WFIFOW(fd,6)=headdir; + WFIFOB(fd,8)=dir; + if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] + clif_send(buf, packet_db[0x9c].len, &sd->bl, AREA); + else + clif_send(buf, packet_db[0x9c].len, &sd->bl, AREA_WOS); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_Emotion(int fd, struct map_session_data *sd, int cmd) { + int emotion; + unsigned char buf[64]; + + nullpo_retv(sd); + + if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) { + emotion=RFIFOB(fd,packet_db[cmd].pos[0]); + WBUFW(buf,0) = 0xc0; + WBUFL(buf,2) = sd->bl.id; + WBUFB(buf,6) = emotion; + clif_send(buf, packet_db[0xc0].len, &sd->bl, AREA); + } else + clif_skill_fail(sd, 1, 0, 1); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_HowManyConnections(int fd, struct map_session_data *sd, int cmd) { + WFIFOW(fd,0) = 0xc2; + WFIFOL(fd,2) = map_getusers(); + WFIFOSET(fd,packet_db[0xc2].len); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ActionRequest(int fd, struct map_session_data *sd, int cmd) { + unsigned int tick; + unsigned char buf[64]; + int action_type, target_id; + + nullpo_retv(sd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + if (sd->npc_id != 0 || sd->opt1 > 0 || sd->status.option & 2 || + (sd->sc_data && + (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_DANCING].timer != -1))) //ダンス中 + return; + + tick = gettick(); + + pc_stop_walking(sd, 0); + pc_stopattack(sd); + + target_id = RFIFOL(fd,packet_db[cmd].pos[0]); + action_type = RFIFOB(fd,packet_db[cmd].pos[1]); + + switch(action_type) { + case 0x00: // once attack + case 0x07: // continuous attack + if(sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class==22) + return; + if (sd->vender_id != 0) + return; + if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { + if (DIFF_TICK(tick, sd->canact_tick) < 0) { + clif_skill_fail(sd, 1, 4, 0); + return; + } + } + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + if (sd->attacktarget > 0) // [Valaris] + sd->attacktarget = 0; + pc_attack(sd, target_id, action_type != 0); + break; + case 0x02: // sitdown + if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 3) { + pc_stop_walking(sd, 1); + skill_gangsterparadise(sd, 1); // ギャングスターパラダイス設定 + pc_setsit(sd); + clif_sitting(fd, sd); + } else + clif_skill_fail(sd, 1, 0, 2); + break; + case 0x03: // standup + skill_gangsterparadise(sd, 0); // ギャングスターパラダイス解除 + pc_setstand(sd); + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 3; + clif_send(buf, packet_db[0x8a].len, &sd->bl, AREA); + break; + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_Restart(int fd, struct map_session_data *sd, int cmd) { + int restarttype=RFIFOB(fd,packet_db[cmd].pos[0]); + + nullpo_retv(sd); + + switch(restarttype){ + case 0x00: + if (pc_isdead(sd)) { + pc_setstand(sd); + pc_setrestartvalue(sd, 3); + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2); + } + break; + case 0x01: + if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) + return; + + /* Rovert's Prevent logout option - Fixed [Valaris] */ + if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) { + chrif_charselectreq(sd); + } else { + WFIFOW(fd,0)=0x18b; + WFIFOW(fd,2)=1; + + WFIFOSET(fd,packet_db[0x018b].len); + } + break; + } +} + +/*========================================== + * Transmission of a wisp (S 0096 .w .24B .?B) + *------------------------------------------ + */ +void clif_parse_Wis(int fd, struct map_session_data *sd, int cmd) { // S 0096 .w .24B .?B // rewritten by [Yor] + int len=RFIFOW(fd,packet_db[cmd].pos[0]); + + if( sd && sd->sc_data && + (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 + sd->sc_data[SC_NOCHAT].timer!=-1 ) ) //チャット禁止 + return; + + intif_wis_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2]),len-packet_db[cmd].pos[2]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GMmessage(int fd, struct map_session_data *sd, int cmd) { +// /b + int len; + nullpo_retv(sd); + + len=RFIFOW(fd,packet_db[cmd].pos[0]); + if (battle_config.atc_gmonly == 0 || + pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast)) + intif_GMmessage(RFIFOP(fd,packet_db[cmd].pos[1]),len-packet_db[cmd].pos[1],0); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_TakeItem(int fd, struct map_session_data *sd, int cmd) { + struct flooritem_data *fitem; + int map_object_id; + + nullpo_retv(sd); + + map_object_id = RFIFOL(fd,packet_db[cmd].pos[0]); + fitem = (struct flooritem_data*)map_id2bl(map_object_id); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + + if( sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 || + (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク + sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止 + return; + + if (fitem == NULL || fitem->bl.m != sd->bl.m) + return; + + pc_takeitem(sd, fitem); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_DropItem(int fd, struct map_session_data *sd, int cmd) { + int item_index, item_amount; + + nullpo_retv(sd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + if (sd->npc_id != 0 || sd->vender_id != 0 || sd->opt1 > 0 || + (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_BERSERK].timer != -1)) ) //バーサーク + return; + + item_index = RFIFOW(fd,packet_db[cmd].pos[0])-2; + item_amount = RFIFOW(fd,packet_db[cmd].pos[1]); + + pc_dropitem(sd, item_index, item_amount); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_UseItem(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + if (sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 || + (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク + sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止 + return; + + + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + pc_useitem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_EquipItem(int fd,struct map_session_data *sd, int cmd) +{ + int index; + + nullpo_retv(sd); + + if(pc_isdead(sd)) { + clif_clearchar_area(&sd->bl,1); + return; + } + index = RFIFOW(fd,packet_db[cmd].pos[0])-2; + if(sd->npc_id!