From 86566b76415cda705383b504c54cecc3c4fa3139 Mon Sep 17 00:00:00 2001 From: rud0lp20 Date: Thu, 24 May 2012 14:21:09 +0000 Subject: Fixed RA_CAMOUFLAGE where the animation(semi transparent effect) is not seen when sight is refreshed. Fixed RA_CLUSTERBOMB now it has 1s delay to disappear when activated and does full damage in plants. Fixed Burning status fixed damage (1000+3% of MaxHP) and damage effect and walk delay git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16143 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 565f6e312..4ba8003e8 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1234,7 +1234,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo //Initial flag flag.rh=1; flag.weapon=1; - flag.infdef=(tstatus->mode&MD_PLANT?1:0); + flag.infdef=(tstatus->mode&MD_PLANT&&skill_num!=RA_CLUSTERBOMB?1:0); //Initial Values wd.type=0; //Normal attack -- cgit v1.2.3-70-g09d2