From ddca9bf6efe551a7d7dbc3d12a7d638453defcd6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 11 Jul 2016 01:34:51 +0300 Subject: Add into skill.c some handling for unknown skills/skill units. Also improve a bit cast end functions call. --- src/map/battle.c | 25 ++----------------------- 1 file changed, 2 insertions(+), 23 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 76b74a766..6e8ff3ba9 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -6269,17 +6269,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t sp = skill->get_sp(skill_id,skill_lv) * 2 / 3; if (status->charge(src, 0, sp)) { - switch (skill->get_casttype(skill_id)) { - case CAST_GROUND: - skill->castend_pos2(src, target->x, target->y, skill_id, skill_lv, tick, flag); - break; - case CAST_NODAMAGE: - skill->castend_nodamage_id(src, target, skill_id, skill_lv, tick, flag); - break; - case CAST_DAMAGE: - skill->castend_damage_id(src, target, skill_id, skill_lv, tick, flag); - break; - } + skill->castend_type(skill->get_casttype(skill_id), src, target, skill_id, skill_lv, tick, flag); } } if (sd) { @@ -6325,19 +6315,8 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t sd->state.autocast = 1; skill->consume_requirement(sd,r_skill,r_lv,3); - switch( type ) { - case CAST_GROUND: - skill->castend_pos2(src, target->x, target->y, r_skill, r_lv, tick, flag); - break; - case CAST_NODAMAGE: - skill->castend_nodamage_id(src, target, r_skill, r_lv, tick, flag); - break; - case CAST_DAMAGE: - skill->castend_damage_id(src, target, r_skill, r_lv, tick, flag); - break; - } + skill->castend_type(type, src, target, r_skill, r_lv, tick, flag); sd->state.autocast = 0; - sd->ud.canact_tick = tick + skill->delay_fix(src, r_skill, r_lv); clif->status_change(src, SI_POSTDELAY, 1, skill->delay_fix(src, r_skill, r_lv), 0, 0, 1); } -- cgit v1.2.3-70-g09d2