From f102c913b2aa093ef40c7846e25850ebb1106d71 Mon Sep 17 00:00:00 2001 From: Your Name Date: Sat, 12 Dec 2015 21:44:27 +0200 Subject: - Fixed #723 now it's possible to retrieve Battle Config Settings from plugins into scripts - Fixed Possible Crash when null parse function pointer passed to HPMi->addConf - Now it's possible to use same parse function for all config entries - Now Battle Config entries must have a return function --- src/map/battle.c | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 7fbbcd0d5..1725d8c65 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7329,15 +7329,23 @@ int battle_set_value(const char* w1, const char* w2) return 1; } -int battle_get_value(const char* w1) +bool battle_get_value(const char *w1, int *value) { int i; - nullpo_retr(1, w1); + + nullpo_retr(false, w1); + nullpo_retr(false, value); + ARR_FIND(0, ARRAYLENGTH(battle_data), i, strcmpi(w1, battle_data[i].str) == 0); - if (i == ARRAYLENGTH(battle_data)) - return 0; // not found - else - return *battle_data[i].val; + if (i == ARRAYLENGTH(battle_data)) { + if (HPM->getBattleConf(w1,value)) + return true; + } else { + *value = *battle_data[i].val; + return true; + } + + return false; } void battle_set_defaults(void) { -- cgit v1.2.3-60-g2f50