=0 || sd->vender_id != 0) return; + if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 )) return; + + if(sd->status.inventory[index].identify != 1) { // 未鑑定 + clif_equipitemack(sd,index,0,0); // fail + return; + } + //ペット用装備であるかないか + if(sd->inventory_data[index]) { + if(sd->inventory_data[index]->type != 8){ + if(sd->inventory_data[index]->type == 10) + RFIFOW(fd,packet_db[cmd].pos[1])=0x8000; // 矢を無理やり装備できるように(−−; + pc_equipitem(sd,index,RFIFOW(fd,packet_db[cmd].pos[1])); + } else + pet_equipitem(sd,index); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_UnequipItem(int fd,struct map_session_data *sd, int cmd) +{ + int index; + + nullpo_retv(sd); + + if(pc_isdead(sd)) { + clif_clearchar_area(&sd->bl,1); + return; + } + + index = packet_db[cmd].pos[0]-2; + if(sd->status.inventory[index].attribute == 1 && sd->sc_data && sd->sc_data[SC_BROKNWEAPON].timer!=-1) + skill_status_change_end(&sd->bl,SC_BROKNWEAPON,-1); + if(sd->status.inventory[index].attribute == 1 && sd->sc_data && sd->sc_data[SC_BROKNARMOR].timer!=-1) + skill_status_change_end(&sd->bl,SC_BROKNARMOR,-1); + if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 )) + return; + + if(sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0) return; + pc_unequipitem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,0); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcClicked(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + if(pc_isdead(sd)) { + clif_clearchar_area(&sd->bl,1); + return; + } + if(sd->npc_id!=0 || sd->vender_id != 0) + return; + npc_click(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd, int cmd) +{ + npc_buysellsel(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOB(fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd, int cmd) +{ + int fail=0,n; + unsigned short *item_list; + + n = (RFIFOW(fd,packet_db[cmd].pos[0])-4) /4; + item_list = (unsigned short*)RFIFOP(fd,packet_db[cmd].pos[1]); + + fail = npc_buylist(sd,n,item_list); + + WFIFOW(fd,0)=0xca; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_db[0xca].len); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd, int cmd) +{ + int fail=0,n; + unsigned short *item_list; + + n = (RFIFOW(fd,packet_db[cmd].pos[0])-4) /4; + item_list = (unsigned short*)RFIFOP(fd,packet_db[cmd].pos[1]); + + fail = npc_selllist(sd,n,item_list); + + WFIFOW(fd,0)=0xcb; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_db[0xcb].len); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd, int cmd) +{ + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){ + int len = RFIFOW(fd,packet_db[cmd].pos[0]); + chat_createchat(sd,RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]),RFIFOP(fd,packet_db[cmd].pos[4]),len-packet_db[cmd].pos[4]); + } + else + clif_skill_fail(sd,1,0,3); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatAddMember(int fd,struct map_session_data *sd, int cmd) +{ + chat_joinchat(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd, int cmd) +{ + int len = RFIFOW(fd,packet_db[cmd].pos[0]); + chat_changechatstatus(sd,RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]),RFIFOP(fd,packet_db[cmd].pos[4]),len-packet_db[cmd].pos[4]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd, int cmd) +{ + chat_changechatowner(sd,RFIFOP(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_KickFromChat(int fd,struct map_session_data *sd, int cmd) +{ + chat_kickchat(sd,RFIFOP(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatLeave(int fd,struct map_session_data *sd, int cmd) +{ + chat_leavechat(sd); +} + +/*========================================== + * 取引要請を相手に送る + *------------------------------------------ + */ +void clif_parse_TradeRequest(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){ + trade_traderequest(sd,RFIFOL(sd->fd,packet_db[cmd].pos[0])); + } + else + clif_skill_fail(sd,1,0,0); +} + +/*========================================== + * 取引要請 + *------------------------------------------ + */ +void clif_parse_TradeAck(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + trade_tradeack(sd,RFIFOB(sd->fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * アイテム追加 + *------------------------------------------ + */ +void clif_parse_TradeAddItem(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + trade_tradeadditem(sd,RFIFOW(sd->fd,packet_db[cmd].pos[0]),RFIFOL(sd->fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * アイテム追加完了(ok押し) + *------------------------------------------ + */ +void clif_parse_TradeOk(int fd,struct map_session_data *sd, int cmd) +{ + trade_tradeok(sd); +} + +/*========================================== + * 取引キャンセル + *------------------------------------------ + */ +void clif_parse_TradeCancel(int fd,struct map_session_data *sd, int cmd) +{ + trade_tradecancel(sd); +} + +/*========================================== + * 取引許諾(trade押し) + *------------------------------------------ + */ +void clif_parse_TradeCommit(int fd,struct map_session_data *sd, int cmd) +{ + trade_tradecommit(sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_StopAttack(int fd,struct map_session_data *sd, int cmd) +{ + pc_stopattack(sd); +} + +/*========================================== + * カートへアイテムを移す + *------------------------------------------ + */ +void clif_parse_PutItemToCart(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + if(sd->npc_id!=0 || sd->vender_id != 0) + return; + pc_putitemtocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * カートからアイテムを出す + *------------------------------------------ + */ +void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + if(sd->npc_id!