From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/chat.c | 780 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 390 insertions(+), 390 deletions(-) (limited to 'src/map/chat.c') diff --git a/src/map/chat.c b/src/map/chat.c index 9cc06a4ec..8a0844015 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -1,390 +1,390 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include - -#include "../common/nullpo.h" -#include "../common/malloc.h" -#include "battle.h" -#include "chat.h" -#include "map.h" -#include "clif.h" -#include "pc.h" -#include "npc.h" -#include "atcommand.h" - -int chat_triggerevent(struct chat_data *cd); - -/*========================================== - * チャットルーム作成 - *------------------------------------------ - */ -int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen) -{ - struct chat_data *cd; - - nullpo_retr(0, sd); - - if (sd->chatID) - return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] - - if (map[sd->bl.m].flag.nochat) { - clif_displaymessage (sd->fd, msg_txt(281)); - return 0; //Can't create chatrooms on this map. - } - pc_stop_walking(sd,1); - cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); - - cd->limit = limit; - cd->pub = pub; - cd->users = 1; - memcpy(cd->pass,pass,8); - cd->pass[7]= '\0'; //Overflow check... [Skotlex] - if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; - memcpy(cd->title,title,titlelen); - cd->title[titlelen]=0; - - cd->owner = (struct block_list **)(&cd->usersd[0]); - cd->usersd[0] = sd; - cd->bl.m = sd->bl.m; - cd->bl.x = sd->bl.x; - cd->bl.y = sd->bl.y; - cd->bl.type = BL_CHAT; - cd->bl.next = cd->bl.prev = NULL; - cd->bl.id = map_addobject(&cd->bl); - if(cd->bl.id==0){ - clif_createchat(sd,1); - aFree(cd); - return 0; - } - pc_setchatid(sd,cd->bl.id); - - clif_createchat(sd,0); - clif_dispchat(cd,0); - - return 0; -} - -/*========================================== - * 既存チャットルームに参加 - *------------------------------------------ - */ -int chat_joinchat (struct map_session_data *sd, int chatid, char* pass) -{ - struct chat_data *cd; - - nullpo_retr(0, sd); - cd = (struct chat_data*)map_id2bl(chatid); - - //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet - //a wrong chat id can be received. [Skotlex] - if (cd == NULL) - return 1; - if (cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) { - clif_joinchatfail(sd,0); - return 0; - } - //Allows Gm access to protected room with any password they want by valaris - if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) || - chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe - { - clif_joinchatfail(sd,1); - return 0; - } - - pc_stop_walking(sd,1); - cd->usersd[cd->users] = sd; - cd->users++; - - pc_setchatid(sd,cd->bl.id); - - clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト - clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告 - clif_dispchat(cd,0); // 周囲の人には人数変化報告 - - chat_triggerevent(cd); // イベント - - return 0; -} - -/*========================================== - * チャットルームから抜ける - *------------------------------------------ - */ -int chat_leavechat(struct map_session_data *sd) -{ - struct chat_data *cd; - int i,leavechar; - - nullpo_retr(1, sd); - - cd=(struct chat_data*)map_id2bl(sd->chatID); - if(cd==NULL) { - sd->chatID = 0; - return 1; - } - - for(i = 0,leavechar=-1;i < cd->users;i++){ - if(cd->usersd[i] == sd){ - leavechar=i; - break; - } - } - if(leavechar<0) - { //Not found in the chatroom? - sd->chatID = 0; - return -1; - } - - if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){ - // 所有者だった&他に人が居る&PCのチャット - clif_changechatowner(cd,cd->usersd[1]); - clif_clearchat(cd,0); - } - - // 抜けるPCにも送るのでusersを減らす前に実行 - clif_leavechat(cd,sd); - - cd->users--; - pc_setchatid(sd,0); - - if(cd->users == 0 && (*cd->owner)->type==BL_PC){ - //Delete empty chatroom - clif_clearchat(cd,0); - map_delobject(cd->bl.id); - return 1; - } - for(i=leavechar;i < cd->users;i++) - cd->usersd[i] = cd->usersd[i+1]; - - if(leavechar==0 && (*cd->owner)->type==BL_PC){ - //Adjust Chat location after owner has been changed. - map_delblock( &cd->bl ); - cd->bl.x=cd->usersd[0]->bl.x; - cd->bl.y=cd->usersd[0]->bl.y; - map_addblock( &cd->bl ); - } - clif_dispchat(cd,0); - - return 0; -} - -/*========================================== - * チャットルームの持ち主を譲る - *------------------------------------------ - */ -int chat_changechatowner(struct map_session_data *sd,char *nextownername) -{ - struct chat_data *cd; - struct map_session_data *tmp_sd; - int i, nextowner; - - nullpo_retr(1, sd); - - cd = (struct chat_data*)map_id2bl(sd->chatID); - if (cd == NULL || (struct block_list *)sd != (*cd->owner)) - return 1; - - for(i = 1,nextowner=-1;i < cd->users;i++){ - if(strcmp(cd->usersd[i]->status.name,nextownername)==0){ - nextowner=i; - break; - } - } - if(nextowner<0) // そんな人は居ない - return -1; - - clif_changechatowner(cd,cd->usersd[nextowner]); - // 一旦消す - clif_clearchat(cd,0); - - // userlistの順番変更 (0が所有者なので) - if( (tmp_sd = cd->usersd[0]) == NULL ) //FIXME: How is this even possible!? Invoking character should be owner, hence, it SHOULD be on sc->usersd[0]! - return 1; //ありえるのかな? - cd->usersd[0] = cd->usersd[nextowner]; - cd->usersd[nextowner] = tmp_sd; - - map_delblock( &cd->bl ); - cd->bl.x=cd->usersd[0]->bl.x; - cd->bl.y=cd->usersd[0]->bl.y; - map_addblock( &cd->bl ); - - // 再度表示 - clif_dispchat(cd,0); - - return 0; -} - -/*========================================== - * チャットの状態(タイトル等)を変更 - *------------------------------------------ - */ -int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen) -{ - struct chat_data *cd; - - nullpo_retr(1, sd); - - cd=(struct chat_data*)map_id2bl(sd->chatID); - if(cd==NULL || (struct block_list *)sd != (*cd->owner)) - return 1; - - cd->limit = limit; - cd->pub = pub; - memcpy(cd->pass,pass,8); - cd->pass[7]= '\0'; //Overflow check... [Skotlex] - if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; - memcpy(cd->title,title,titlelen); - cd->title[titlelen]=0; - - clif_changechatstatus(cd); - clif_dispchat(cd,0); - - return 0; -} - -/*========================================== - * チャットルームから蹴り出す - *------------------------------------------ - */ -int chat_kickchat(struct map_session_data *sd,char *kickusername) -{ - struct chat_data *cd; - int i; - - nullpo_retr(1, sd); - - cd = (struct chat_data *)map_id2bl(sd->chatID); - - if (!cd) return -1; - - for(i = 0; i < cd->users; i++) { - if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) { - if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat) - //gm kick protection by valaris - return 0; - - chat_leavechat(cd->usersd[i]); - return 0; - } - } - - return -1; -} - -/*========================================== - * npcチャットルーム作成 - *------------------------------------------ - */ -int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev) -{ - struct chat_data *cd; - - nullpo_retr(1, nd); - - cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); - - cd->limit = cd->trigger = limit; - if(trigger>0) - cd->trigger = trigger; - cd->pub = pub; - cd->users = 0; - memcpy(cd->pass,"",1); - if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; - memcpy(cd->title,title,titlelen); - cd->title[titlelen]=0; - - cd->bl.m = nd->bl.m; - cd->bl.x = nd->bl.x; - cd->bl.y = nd->bl.y; - cd->bl.type = BL_CHAT; - cd->bl.prev= cd->bl.next = NULL; - cd->owner_ = (struct block_list *)nd; - cd->owner = &cd->owner_; - if (strlen(ev) > 49) - { //npc_event is a char[50] [Skotlex] - memcpy(cd->npc_event,ev,49); - cd->npc_event[49] = '\0'; - } else - memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0 - - cd->bl.id = map_addobject(&cd->bl); - if(cd->bl.id==0){ - aFree(cd); - return 0; - } - nd->chat_id=cd->bl.id; - - clif_dispchat(cd,0); - - return 0; -} -/*========================================== - * npcチャットルーム削除 - *------------------------------------------ - */ -int chat_deletenpcchat(struct npc_data *nd) -{ - struct chat_data *cd; - - nullpo_retr(0, nd); - nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id)); - - chat_npckickall(cd); - clif_clearchat(cd,0); - map_delobject(cd->bl.id); // freeまでしてくれる - nd->chat_id=0; - - return 0; -} - -/*========================================== - * 規定人数以上でイベントが定義されてるなら実行 - *------------------------------------------ - */ -int chat_triggerevent(struct chat_data *cd) -{ - nullpo_retr(0, cd); - - if(cd->users>=cd->trigger && cd->npc_event[0]) - npc_event_do(cd->npc_event); - return 0; -} - -/*========================================== - * イベントの有効化 - *------------------------------------------ - */ -int chat_enableevent(struct chat_data *cd) -{ - nullpo_retr(0, cd); - - cd->trigger&=0x7f; - chat_triggerevent(cd); - return 0; -} -/*========================================== - * イベントの無効化 - *------------------------------------------ - */ -int chat_disableevent(struct chat_data *cd) -{ - nullpo_retr(0, cd); - - cd->trigger|=0x80; - return 0; -} -/*========================================== - * チャットルームから全員蹴り出す - *------------------------------------------ - */ -int chat_npckickall(struct chat_data *cd) -{ - nullpo_retr(0, cd); - - while(cd->users>0){ - chat_leavechat(cd->usersd[cd->users-1]); - } - return 0; -} +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include + +#include "../common/nullpo.h" +#include "../common/malloc.h" +#include "battle.h" +#include "chat.h" +#include "map.h" +#include "clif.h" +#include "pc.h" +#include "npc.h" +#include "atcommand.h" + +int chat_triggerevent(struct chat_data *cd); + +/*========================================== + * チャットルーム作成 + *------------------------------------------ + */ +int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen) +{ + struct chat_data *cd; + + nullpo_retr(0, sd); + + if (sd->chatID) + return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] + + if (map[sd->bl.m].flag.nochat) { + clif_displaymessage (sd->fd, msg_txt(281)); + return 0; //Can't create chatrooms on this map. + } + pc_stop_walking(sd,1); + cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); + + cd->limit = limit; + cd->pub = pub; + cd->users = 1; + memcpy(cd->pass,pass,8); + cd->pass[7]= '\0'; //Overflow check... [Skotlex] + if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; + memcpy(cd->title,title,titlelen); + cd->title[titlelen]=0; + + cd->owner = (struct block_list **)(&cd->usersd[0]); + cd->usersd[0] = sd; + cd->bl.m = sd->bl.m; + cd->bl.x = sd->bl.x; + cd->bl.y = sd->bl.y; + cd->bl.type = BL_CHAT; + cd->bl.next = cd->bl.prev = NULL; + cd->bl.id = map_addobject(&cd->bl); + if(cd->bl.id==0){ + clif_createchat(sd,1); + aFree(cd); + return 0; + } + pc_setchatid(sd,cd->bl.id); + + clif_createchat(sd,0); + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * 既存チャットルームに参加 + *------------------------------------------ + */ +int chat_joinchat (struct map_session_data *sd, int chatid, char* pass) +{ + struct chat_data *cd; + + nullpo_retr(0, sd); + cd = (struct chat_data*)map_id2bl(chatid); + + //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet + //a wrong chat id can be received. [Skotlex] + if (cd == NULL) + return 1; + if (cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) { + clif_joinchatfail(sd,0); + return 0; + } + //Allows Gm access to protected room with any password they want by valaris + if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) || + chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe + { + clif_joinchatfail(sd,1); + return 0; + } + + pc_stop_walking(sd,1); + cd->usersd[cd->users] = sd; + cd->users++; + + pc_setchatid(sd,cd->bl.id); + + clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト + clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告 + clif_dispchat(cd,0); // 周囲の人には人数変化報告 + + chat_triggerevent(cd); // イベント + + return 0; +} + +/*========================================== + * チャットルームから抜ける + *------------------------------------------ + */ +int chat_leavechat(struct map_session_data *sd) +{ + struct chat_data *cd; + int i,leavechar; + + nullpo_retr(1, sd); + + cd=(struct chat_data*)map_id2bl(sd->chatID); + if(cd==NULL) { + sd->chatID = 0; + return 1; + } + + for(i = 0,leavechar=-1;i < cd->users;i++){ + if(cd->usersd[i] == sd){ + leavechar=i; + break; + } + } + if(leavechar<0) + { //Not found in the chatroom? + sd->chatID = 0; + return -1; + } + + if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){ + // 所有者だった&他に人が居る&PCのチャット + clif_changechatowner(cd,cd->usersd[1]); + clif_clearchat(cd,0); + } + + // 抜けるPCにも送るのでusersを減らす前に実行 + clif_leavechat(cd,sd); + + cd->users--; + pc_setchatid(sd,0); + + if(cd->users == 0 && (*cd->owner)->type==BL_PC){ + //Delete empty chatroom + clif_clearchat(cd,0); + map_delobject(cd->bl.id); + return 1; + } + for(i=leavechar;i < cd->users;i++) + cd->usersd[i] = cd->usersd[i+1]; + + if(leavechar==0 && (*cd->owner)->type==BL_PC){ + //Adjust Chat location after owner has been changed. + map_delblock( &cd->bl ); + cd->bl.x=cd->usersd[0]->bl.x; + cd->bl.y=cd->usersd[0]->bl.y; + map_addblock( &cd->bl ); + } + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * チャットルームの持ち主を譲る + *------------------------------------------ + */ +int chat_changechatowner(struct map_session_data *sd,char *nextownername) +{ + struct chat_data *cd; + struct map_session_data *tmp_sd; + int i, nextowner; + + nullpo_retr(1, sd); + + cd = (struct chat_data*)map_id2bl(sd->chatID); + if (cd == NULL || (struct block_list *)sd != (*cd->owner)) + return 1; + + for(i = 1,nextowner=-1;i < cd->users;i++){ + if(strcmp(cd->usersd[i]->status.name,nextownername)==0){ + nextowner=i; + break; + } + } + if(nextowner<0) // そんな人は居ない + return -1; + + clif_changechatowner(cd,cd->usersd[nextowner]); + // 一旦消す + clif_clearchat(cd,0); + + // userlistの順番変更 (0が所有者なので) + if( (tmp_sd = cd->usersd[0]) == NULL ) //FIXME: How is this even possible!? Invoking character should be owner, hence, it SHOULD be on sc->usersd[0]! + return 1; //ありえるのかな? + cd->usersd[0] = cd->usersd[nextowner]; + cd->usersd[nextowner] = tmp_sd; + + map_delblock( &cd->bl ); + cd->bl.x=cd->usersd[0]->bl.x; + cd->bl.y=cd->usersd[0]->bl.y; + map_addblock( &cd->bl ); + + // 再度表示 + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * チャットの状態(タイトル等)を変更 + *------------------------------------------ + */ +int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen) +{ + struct chat_data *cd; + + nullpo_retr(1, sd); + + cd=(struct chat_data*)map_id2bl(sd->chatID); + if(cd==NULL || (struct block_list *)sd != (*cd->owner)) + return 1; + + cd->limit = limit; + cd->pub = pub; + memcpy(cd->pass,pass,8); + cd->pass[7]= '\0'; //Overflow check... [Skotlex] + if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; + memcpy(cd->title,title,titlelen); + cd->title[titlelen]=0; + + clif_changechatstatus(cd); + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * チャットルームから蹴り出す + *------------------------------------------ + */ +int chat_kickchat(struct map_session_data *sd,char *kickusername) +{ + struct chat_data *cd; + int i; + + nullpo_retr(1, sd); + + cd = (struct chat_data *)map_id2bl(sd->chatID); + + if (!cd) return -1; + + for(i = 0; i < cd->users; i++) { + if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) { + if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat) + //gm kick protection by valaris + return 0; + + chat_leavechat(cd->usersd[i]); + return 0; + } + } + + return -1; +} + +/*========================================== + * npcチャットルーム作成 + *------------------------------------------ + */ +int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev) +{ + struct chat_data *cd; + + nullpo_retr(1, nd); + + cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); + + cd->limit = cd->trigger = limit; + if(trigger>0) + cd->trigger = trigger; + cd->pub = pub; + cd->users = 0; + memcpy(cd->pass,"",1); + if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; + memcpy(cd->title,title,titlelen); + cd->title[titlelen]=0; + + cd->bl.m = nd->bl.m; + cd->bl.x = nd->bl.x; + cd->bl.y = nd->bl.y; + cd->bl.type = BL_CHAT; + cd->bl.prev= cd->bl.next = NULL; + cd->owner_ = (struct block_list *)nd; + cd->owner = &cd->owner_; + if (strlen(ev) > 49) + { //npc_event is a char[50] [Skotlex] + memcpy(cd->npc_event,ev,49); + cd->npc_event[49] = '\0'; + } else + memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0 + + cd->bl.id = map_addobject(&cd->bl); + if(cd->bl.id==0){ + aFree(cd); + return 0; + } + nd->chat_id=cd->bl.id; + + clif_dispchat(cd,0); + + return 0; +} +/*========================================== + * npcチャットルーム削除 + *------------------------------------------ + */ +int chat_deletenpcchat(struct npc_data *nd) +{ + struct chat_data *cd; + + nullpo_retr(0, nd); + nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id)); + + chat_npckickall(cd); + clif_clearchat(cd,0); + map_delobject(cd->bl.id); // freeまでしてくれる + nd->chat_id=0; + + return 0; +} + +/*========================================== + * 規定人数以上でイベントが定義されてるなら実行 + *------------------------------------------ + */ +int chat_triggerevent(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + if(cd->users>=cd->trigger && cd->npc_event[0]) + npc_event_do(cd->npc_event); + return 0; +} + +/*========================================== + * イベントの有効化 + *------------------------------------------ + */ +int chat_enableevent(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + cd->trigger&=0x7f; + chat_triggerevent(cd); + return 0; +} +/*========================================== + * イベントの無効化 + *------------------------------------------ + */ +int chat_disableevent(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + cd->trigger|=0x80; + return 0; +} +/*========================================== + * チャットルームから全員蹴り出す + *------------------------------------------ + */ +int chat_npckickall(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + while(cd->users>0){ + chat_leavechat(cd->usersd[cd->users-1]); + } + return 0; +} -- cgit v1.2.3-60-g2f50