From 369132832b478fdea844555803e9b1dd06692259 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 11 Jan 2008 13:00:27 +0000 Subject: - Implemented the extra damage bonus to TK_JUMPKICK when it is used while running (however what the bonus's equation is has been lost to time, so someone else correct it). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12053 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 122688a1a..0ada71a5e 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1485,7 +1485,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo case TK_JUMPKICK: skillratio += -70 + 10*skill_lv; if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_num) - skillratio += 10*status_get_lv(src)/3; + skillratio += 10*status_get_lv(src)/3; //Tumble bonus + if (wflag) + skillratio += 10*status_get_lv(src)/3; //Running bonus (TODO: What is the real bonus?) break; case GS_TRIPLEACTION: skillratio += 50*skill_lv; -- cgit v1.2.3-70-g09d2