=0 || sd->vender_id != 0) return; + pc_getitemfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * 付属品(鷹,ペコ,カート)をはずす + *------------------------------------------ + */ +void clif_parse_RemoveOption(int fd,struct map_session_data *sd, int cmd) +{ + if(pc_isriding(sd)) { // jobchange when removing peco [Valaris] + if(sd->status.class==13) + sd->status.class=sd->view_class=7; + + if(sd->status.class==21) + sd->status.class=sd->view_class=14; + + if(sd->status.class==4014) + sd->status.class=sd->view_class=4008; + + if(sd->status.class==4022) + sd->status.class=sd->view_class=4015; + } + + pc_setoption(sd,0); +} + +/*========================================== + * チェンジカート + *------------------------------------------ + */ +void clif_parse_ChangeCart(int fd,struct map_session_data *sd, int cmd) +{ + pc_setcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * ステータスアップ + *------------------------------------------ + */ +void clif_parse_StatusUp(int fd,struct map_session_data *sd, int cmd) +{ + pc_statusup(sd,RFIFOW(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * スキルレベルアップ + *------------------------------------------ + */ +void clif_parse_SkillUp(int fd,struct map_session_data *sd, int cmd) +{ + pc_skillup(sd,RFIFOW(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * スキル使用(ID指定) + *------------------------------------------ + */ +void clif_parse_UseSkillToId(int fd, struct map_session_data *sd, int cmd) { + int skillnum, skilllv,lv, target_id; + unsigned int tick=gettick(); + + nullpo_retv(sd); + + if (sd->chatID || sd->npc_id != 0 || sd->vender_id != 0) + return; + + skilllv = RFIFOW(fd,packet_db[cmd].pos[0]); + skillnum = RFIFOW(fd,packet_db[cmd].pos[1]); + target_id = RFIFOL(fd,packet_db[cmd].pos[2]); + + if(skillnotok(skillnum, sd)) + return; + + if (sd->skilltimer != -1) { + if (skillnum != SA_CASTCANCEL) + return; + } else if (DIFF_TICK(tick, sd->canact_tick) < 0) { + clif_skill_fail(sd, skillnum, 4, 0); + return; + } + + if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) || + sd->sc_data[SC_BERSERK].timer != -1 || sd->sc_data[SC_NOCHAT].timer!=-1 || + sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22) + return; + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + if (sd->skillitem >= 0 && sd->skillitem == skillnum) { + if (skilllv != sd->skillitemlv) + skilllv = sd->skillitemlv; + skill_use_id(sd, target_id, skillnum, skilllv); + } else { + sd->skillitem = sd->skillitemlv = -1; + if (skillnum == MO_EXTREMITYFIST) { + if ((sd->sc_data[SC_COMBO].timer == -1 || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH))) { + if (!sd->state.skill_flag ) { + sd->state.skill_flag = 1; + clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1); + return; + } else if (sd->bl.id == target_id) { + clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1); + return; + } + } + } + if ((lv = pc_checkskill(sd, skillnum)) > 0) { + if (skilllv > lv) + skilllv = lv; + skill_use_id(sd, target_id, skillnum, skilllv); + if (sd->state.skill_flag) + sd->state.skill_flag = 0; + } + } +} + +/*========================================== + * スキル使用(場所指定) + *------------------------------------------ + */ +void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd, int cmd) { + int skillnum, skilllv, lv, x, y; + unsigned int tick = gettick(); + + nullpo_retv(sd); + + if (sd->npc_id != 0 || sd->vender_id != 0) return; + if(sd->chatID) return; + + skilllv = RFIFOW(fd,packet_db[cmd].pos[0]); + skillnum = RFIFOW(fd,packet_db[cmd].pos[1]); + x = RFIFOW(fd,packet_db[cmd].pos[2]); + y = RFIFOW(fd,packet_db[cmd].pos[3]); + + if(packet_db[cmd].pos[4]){ + if(pc_issit(sd)){ + clif_skill_fail(sd,skillnum,0,0); + return; + } + memcpy(sd->message,RFIFOP(fd,packet_db[cmd].pos[4]),80); + } + + if (sd->skilltimer != -1) + return; + else if (DIFF_TICK(tick, sd->canact_tick) < 0) { + clif_skill_fail(sd, skillnum, 4, 0); + return; + } + + if((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) || + sd->sc_data[SC_BERSERK].timer!=-1 || sd->sc_data[SC_NOCHAT].timer!=-1 || + sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22) + return; + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + if (sd->skillitem >= 0 && sd->skillitem == skillnum) { + if (skilllv != sd->skillitemlv) + skilllv = sd->skillitemlv; + skill_use_pos(sd, x, y, skillnum, skilllv); + } else { + sd->skillitem = sd->skillitemlv = -1; + if ((lv = pc_checkskill(sd, skillnum)) > 0) { + if (skilllv > lv) + skilllv = lv; + skill_use_pos(sd, x, y, skillnum,skilllv); + } + } +} + +/*========================================== + * スキル使用(map指定) + *------------------------------------------ + */ +void clif_parse_UseSkillMap(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + if(sd->chatID) return; + + if(sd->npc_id!=0 || sd->vender_id != 0 || (sd->sc_data && + (sd->sc_data[SC_TRICKDEAD].timer != -1 || + sd->sc_data[SC_BERSERK].timer!=-1 || + sd->sc_data[SC_NOCHAT].timer!=-1 || + sd->sc_data[SC_WEDDING].timer!=-1 || + sd->view_class==22))) + return; + + if(sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + skill_castend_map(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * メモ要求 + *------------------------------------------ + */ +void clif_parse_RequestMemo(int fd,struct map_session_data *sd, int cmd) +{ + pc_memo(sd,-1); +} +/*========================================== + * アイテム合成 + *------------------------------------------ + */ +void clif_parse_ProduceMix(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + sd->state.produce_flag = 0; + skill_produce_mix(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[2]),RFIFOW(fd,packet_db[cmd].pos[3])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + sd->npc_menu=RFIFOB(fd,packet_db[cmd].pos[1]); + npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd, int cmd) +{ + npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + +#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos))) + //Input Value overflow Exploit FIX + sd->npc_amount=RFIFOL(fd,packet_db[cmd].pos[1]); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int) +#undef RFIFOL_ + + npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcStringInput(int fd,struct map_session_data *sd, int cmd) +{ + int len = RFIFOW(fd,packet_db[cmd].pos[0]); + + nullpo_retv(sd); + + if(len-packet_db[cmd].pos[2]+1 >= sizeof(sd->npc_str)){ + printf("clif: input string too long !