From 49ebf878dfb1301fe86d490bab59811c0632e716 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Fri, 23 Mar 2012 03:22:57 +0000 Subject: Fixed bugreport:5411 Shield Bommerang (Rapid Smitting), in renewal now takes weapon in account plus it weapon element (no longer forced-neutral). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15768 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 576c88f78..95756c2f7 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1241,8 +1241,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo //Since these do not consume ammo, they need to be explicitly set as arrow attacks. flag.arrow = 1; break; - +#if isOFF(REMODE) case CR_SHIELDBOOMERANG: +#endif case PA_SHIELDCHAIN: case LG_SHIELDPRESS: case LG_EARTHDRIVE: -- cgit v1.2.3-70-g09d2