From 48e10b3db33490516e6fe9562d96cfa497be025e Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 21 Nov 2006 20:54:22 +0000 Subject: - Corrected GS_DISARM, it is now a normal attack, which, when it connects, has a chance to do strip weapon ar a 3*lv% rate (modified by dex) - Fixed GS_PIERCINGSHOT, it should ignore defense - Corrected Gatling Fever costing SP when trying to turn it off. Also, speed increases bonuses won't take effect while it's active. - Updated the main makefile with a new OPT line. It is commented by default since it only works with GCC 4.X, when unset, it will hide away a huge amount of warnings that have to do with stuff that is not gonna be corrected in eA anyway. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9287 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index ab223789d..dca3f27f5 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1557,6 +1557,7 @@ static struct Damage battle_calc_weapon_attack( break; case GS_PIERCINGSHOT: skillratio += 20*skill_lv; + flag.idef = flag.idef2 = 1; break; case GS_RAPIDSHOWER: skillratio += 10*skill_lv; -- cgit v1.2.3-60-g2f50