\n"); + memcpy(sd->npc_str,RFIFOP(fd,packet_db[cmd].pos[2]),sizeof(sd->npc_str)); + sd->npc_str[sizeof(sd->npc_str)-1]=0; + }else + strncpy(sd->npc_str,RFIFOP(fd,packet_db[cmd].pos[2]),256); + npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd, int cmd) +{ + npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +/*========================================== + * アイテム鑑定 + *------------------------------------------ + */ +void clif_parse_ItemIdentify(int fd,struct map_session_data *sd, int cmd) +{ + pc_item_identify(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); +} +/*========================================== + * 矢作成 + *------------------------------------------ + */ +void clif_parse_SelectArrow(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + sd->state.make_arrow_flag = 0; + skill_arrow_create(sd,RFIFOW(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * オートスペル受信 + *------------------------------------------ + */ +void clif_parse_AutoSpell(int fd,struct map_session_data *sd, int cmd) +{ + skill_autospell(sd,RFIFOW(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * カード使用 + *------------------------------------------ + */ +void clif_parse_UseCard(int fd,struct map_session_data *sd, int cmd) +{ + clif_use_card(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); +} +/*========================================== + * カード挿入装備選択 + *------------------------------------------ + */ +void clif_parse_InsertCard(int fd,struct map_session_data *sd, int cmd) +{ + pc_insert_card(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOW(fd,packet_db[cmd].pos[1])-2); +} + +/*========================================== + * 0193 キャラID名前引き + *------------------------------------------ + */ +void clif_parse_SolveCharName(int fd,struct map_session_data *sd, int cmd) +{ + int char_id; + + char_id = RFIFOL(fd,packet_db[cmd].pos[0]); + clif_solved_charname(sd,char_id); +} + +/*========================================== + * 0197 /resetskill /resetstate + *------------------------------------------ + */ +void clif_parse_ResetChar(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if (battle_config.atc_gmonly == 0 || pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) { + switch(RFIFOW(fd,packet_db[cmd].pos[0])){ + case 0: + pc_resetstate(sd); + break; + case 1: + pc_resetskill(sd); + break; + } + } +} + +/*========================================== + * 019c /lb等 + *------------------------------------------ + */ +void clif_parse_LGMmessage(int fd, struct map_session_data *sd, int cmd) { + int len = RFIFOW(fd,packet_db[cmd].pos[0]); + unsigned char buf[64]; + + nullpo_retv(sd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) { + WBUFW(buf,0) = 0x9a; + WBUFW(buf,2) = len; + memcpy(WBUFP(buf,4), RFIFOP(fd,packet_db[cmd].pos[1]), len-packet_db[cmd].pos[1]); + clif_send(buf, len, &sd->bl, ALL_SAMEMAP); + } +} + +/*========================================== + * カプラ倉庫へ入れる + *------------------------------------------ + */ +void clif_parse_MoveToKafra(int fd, struct map_session_data *sd, int cmd) { + int item_index, item_amount; + + nullpo_retv(sd); + + if (sd->npc_id != 0 || sd->vender_id != 0) + return; + item_index = RFIFOW(fd,packet_db[cmd].pos[0])-2; + item_amount = RFIFOL(fd,packet_db[cmd].pos[1]); + + if (sd->state.storage_flag) + storage_guild_storageadd(sd, item_index, item_amount); + else + storage_storageadd(sd, item_index, item_amount); +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd, int cmd) { + int item_index,item_amount; + + nullpo_retv(sd); + + if(sd->npc_id!=0 || sd->vender_id != 0) return; + item_index = RFIFOW(fd,packet_db[cmd].pos[0])-1; + item_amount = RFIFOL(fd,packet_db[cmd].pos[1]); + + if(sd->state.storage_flag) + storage_guild_storageget(sd,item_index,item_amount); + else + storage_storageget(sd,item_index,item_amount); +} + +/*========================================== + * カプラ倉庫へカートから入れる + *------------------------------------------ + */ +void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if (sd->npc_id != 0 || sd->vender_id != 0 || sd->trade_partner != 0) return; + + if(sd->state.storage_flag) + storage_guild_storageaddfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); + else + storage_storageaddfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if(sd->npc_id!=0 || sd->vender_id != 0) return; + if(sd->state.storage_flag) + storage_guild_storagegettocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-1,RFIFOL(fd,packet_db[cmd].pos[1])); + else + storage_storagegettocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-1,RFIFOL(fd,packet_db[cmd].pos[1])); +} + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +void clif_parse_CloseKafra(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if (sd->state.storage_flag) + storage_guild_storageclose(sd); + else + storage_storageclose(sd); +} + +/*========================================== + * パーティを作る + *------------------------------------------ + */ +void clif_parse_CreateParty(int fd, struct map_session_data *sd, int cmd) { + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){ + party_create(sd,RFIFOP(fd,packet_db[cmd].pos[0])); + } + else + clif_skill_fail(sd,1,0,4); +} + +/*========================================== + * パーティを作る + *------------------------------------------ + */ +void clif_parse_CreateParty2(int fd,struct map_session_data *sd, int cmd) +{ + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){ + party_create(sd,RFIFOP(fd,packet_db[cmd].pos[0])); + } + else + clif_skill_fail(sd,1,0,4); +} + +/*========================================== + * パーティに勧誘 + *------------------------------------------ + */ +void clif_parse_PartyInvite(int fd,struct map_session_data *sd, int cmd) +{ + party_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * パーティ勧誘返答 + *------------------------------------------ + */ +void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd, int cmd) +{ + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){ + party_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1])); + } + else { + party_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),-1); + clif_skill_fail(sd,1,0,4); + } +} +/*========================================== + * パーティ脱退要求 + *------------------------------------------ + */ +void clif_parse_LeaveParty(int fd,struct map_session_data *sd, int cmd) +{ + party_leave(sd); +} +/*========================================== + * パーティ除名要求 + *------------------------------------------ + */ +void clif_parse_RemovePartyMember(int fd,struct map_session_data *sd, int cmd) +{ + party_removemember(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * パーティ設定変更要求 + *------------------------------------------ + */ +void clif_parse_PartyChangeOption(int fd,struct map_session_data *sd, int cmd) +{ + party_changeoption(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOW(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * パーティメッセージ送信要求 + *------------------------------------------ + */ +void clif_parse_PartyMessage(int fd, struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if (is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]),0) != AtCommand_None) + return; + if(sd->sc_data && + (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 + sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止 + return; + + party_send_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1]); +} + +/*========================================== + * 露店閉鎖 + *------------------------------------------ + */ +void clif_parse_CloseVending(int fd,struct map_session_data *sd, int cmd) +{ + vending_closevending(sd); +} + +/*========================================== + * 露店アイテムリスト要求 + *------------------------------------------ + */ +void clif_parse_VendingListReq(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + vending_vendinglistreq(sd,RFIFOL(fd,packet_db[cmd].pos[0])); + if(sd->npc_id) + npc_event_dequeue(sd); +} + +/*========================================== + * 露店アイテム購入 + *------------------------------------------ + */ +void clif_parse_PurchaseReq(int fd,struct map_session_data *sd, int cmd) +{ + vending_purchasereq(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2])); +} + +/*========================================== + * 露店開設 + *------------------------------------------ + */ +void clif_parse_OpenVending(int fd,struct map_session_data *sd, int cmd) +{ + vending_openvending(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3])); +} + +/*========================================== + * ギルドを作る + *------------------------------------------ + */ +void clif_parse_CreateGuild(int fd,struct map_session_data *sd, int cmd) +{ + guild_create(sd,RFIFOP(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * ギルドマスターかどうか確認 + *------------------------------------------ + */ +void clif_parse_GuildCheckMaster(int fd,struct map_session_data *sd, int cmd) +{ + clif_guild_masterormember(sd); +} +/*========================================== + * ギルド情報要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestInfo(int fd,struct map_session_data *sd, int cmd) +{ + switch(RFIFOL(fd,packet_db[cmd].pos[0])){ + case 0: // ギルド基本情報、同盟敵対情報 + clif_guild_basicinfo(sd); + clif_guild_allianceinfo(sd); + break; + case 1: // メンバーリスト、役職名リスト + clif_guild_positionnamelist(sd); + clif_guild_memberlist(sd); + break; + case 2: // 役職名リスト、役職情報リスト + clif_guild_positionnamelist(sd); + clif_guild_positioninfolist(sd); + break; + case 3: // スキルリスト + clif_guild_skillinfo(sd); + break; + case 4: // 追放リスト + clif_guild_explusionlist(sd); + break; + default: + if(battle_config.error_log) + printf("clif: guild request info: unknown type %d\n",RFIFOL(fd,packet_db[cmd].pos[0])); + break; + } +} +/*========================================== + * ギルド役職変更 + *------------------------------------------ + */ +void clif_parse_GuildChangePositionInfo(int fd,struct map_session_data *sd, int cmd) +{ + int i; + for(i=4;istatus.guild_id, + RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8)); + } +} + +/*========================================== + * ギルドエンブレム要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd, int cmd) +{ + struct guild *g=guild_search(RFIFOL(fd,packet_db[cmd].pos[0])); + if(g!=NULL) + clif_guild_emblem(sd,g); +} + +/*========================================== + * ギルドエンブレム変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd, int cmd) +{ + guild_change_emblem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1],RFIFOP(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * ギルド告知変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd, int cmd) +{ + guild_change_notice(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2])); +} + +/*========================================== + * ギルド勧誘 + *------------------------------------------ + */ +void clif_parse_GuildInvite(int fd,struct map_session_data *sd, int cmd) +{ + guild_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * ギルド勧誘返信 + *------------------------------------------ + */ +void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd, int cmd) +{ + guild_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOB(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * ギルド脱退 + *------------------------------------------ + */ +void clif_parse_GuildLeave(int fd,struct map_session_data *sd, int cmd) +{ + guild_leave(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOL(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3])); +} +/*========================================== + * ギルド追放 + *------------------------------------------ + */ +void clif_parse_GuildExplusion(int fd,struct map_session_data *sd, int cmd) +{ + guild_explusion(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOL(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3])); +} + +/*========================================== + * ギルド会話 + *------------------------------------------ + */ +void clif_parse_GuildMessage(int