From ae38fdb123c207515468e409cd553f1a185c02e0 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 14 Sep 2006 16:50:12 +0000 Subject: - Fixed warmth skills draining SP of the target, not the caster. - If val3 for a combo is set, then the combo will no longer delay attack/movement. - When TK_DODGE triggers, it will no longer delay your attack or movement. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8757 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index aea5d1444..badf117ed 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -302,7 +302,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i && rand()%100 < 20) { clif_skill_nodamage(bl,bl,TK_DODGE,1,1); if (sc->data[SC_COMBO].timer == -1) - sc_start4(bl, SC_COMBO, 100, TK_JUMPKICK, src->id, 0, 0, 2000); + sc_start4(bl, SC_COMBO, 100, TK_JUMPKICK, src->id, 1, 0, 2000); return 0; } -- cgit v1.2.3-70-g09d2