From 560fb33ed7fc650fd7f5a4e5f4eec423202ca6d5 Mon Sep 17 00:00:00 2001 From: Inkfish Date: Fri, 29 May 2009 12:21:59 +0000 Subject: * Added new bonuses bHealPower and bHealPower2. * Heal skills code clean up. - bSkillHeal can affect offensive heal now. - bSkillHeal2 can affect AppleIdun and SlimPitcher now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13820 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index fb3bb0e25..205d6c4f6 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2279,14 +2279,12 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list { //Calc base damage according to skill case AL_HEAL: case PR_BENEDICTIO: - ad.damage = skill_calc_heal(src, target, skill_lv)/2; + case PR_SANCTUARY: + ad.damage = skill_calc_heal(src, target, skill_num, skill_lv)/2; break; case PR_ASPERSIO: ad.damage = 40; break; - case PR_SANCTUARY: - ad.damage = (skill_lv>6)?388:skill_lv*50; - break; case ALL_RESURRECTION: case PR_TURNUNDEAD: //Undead check is on skill_castend_damageid code. @@ -2673,7 +2671,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * md.dmotion = 0; //No flinch animation. break; case NPC_EVILLAND: - md.damage = (skill_lv>6)?666:skill_lv*100; + md.damage = skill_calc_heal(src,target,skill_num,skill_lv); break; } -- cgit v1.2.3-70-g09d2