fd,struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if (is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]), 0) != AtCommand_None) + return; + if(sd->sc_data && + (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 + sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止 + return; + + guild_send_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1]); +} + +/*========================================== + * ギルド同盟要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestAlliance(int fd,struct map_session_data *sd, int cmd) +{ + guild_reqalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * ギルド同盟要求返信 + *------------------------------------------ + */ +void clif_parse_GuildReplyAlliance(int fd,struct map_session_data *sd, int cmd) +{ + guild_reply_reqalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * ギルド関係解消 + *------------------------------------------ + */ +void clif_parse_GuildDelAlliance(int fd,struct map_session_data *sd, int cmd) +{ + guild_delalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1])); +} +/*========================================== + * ギルド敵対 + *------------------------------------------ + */ +void clif_parse_GuildOpposition(int fd,struct map_session_data *sd, int cmd) +{ + guild_opposition(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} +/*========================================== + * ギルド解散 + *------------------------------------------ + */ +void clif_parse_GuildBreak(int fd,struct map_session_data *sd, int cmd) +{ + guild_break(sd,RFIFOP(fd,packet_db[cmd].pos[0])); +} + +// pet +void clif_parse_PetMenu(int fd,struct map_session_data *sd, int cmd) +{ + pet_menu(sd,RFIFOB(fd,packet_db[cmd].pos[0])); +} +void clif_parse_CatchPet(int fd,struct map_session_data *sd, int cmd) +{ + pet_catch_process2(sd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +void clif_parse_SelectEgg(int fd,struct map_session_data *sd, int cmd) +{ + pet_select_egg(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); +} + +void clif_parse_SendEmotion(int fd,struct map_session_data *sd, int cmd) +{ + nullpo_retv(sd); + + if(sd->pd) + clif_pet_emotion(sd->pd,RFIFOL(fd,packet_db[cmd].pos[0])); +} + +void clif_parse_ChangePetName(int fd,struct map_session_data *sd, int cmd) +{ + pet_change_name(sd,RFIFOP(fd,packet_db[cmd].pos[0])); +} + +// Kick (right click menu for GM "(name) force to quit") +void clif_parse_GMKick(int fd, struct map_session_data *sd, int cmd) { + struct block_list *target; + int tid = RFIFOL(fd,packet_db[cmd].pos[0]); + + nullpo_retv(sd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) { + target = map_id2bl(tid); + if (target) { + if (target->type == BL_PC) { + struct map_session_data *tsd = (struct map_session_data *)target; + if (pc_isGM(sd) > pc_isGM(tsd)) + clif_GM_kick(sd, tsd, 1); + else + clif_GM_kickack(sd, 0); + } else if (target->type == BL_MOB) { + struct mob_data *md = (struct mob_data *)target; + sd->state.attack_type = 0; + mob_damage(&sd->bl, md, md->hp, 2); + } else + clif_GM_kickack(sd, 0); + } else + clif_GM_kickack(sd, 0); + } +} + +/*========================================== + * GM funtions + *------------------------------------------ + */ +void clif_parse_GMHide(int fd,struct map_session_data *sd, int cmd) { + nullpo_retv(sd); + + if(pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide)) { + if(sd->status.option&0x40){ + sd->status.option&=~0x40; + clif_displaymessage(fd,"invisible off!"); + }else{ + sd->status.option|=0x40; + clif_displaymessage(fd,"invisible!"); + } + clif_changeoption(&sd->bl); + } +} + +/*========================================== + * GMによるチャット禁止時間付与 + *------------------------------------------ + */ +void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd, int cmd) +{ + int tid = RFIFOL(fd,packet_db[cmd].pos[0]); + int type = RFIFOB(fd,packet_db[cmd].pos[1]); + int limit = RFIFOW(fd,packet_db[cmd].pos[2]); + struct block_list *bl = map_id2bl(tid); + struct map_session_data *dstsd; + int dstfd; + + nullpo_retv(sd); + + if(!battle_config.muting_players) { + clif_displaymessage(fd, "Muting is disabled."); + return; + } + + if(type == 0) + limit = 0 - limit; + if(bl->type == BL_PC && (dstsd =(struct map_session_data *)bl)){ + if((tid == bl->id && type == 2 && !pc_isGM(sd)) || (pc_isGM(sd) > pc_isGM(dstsd)) ){ + dstfd = dstsd->fd; + WFIFOW(dstfd,0)=0x14b; + WFIFOB(dstfd,2)=(type==2)?1:type; + memcpy(WFIFOP(dstfd,3),sd->status.name,24); + WFIFOSET(dstfd,packet_db[0x14b].len); + dstsd->status.manner -= limit; + if(dstsd->status.manner < 0) + skill_status_change_start(bl,SC_NOCHAT,0,0,0,0,0,0); + else{ + dstsd->status.manner = 0; + skill_status_change_end(bl,SC_NOCHAT,-1); + } + printf("name:%s type:%d limit:%d manner:%d\n",dstsd->status.name,type,limit,dstsd->status.manner); + } + } + + return; +} +/*========================================== + * GMによるチャット禁止時間参照(?) + *------------------------------------------ + */ +void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd, int cmd) +{ + int tid = RFIFOL(fd,packet_db[cmd].pos[0]); + + WFIFOW(fd,0)=0x1e0; + WFIFOL(fd,2)=tid; + snprintf(WFIFOP(fd,6),24,"%d",tid); +// memcpy(WFIFOP(fd,6),"TESTNAME",24); + WFIFOSET(fd,packet_db[0x1e0].len); + + return; +} + +int monk(struct map_session_data *sd, struct block_list *target, int type) { +//R 01d1 L L L + int fd=sd->fd; + WFIFOW(fd,0)=0x1d1; + WFIFOL(fd,2)=sd->bl.id; + WFIFOL(fd,6)=target->id; + WFIFOL(fd,10)=type; + WFIFOSET(fd,packet_db[0x1d1].len); + + return 0; +} + +/*========================================== + * スパノビの/doridoriによるSPR2倍 + *------------------------------------------ + */ +void clif_parse_sn_doridori(int fd, struct map_session_data *sd, int cmd) { + if (sd) + sd->doridori_counter = 1; + + return; +} +/*========================================== + * スパノビの爆裂波動 + *------------------------------------------ + */ +void clif_parse_sn_explosionspirits(int fd, struct map_session_data *sd, int cmd) +{ + if(sd){ + int nextbaseexp=pc_nextbaseexp(sd); + struct pc_base_job s_class = pc_calc_base_job(sd->status.class); + if (battle_config.etc_log){ + if(nextbaseexp != 0) + printf("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,s_class.job,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp)); + else + printf("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,s_class.job,sd->status.base_exp); + } + if(s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){ + clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5,1); + skill_status_change_start(&sd->bl,SkillStatusChangeTable[MO_EXPLOSIONSPIRITS],5,0,0,0,skill_get_time(MO_EXPLOSIONSPIRITS,5),0 ); + } + } + return; +} + +/*========================================== + * Friends List (davidsiaw) + *------------------------------------------ + */ +void clif_friends_list_send(struct map_session_data *sd) +{ + unsigned char buf[1024]; + int i,n=0; + + // Packet name + WBUFW(buf,0)=0x201; + + // check all 20 friends. stop at 0 + for (i=0;i<20;i++) + { + if (!sd->status.friend_id[i]) + break; + + WBUFL(buf,4 + 32 * n + 1)=sd->status.friend_id[i]; + //WBUFB(buf,4 + 32 * n + 5)=(online[n])?0:1; // <- We don't know this yet. I'd reckon its 5 but... i could be wrong. + + memcpy(WBUFP(buf,4 + 32 * n + 8),&sd->status.friend_name[i],23); + + n++; + } + + WBUFW(buf,2) = 4 + 32 * n; + + memcpy(WFIFOP(sd->fd,0), buf, sizeof(buf)); + WFIFOSET(sd->fd,sizeof(buf)); + //clif_send(buf,WBUFW(buf,2),&sd->bl,SELF); + +} +void clif_parse_friends_list_add(int fd,struct map_session_data *sd) +{ + struct map_session_data *f_sd = map_nick2sd(RFIFOP(fd,2)); + + int i=0; + + while (sd->status.friend_id[i]) { // Find an empty slot + + if (sd->status.friend_id[i] == f_sd->status.char_id) { + clif_displaymessage(fd,"Friend already exists"); // Friend already exists + return; + } + i++; + if (i==20) { + clif_displaymessage(fd,"Friends list is full."); + return; + } + + } + + sd->status.friend_id[i] = f_sd->status.char_id; + memcpy(sd->status.friend_name[i],f_sd->status.name,23); + clif_displaymessage(fd,"Friend added."); + + for (i=i+1; i<20; i++) + { + sd->status.friend_id[i] = 0; + } + + clif_friends_list_send(sd); + + //printf("clif_parse_friends_list_add"); + +} +void clif_parse_friends_list_remove(int fd,struct map_session_data *sd) +{ + // 0x203 + + int id = RFIFOL(fd,3); + char mes[80]; + + int i=0; + + + while (sd->status.friend_id[i] != id) + { + sprintf(mes, "Compare: %d and %d", id, sd->status.friend_id[i]); + clif_displaymessage(fd,mes); + i++; + if (i==20) + { + clif_displaymessage (fd,"Name not found in list"); + clif_friends_list_send(sd); + return; + } + } + + sd->status.friend_id[i] = 0; + memcpy(sd->status.friend_name[i],"",23); + + // move all chars up + + for (i=i+1; i<20; i++) + { + if(sd->status.friend_name[i]) + { + sd->status.friend_id[i] = sd->status.friend_id[i-1]; + memcpy(sd->status.friend_name[i],sd->status.friend_name[i-1],23); + } + else + { + sd->status.friend_id[i] = 0; + memcpy(sd->status.friend_name[i],"",23); + } + + } + + clif_friends_list_send(sd); + +} + +/*========================================== + * Whisper Ignoring [ /ex /in ] + *------------------------------------------ + */ +int pstrcmp(const void *a, const void *b) +{ + return strcmp((char *)a, (char *)b); +} +void clif_parse_wisexin(int fd,struct map_session_data *sd, int cmd) +{ + int type = RFIFOB(fd,packet_db[cmd].pos[1]); + int i,flag=1; + + if(sd){ + qsort(sd->wis_refusal[0], MAX_WIS_REFUSAL, sizeof(sd->wis_refusal[0]), pstrcmp); + if(type==0){ //ex + for(i=0;iwis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]))==0){ + flag=0; + clif_wisexin(sd, type, flag); + return; + } + } + for(i=0;iwis_refusal[i][0]==0){ + memcpy(sd->wis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]),24); + flag=0; + break; + } + } + if(flag==1){ + memcpy(sd->wis_refusal[MAX_WIS_REFUSAL-1],RFIFOP(fd,packet_db[cmd].pos[0]),24); + flag=0; + } + }else{ //in + for(i=0;iwis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]))==0){ + sd->wis_refusal[i][0]=0; + flag=0; + } + } + sd->wis_all = 0; + } + clif_wisexin(sd, type, flag); + } + return; +} + +/*========================================== + * View Whisper List [ /ex ] + *------------------------------------------ + */ +void clif_parse_wisexlist(int fd,struct map_session_data *sd, int cmd) +{ + int i,j=0,count=0; + + if(sd){ + qsort(sd->wis_refusal[0], MAX_WIS_REFUSAL, sizeof(sd->wis_refusal[0]), pstrcmp); + for(i=0;iwis_refusal[i][0]!=0) + count++; + } + WFIFOW(fd,0)=0xd4; + WFIFOW(fd,2)=4+(24*count); + for(i=0;iwis_refusal[i][0]!=0){ + memcpy(WFIFOP(fd,4+j*24),sd->wis_refusal[i],24); + j++; + } + } + WFIFOSET(fd,WFIFOW(fd,2)); + if(count>=MAX_WIS_REFUSAL) //満タンなら最後の1個を消す + sd->wis_refusal[MAX_WIS_REFUSAL-1][0]=0; + } + + return; +} + +/*========================================== + * Block and Allow all Whispers /exall /inall + *------------------------------------------ + */ +void clif_parse_wisall(int fd,struct map_session_data *sd, int cmd) +{ + int type = RFIFOB(fd,packet_db[cmd].pos[0]); + int i; + + if(sd){ + if(type==0) //exall + sd->wis_all = 1; + else{ //inall + for(i=0;iwis_refusal[i][0]=0; + sd->wis_all = 0; + } + clif_wisall(sd, type, 0); + } +} + +/*========================================== + * /killall + *------------------------------------------ + */ +void clif_parse_GMkillall(int fd,struct map_session_data *sd, int cmd) +{ + char message[50]; + + nullpo_retv(sd); + + strncpy(message,sd->status.name,24); + is_atcommand(fd,sd,strcat(message," : @kickall"),0); + return; +} + +/*========================================== + * /summon + *------------------------------------------ + */ +void clif_parse_GMsummon(int fd,struct map_session_data *sd, int cmd) +{ + char message[100]; + + nullpo_retv(sd); + + strncpy(message,sd->status.name,24); + strcat(message," : @recall "); + strncat(message,RFIFOP(fd,packet_db[cmd].pos[0]),24); + is_atcommand(fd,sd,message,0); + return; +} +/*========================================== + * /shift + *------------------------------------------ + */ +void clif_parse_GMshift(int fd,struct map_session_data *sd, int cmd) +{ + char message[100]; + + nullpo_retv(sd); + + strncpy(message,sd->status.name,24); + strcat(message," : @jumpto "); + strncat(message,RFIFOP(fd,packet_db[cmd].pos[0]),24); + is_atcommand(fd,sd,message,0); + return; +} +/*========================================== + * Debugging + *------------------------------------------ + */ +void clif_parse_debug(int fd,struct map_session_data *sd, int cmd) +{ + int i; + + printf("packet debug 0x%4X\n",cmd); + printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i=0;isession_data; + + // 接続が切れてるので後始末 + if (!chrif_isconnect() || session[fd]->eof) { // char鯖に繋がってない間は接続禁止 (!chrif_isconnect()) + if (sd && sd->state.auth) { + clif_quitsave(fd, sd); + } else if (sd) { // not authentified! (refused by char-server or disconnect before to be authentified) +// printf("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id); // Player logout display [Yor] + map_deliddb(&sd->bl); // account_id has been included in the DB before auth answer + } + close(fd); + delete_session(fd); + return 0; + } + + if (RFIFOREST(fd) < 2) + return 0; + + cmd = RFIFOW(fd,0); + + // 管理用パケット処理 + if (cmd >= 30000) { + switch(cmd) { + case 0x7530: // Athena情報所得 + WFIFOW(fd,0) = 0x7531; + WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; + WFIFOB(fd,3) = ATHENA_MINOR_VERSION; + WFIFOB(fd,4) = ATHENA_REVISION; + WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; + WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; + WFIFOB(fd,7) = ATHENA_SERVER_MAP; + WFIFOW(fd,8) = ATHENA_MOD_VERSION; + WFIFOSET(fd,10); + RFIFOSKIP(fd,2); + break; + case 0x7532: // 接続の切断 + session[fd]->eof = 1; + break; + } + return 0; + } + + // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する + if(cmd>=MAX_PACKET_DB || packet_db[cmd].len==0 || + ((!sd || (sd && sd->state.auth==0)) && packet_db[cmd].func!=clif_parse_WantToConnection) ){ + + close(fd); + session[fd]->eof = 1; + if(packet_db[cmd].len==0) { + printf("clif_parse : %d %d %x\n",fd,packet_db[cmd].len,cmd); + printf("%x length 0 packet disconnect %d\n",cmd,fd); + } + return 0; + } + + // パケット長を計算 + packet_len = packet_db[cmd].len; + if(packet_len==-1){ + if(RFIFOREST(fd)<4) + return 0; // 可変長パケットで長さの所までデータが来てない + packet_len = RFIFOW(fd,2); + if(packet_len<4 || packet_len>32768){ + close(fd); + session[fd]->eof =1; + return 0; + } + } + if (RFIFOREST(fd) < packet_len) + return 0; // まだ1パケット分データが揃ってない + + if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない + + }else if(packet_db[cmd].func){ + // パケット処理 + packet_db[cmd].func(fd,sd,cmd); + } else { + // 不明なパケット + if (battle_config.error_log) { + if (fd) + printf("\nclif_parse: session #%d, packet 0x%x, lenght %d\n", fd, cmd, packet_len); +#ifdef DUMP_UNKNOWN_PACKET + { + int i; + FILE *fp; + char packet_txt[256] = "save/packet.txt"; + time_t now; + printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i = 0; i < packet_len; i++) { + if ((i & 15) == 0) + printf("\n%04X ",i); + printf("%02X ", RFIFOB(fd,i)); + } + if (sd && sd->state.auth) { + if (sd->status.name != NULL) + printf("\nAccount ID %d, character ID %d, player name %s.\n", + sd->status.account_id, sd->status.char_id, sd->status.name); + else + printf("\nAccount ID %d.\n", sd->bl.id); + } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + printf("\nAccount ID %d.\n", sd->bl.id); + + if ((fp = fopen(packet_txt, "a")) == NULL) { + printf("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt); + return 1; + } else { + time(&now); + if (sd && sd->state.auth) { + if (sd->status.name != NULL) + fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n", + asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); + else + fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); + } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); + + fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i = 0; i < packet_len; i++) { + if ((i & 15) == 0) + fprintf(fp, "\n\t%04X ", i); + fprintf(fp, "%02X ", RFIFOB(fd,i)); + } + fprintf(fp, "\n\n"); + fclose(fp); + } + } +#endif + } + } + RFIFOSKIP(fd, packet_len); + + return 0; +} + +/*========================================== + * Read the Packet Database file. + *------------------------------------------ + */ +static int packetdb_readdb(void) +{ + FILE *fp; + char line[1024]; + int ln=0; + int cmd,j; + char *str[32],*p,*str2[32],*p2; + + memset(packet_db,0,sizeof(packet_db)); + + if( (fp=fopen("db/packet_db.txt","r"))==NULL ){ + printf("can't read db/packet_db.txt\n"); + exit(1); + } + while(fgets(line,1020,fp)){ + if(line[0]=='/' && line[1]=='/') + continue; + memset(str,0,sizeof(str)); + for(j=0,p=line;j<4 && p;j++){ + str[j]=p; + p=strchr(p,','); + if(p) *p++=0; + } + if(str[0]==NULL) + continue; + + cmd=strtol(str[0],(char **)NULL,0); + if(cmd<=0 || cmd>=MAX_PACKET_DB) + continue; + + if(str[1]==NULL){ + printf("packet_db: packet len error\n"); + exit(1); + } + packet_db[cmd].len = atoi(str[1]); + + if(str[2]==NULL){ + ln++; + continue; + } + for(j=0;j 2 && packet_db[cmd].pos[0] == 0) +// printf("packet_db:? %d 0x%x %d %s %p\n",ln,cmd,packet_db[cmd].len,str[2],packet_db[cmd].func); + } + fclose(fp); + printf("read db/packet_db.txt done (Packets=%d)\n",ln); + return 0; + +} + +/*========================================== + * + *------------------------------------------ + */ +int do_init_clif(void) { + int i; + + packetdb_readdb(); + set_defaultparse(clif_parse); + for(i = 0; i < 10; i++) { + if (make_listen_port(map_port)) + break; +#ifdef _WIN32 + Sleep(20000); +#else + sleep(20); +#endif + } + if (i == 10) { + printf("cant bind game port\n"); + exit(1); + } + + add_timer_func_list(clif_waitclose, "clif_waitclose"); + add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub"); + + return 0; +} + -- cgit v1.2.3-70-g09d2